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This paper focuses on the scalable robot learning for manipulation in the dexterous robot arm-hand systems, where the remote human-robot interactions via augmented reality (AR) are established to collect the expert demonstration data for…

Machine Learning · Computer Science 2026-02-10 Yicheng Yang , Ruijiao Li , Lifeng Wang , Shuai Zheng , Shunzheng Ma , Keyu Zhang , Tuoyu Sun , Chenyun Dai , Jie Ding , Zhuo Zou

Imitation learning is a powerful paradigm for robot skill acquisition, yet conventional demonstration methods--such as kinesthetic teaching and teleoperation--are cumbersome, hardware-heavy, and disruptive to workflows. Recently, passive…

Robotics · Computer Science 2025-09-30 Rohan Walia , Yusheng Wang , Ralf Römer , Masahiro Nishio , Angela P. Schoellig , Jun Ota

The deployment of large language models (LLMs) on extended reality (XR) devices has great potential to advance the field of human-AI interaction. In the case of direct, on-device model inference, selecting the appropriate model and device…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-14 Dawar Khan , Xinyu Liu , Omar Mena , Donggang Jia , Alexandre Kouyoumdjian , Ivan Viola

This perspective reframes human-robot interaction (HRI) through extended reality (XR), arguing that virtual robots powered by large foundation models (FMs) can serve as cognitively grounded, empathic agents. Unlike physical robots,…

Human-Computer Interaction · Computer Science 2026-03-30 Yuchong Zhang , Yong Ma , Danica Kragic

Remote robot manipulation with human control enables applications where safety and environmental constraints are adverse to humans (e.g. underwater, space robotics and disaster response) or the complexity of the task demands human-level…

Robotics · Computer Science 2020-11-24 Claudia Pérez-D'Arpino , Rebecca P. Khurshid , Julie A. Shah

In this paper, we present the findings of a user study that evaluated the social acceptance of eXtended Reality (XR) agent technology, focusing on a remotely accessible, web-based XR training system developed for journalists. This system…

Human-Computer Interaction · Computer Science 2025-07-23 Megha Quamara , Viktor Schmuck , Cristina Iani , Axel Primavesi , Alexander Plaum , Luca Vigano

We present HandOver, an extended reality (XR) interaction technique designed to unify the precision of traditional mouse input for object selection with the expressiveness of hand-tracking for object manipulation. With HandOver, the mouse…

Human-Computer Interaction · Computer Science 2025-08-04 Esen K. Tütüncü , Mar Gonzalez-Franco , Eric J. Gonzalez

This study investigates the feasibility of remote virtual reality (VR) studies conducted at home using VR headsets and video conferencing by deploying an experiment on emotion ratings. 20 participants used head-mounted displays to immerse…

Human-Computer Interaction · Computer Science 2025-03-14 Maximilian Warsinke , Tanja Kojić , Maurizio Vergari , Robert Spang , Jan-Niklas Voigt-Antons , Sebastian Möller

Extended reality (XR) demands generative models that respond to users' tracked real-world motion, yet current video world models accept only coarse control signals such as text or keyboard input, limiting their utility for embodied…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Linxi Xie , Lisong C. Sun , Ashley Neall , Tong Wu , Shengqu Cai , Gordon Wetzstein

We present Explainable XR, an end-to-end framework for analyzing user behavior in diverse eXtended Reality (XR) environments by leveraging Large Language Models (LLMs) for data interpretation assistance. Existing XR user analytics…

Human-Computer Interaction · Computer Science 2025-03-12 Yoonsang Kim , Zainab Aamir , Mithilesh Singh , Saeed Boorboor , Klaus Mueller , Arie E. Kaufman

We outline our work on evaluating robots that assist older adults by engaging with them through multiple modalities that include physical interaction. Our thesis is that to increase the effectiveness of assistive robots: 1) robots need to…

eXtended Reality (XR) autism research, ranging from Augmented Reality to Virtual Reality, focuses on socio-emotional abilities and high-functioning autism. However common autism interventions address the entire spectrum over social, sensory…

Human-Computer Interaction · Computer Science 2022-04-11 Valentin Bauer , Tifanie Bouchara , Patrick Bourdot

Hand tracking is a critical component of natural user interactions in extended reality (XR) environments, including extended reality musical instruments (XRMIs). However, self-occlusion remains a significant challenge for vision-based hand…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Max Graf , Mathieu Barthet

Remote collaboration systems have become increasingly important in today's society, especially during times where physical distancing is advised. Industry, research and individuals face the challenging task of collaborating and networking…

Human-Computer Interaction · Computer Science 2021-02-12 Alexander Schäfer , Gerd Reis , Didier Stricker

Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods struggle due to hand tracking challenges and unreliable…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Vasco Xu , Brian Chen , Eric J. Gonzalez , Andrea Colaço , Henry Hoffmann , Mar Gonzalez-Franco , Karan Ahuja

Video conferencing has become a central part of our daily lives, thanks to the COVID-19 pandemic. Unfortunately, so have its many limitations, resulting in poor support for communicative and social behavior and ultimately, Zoom fatigue. New…

Human-Computer Interaction · Computer Science 2025-07-08 Dani Paul Hove , Benjamin Watson

Imitation learning relies on high-quality demonstrations, and teleoperation is a primary way to collect them, making teleoperation interface choice crucial for the data. Prior work mainly focused on static tasks, i.e., discrete, segmented…

Robotics · Computer Science 2026-01-21 Yijun Zhou , Muhan Hou , Kim Baraka

Large Language Models (LLMs) have demonstrated remarkable capabilities in natural language understanding and generation, and their integration with Extended Reality (XR) is poised to transform how users interact with immersive environments.…

Human-Computer Interaction · Computer Science 2025-10-14 Jingyan Wang , Yang Zhao , Haotian Mao , Xubo Yang

3D data from high-resolution volumetric imaging is a central resource for diagnosis and treatment in modern medicine. While the fast development of AI enhances imaging and analysis, commonly used visualization methods lag far behind. Recent…

Software Engineering · Computer Science 2024-06-17 Kathrin Krieger , Jan Egger , Jens Kleesiek , Matthias Gunzer , Jianxu Chen

In recent years, the demand for social robots has grown, requiring them to adapt their behaviors based on users' states. Accurately assessing user experience (UX) in human-robot interaction (HRI) is crucial for achieving this adaptability.…

Robotics · Computer Science 2025-08-01 Ryo Miyoshi , Yuki Okafuji , Takuya Iwamoto , Junya Nakanishi , Jun Baba