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The main aim of the research was to examine educational use of Facebook. The Computer Networks and Communication lesson was taken as the sample and the attitudes of the students included in the study group towards Facebook were measured in…

Social and Information Networks · Computer Science 2010-09-03 Murat Kayri , Ozlem Cakir

Mothers of infants have specific demands in fostering emotional bonds with their children, characterized by dynamics that are different from adult-adult interactions, notably requiring heightened maternal emotional regulation. In this…

Computers and Society · Computer Science 2025-03-13 Adi Dust , Pat Levitt , Maja Matarić

In the present study, we are trying to understand how peer unethical behavior stimulates the decoupling of emotions in adolescents. We have simulated an interactive game-based environment in order to stimulate participants to make decisions…

Neurons and Cognition · Quantitative Biology 2023-02-27 Manvi Jain , Karsheet Negi , Pooja S. Sahni , Mannu Brahmi , Neha Singh , Dayal Pyari Srivastava , Jyoti Kumar

Infants explore their complex physical and social environment in an organized way. To gain insight into what intrinsic motivations may help structure this exploration, we create a virtual infant agent and place it in a…

Machine Learning · Computer Science 2023-05-24 Chris Doyle , Sarah Shader , Michelle Lau , Megumi Sano , Daniel L. K. Yamins , Nick Haber

Adolescents' mobile technology use is often regulated through rigid control mechanisms that fail to account for their autonomy and natural usage patterns. Drawing on Taoist philosophy, particularly Wu Wei, Yin-Yang, and Zi Ran, this…

Human-Computer Interaction · Computer Science 2025-07-17 Pengyu Zhu , Janghee Cho

Adoption of smartphones by older adults (i.e., 65+ years old) is poorly understood, especially in relation to cybersecurity and cyberthreats. In this study, we focus on the perceived threat of cyberattacks as a potential barrier to…

Computers and Society · Computer Science 2024-09-04 Patrik Pucer , Boštjan Žvanut , Simon Vrhovec

Artificial intelligence (AI) is increasingly framed as a collaborative partner in creative activities, yet children's interactions with AI have largely been studied in AI-led instructional settings rather than co-creative collaboration.…

Human-Computer Interaction · Computer Science 2026-02-05 Nayoung Choi , Jiseung Hong , Peace Cyebukayire , Ikseon Choi , Jinho D. Choi

Adolescents heavily rely on social media to build and maintain close relationships, yet current platform designs often make self-disclosure feel risky or uncomfortable. Through a three-part study involving 19 teens aged 13-18, we identify…

Human-Computer Interaction · Computer Science 2026-02-03 JaeWon Kim , Robert Wolfe , Ramya Bhagirathi Subramanian , Mei-Hsuan Lee , Jessica Colnago , Alexis Hiniker

This paper studies how parents want to moderate children's interactions with Generative AI chatbots, with the goal of informing the design of future GenAI parental control tools. We first used an LLM to generate synthetic child-GenAI…

Human-Computer Interaction · Computer Science 2026-03-13 John Driscoll , Yulin Chen , Viki Shi , Izak Vucharatavintara , Yaxing Yao , Haojian Jin

We conducted co-design workshops with 23 participants (ages 15--24) to explore how youth envision ideal remote social connection. Using Fictional Inquiry (FI) within a Harry Potter-inspired narrative, we found that youth perceive a…

Human-Computer Interaction · Computer Science 2026-01-22 JaeWon Kim , Hyunsung Cho , Fannie Liu , Alexis Hiniker

In recent years, the frequency of extreme weather events on Earth has increased significantly. This phenomenon is driven by the intensification of the greenhouse effect caused by anthropogenic activities, leading to temperature variations…

Research on mobile collocated interactions has been exploring situations where collocated users engage in collaborative activities using their personal mobile devices (e.g., smartphones and tablets), thus going from personal/individual…

Human-Computer Interaction · Computer Science 2017-09-08 Andrés Lucero , Marcos Serrano

Parental control applications, software tools designed to manage and monitor children's online activities, serve as essential safeguards for parents in the digital age. However, their usage has sparked concerns about security and privacy…

Cryptography and Security · Computer Science 2025-04-24 Eva-Maria Maier , Leonie Maria Tanczer , Lukas Daniel Klausner

Crisis maps are regarded as crucial tools in crisis communication, as demonstrated during the COVID-19 pandemic and climate change crises. However, there is limited understanding of how public audiences engage with these maps and extract…

Human-Computer Interaction · Computer Science 2025-03-05 Laura Koesten , Antonia Saske , Sandra Starchenko , Kathleen Gregory

Emotion education is critical for children aged 3 to 6. However, existing technologies largely focus on children's direct interaction with AI, overlooking the central role of parents in guiding early emotional development at home. To…

Human-Computer Interaction · Computer Science 2026-03-31 Yu Mei , Xutong Wang , Ziyao Zhang , Yiming Fu , Shiyi Wang , Qingyang Wan , Qinghuan Lan , Chang Liu , Jie Cai , Chun Yu , Yuanchun Shi

We found that children in elementary school often experience stress during task performance. Limited coping skills and lack of stress awareness restrict children's ability to manage their stress. Many designs and studies have proposed…

Human-Computer Interaction · Computer Science 2025-04-01 Jing Li , Pinhao Wang , Emilia Barakova , Jun Hu

Recent years have seen a sharp increase in the number of underage users in virtual reality (VR), where security and privacy (S\&P) risks such as data surveillance and self-disclosure in social interaction have been increasingly prominent.…

Human-Computer Interaction · Computer Science 2024-11-26 Jiaxun Cao , Abhinaya SB , Anupam Das , Pardis Emami-Naeini

Investigating child-computer interactions within their contexts is vital for designing technology that caters to children's needs. However, determining what aspects of context are relevant for designing child-centric technology remains a…

Human-Computer Interaction · Computer Science 2024-03-27 Vanessa Figueiredo , Catherine Ann Cameron

This study analyzes mobile phone data derived from 10 million daily active users across the United States to better understand the spatio-temporal activity patterns of users in Central Park, New York. The aim of this initial investigation…

Computers and Society · Computer Science 2018-01-09 Wenfei Xu

AI companion chatbots are increasingly popular with teens. While these interactions are entertaining, they also risk overuse that can potentially disrupt offline daily life. We examined how adolescents describe reliance on AI companions,…

Human-Computer Interaction · Computer Science 2026-01-27 Mohammad Namvarpour , Brandon Brofsky , Jessica Medina , Mamtaj Akter , Afsaneh Razi