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Cannabis use among emerging adults is increasing globally, posing significant health risks and creating a need for effective interventions. We present an exploratory analysis of the MiWaves pilot study, a digital intervention aimed at…

Human-Computer Interaction · Computer Science 2025-10-07 Susobhan Ghosh , Pei-Yao Hung , Lara N. Coughlin , Erin E. Bonar , Yongyi Guo , Inbal Nahum-Shani , Maureen Walton , Mark W. Newman , Susan A. Murphy

This paper presents a cooperative location-based game for the elderly with the use of tablets equipped with mobile application. The game was designed to tackle at once several crucial topics related to the issue of aging, namely the social…

This descriptive study utilized a validated questionnaire to determine the emotions exhibited by computer gamers in cyber caf\'es. It was revealed that most of the gamers were young, male, single, as well as high school and vocational…

Computers and Society · Computer Science 2020-11-23 Rex Bringula , Kristian Paul M. Lugtu , Mark Anthony D. Uy , Ariel Aviles

Surveys in mobile learning developed so far have analysed in a global way the effects on the usage of mobile devices by means of general apps or apps already developed. However, more and more teachers are developing their own apps to…

Computers and Society · Computer Science 2022-12-29 Antonio Ruiz-Martínez , Linda Castañeda , Jesualdo T. Fernández Breis

Several studies have investigated human interaction using modern tracking techniques for face-to-face encounters across various settings and age groups. However, little attention has been given to understanding how individual…

With more people living in cities, we are witnessing a decline in exposure to nature. A growing body of research has demonstrated an association between nature contact and improved mood. Here, we used Twitter and the Hedonometer, a world…

Social and Information Networks · Computer Science 2019-08-29 Aaron J. Schwartz , Peter Sheridan Dodds , Jarlath P. M. O'Neil-Dunne , Christopher M. Danforth , Taylor H. Ricketts

The COVID-19 pandemic has prompted countries around the world to introduce smartphone apps to support disease control efforts. Their purposes range from digital contact tracing to quarantine enforcement to vaccination passports, and their…

Families raising children with ADHD often experience heightened stress and reactive parenting. While digital interventions promise personalization, many remain one-size-fits-all and fail to reflect parents' lived practices. We present…

Human-Computer Interaction · Computer Science 2026-02-26 Riku Arakawa , Shreya Bali , Anupama Sitaraman , Woosuk Seo , Sam Shaaban , Oliver Lindheim , Traci M. Kennedy , Mayank Goel

Socially Assistive Robots are studied in different Child-Robot Interaction settings. However, logistical constraints limit accessibility, particularly affecting timely support for mental wellbeing. In this work, we have investigated whether…

Human-Computer Interaction · Computer Science 2025-02-18 Nida Itrat Abbasi , Guy Laban , Tamsin Ford , Peter B. Jones , Hatice Gunes

Early substance use during adolescence increases the risk of later substance use disorders and mental health problems, yet the emotional and contextual factors driving these behaviors remain poorly understood. This study analyzed 23000…

Computation and Language · Computer Science 2025-11-17 Jianfeng Zhu , Hailong Jiang , Yulan Wang , Karin G. Coifman , Ruoming Jin , Deric R. Kenne

Urban vibrancy is an important measure of the energetic nature of a city that is related to why and how people use urban spaces, and it is inherently connected with our social behaviour. Increasingly, people use a wide range of mobile phone…

Computers and Society · Computer Science 2024-12-20 Thomas Collins , Diogo Pacheco , Riccardo Di Clemente , Federico Botta

Inferring human mental state (e.g., emotion, depression, engagement) with sensing technology is one of the most valuable challenges in the affective computing area, which has a profound impact in all industries interacting with humans. The…

Human-Computer Interaction · Computer Science 2021-12-01 Nan Gao , Mohammad Saiedur Rahaman , Wei Shao , Flora D. Salim

With the development of technology, digital games have permeated into family and parent-child relationships, leading to cognitive deficiencies and inter-generational conflicts that have yet to be effectively addressed. Building on previous…

Human-Computer Interaction · Computer Science 2025-04-01 Liyi Zhang , Yujie Peng , Yi Lian , Mengru Xue

This paper reports an interview study about how consent to sexual activity is computer-mediated. The study's context of online dating is chosen due to the prevalence of sexual violence, or nonconsensual sexual activity, that is associated…

Human-Computer Interaction · Computer Science 2021-05-18 Douglas Zytko , Nicholas Furlo , Bailey Carlin , Matthew Archer

While many people use social network sites to connect with friends and family, some feel that their use is problematic, seriously affecting their sleep, work, or life. Pairing a survey of 20,000 Facebook users measuring perceptions of…

Human-Computer Interaction · Computer Science 2019-05-07 Justin Cheng , Moira Burke , Elena Goetz Davis

Parental involvement in homework is a crucial aspect of family education, but it often triggers emotional strain and conflicts. Despite growing concern over its impact on family well-being, prior research has lacked access to fine-grained,…

Human-Computer Interaction · Computer Science 2025-08-08 Nan Gao , Yibin Liu , Xin Tang , Yanyan Liu , Chun Yu , Yun Huang , Yuntao Wang , Flora D. Salim , Xuhai Orson Xu , Jun Wei , Yuanchun Shi

Since autistic children suffers from learning disabilities and communication barriers, this research aim to design, develop and evaluate an Android based mobile application (app) providing better learning environment with inclusion of…

Computers and Society · Computer Science 2018-01-12 Nareena Soomro , Safeeullah Soomro

People are concerned about privacy, particularly on the Internet. While many studies have provided evidence of this concern, few have explored the nature of the concern in detail, especially for the online environment. With this study, we…

Computers and Society · Computer Science 2007-05-23 Lorrie Faith Cranor , Joseph Reagle , Mark S. Ackerman

We developed a website for kids where they can share new as well as remixed animations and games, e.g., interactive music videos, which they created on their smartphones or tablets using a visual "LEGO-style" programming environment called…

Computers and Society · Computer Science 2012-05-01 Tobias Gritschacher , Wolfgang Slany

Interpersonal relationships are necessary for successful daily functioning and wellbeing. Numerous studies have demonstrated the importance of social connectivity for mental health, both through direct peer-to-peer influence and by the…

Social and Information Networks · Computer Science 2017-12-07 Tjeerd W. Boonstra , Aliza Werner-Seidler , Bridianne O'Dea , Mark E. Larsen , Helen Christensen
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