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We investigate a graph probing problem in which an agent has only an incomplete view $G' \subsetneq G$ of the network and wishes to explore the network with least effort. In each step, the agent selects a node $u$ in $G'$ to probe. After…

Social and Information Networks · Computer Science 2017-02-07 Tri P. Nguyen , Hung T. Nguyen , Thang N. Dinh

Harry hides on an edge of a graph and does not move from there. Sally, starting from a known origin, tries to find him as soon as she can. Harry's goal is to be found as late as possible. At any given time, each edge of the graph is either…

Computer Science and Game Theory · Computer Science 2020-01-22 Tristan Garrec , Marco Scarsini

Optimizing data movements during program executions is essential for achieving high performance in modern computing systems. This has been classically modeled with the Red-Blue Pebble Game and its variants. In existing models, it is…

Data Structures and Algorithms · Computer Science 2026-03-10 Aleksandros Sobczyk

We consider systems made of autonomous mobile robots evolving in highly dynamic discrete environment i.e., graphs where edges may appear and disappear unpredictably without any recurrence, stability, nor periodicity assumption. Robots are…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-03-30 Marjorie Bournat , Swan Dubois , Franck Petit

A cat and mouse play a pursuit and evasion game on a connected graph $G$ with $n$ vertices. The mouse moves to vertices $m_1,m_2,\dots$ of $G$ where $m_i$ is in the closed neighbourhood of $m_{i-1}$ for $i\geq2$. The cat tests vertices…

Combinatorics · Mathematics 2018-05-14 Hannah Guggiari , Alexander Roberts , Alex Scott

The mobile robot dispersion problem on graphs asks $k\leq n$ robots placed initially arbitrarily on the nodes of an $n$-node anonymous graph to reposition autonomously to reach a configuration in which each robot is on a distinct node of…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-04-30 Ajay D. Kshemkalyani , Anisur Rahaman Molla , Gokarna Sharma

A temporal graph $G$ is a sequence $(G_t)_{t \in I}$ of graphs on the same vertex set of size $n$. The \emph{temporal exploration problem} asks for the length of the shortest sequence of vertices that starts at a given vertex, visits every…

Data Structures and Algorithms · Computer Science 2025-12-01 Paul Bastide , Carla Groenland , Lukas Michel , Clément Rambaud

We define the following parameter of connected graphs. For a given graph $G$ we place one agent in each vertex of $G$. Every pair of agents sharing a common edge is declared to be acquainted. In each round we choose some matching of $G$…

Computational Complexity · Computer Science 2014-03-14 Itai Benjamini , Igor Shinkar , Gilad Tsur

Mobile agents have emerged as a powerful framework for solving fundamental graph problems in distributed settings in recent times. These agents, modelled as autonomous physical or software entities, possess local computation power, finite…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-26 Prabhat Kumar Chand , Anisur Rahaman Molla

Given a distribution of pebbles on the vertices of a graph, say that we can pebble a vertex if a pebble is left on it after some sequence of moves, each of which takes two pebbles from some vertex and places one on an adjacent vertex. A…

Combinatorics · Mathematics 2019-06-03 David Moews

We consider a game in which a cop searches for a moving robber on a connected graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any $n$-vertex…

Combinatorics · Mathematics 2017-11-23 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

Navigation on graphs is the problem how an agent walking on the graph can get from a source to a target with limited information about the graph. The information and the way to exploit it can vary. In this paper, we study navigation on…

Populations and Evolution · Quantitative Biology 2018-10-17 Sang Hoon Lee , Petter Holme

In this paper, we investigate the explicit deterministic treasure hunt problem in a $n$-vertex network. This problem was firstly introduced by Ta-Shma and Zwick in \cite{TZ07} [SODA'07]. Note also it is a variant of the well known…

Data Structures and Algorithms · Computer Science 2012-04-25 Qin Xin

The pebble motion on trees (PMT) problem consists in finding a feasible sequence of moves that repositions a set of pebbles to assigned target vertices. This problem has been widely studied because, in many cases, the more general…

Multiagent Systems · Computer Science 2024-04-10 Stefano Ardizzoni , Irene Saccani , Luca Consolini , Marco Locatelli , Bernhard Nebel

There has been significant recent interest in graph-based nearest neighbor search methods, many of which are centered on the construction of navigable graphs over high-dimensional point sets. A graph is navigable if we can successfully move…

Data Structures and Algorithms · Computer Science 2025-03-18 Haya Diwan , Jinrui Gou , Cameron Musco , Christopher Musco , Torsten Suel

A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move one pebble is removed at vertices v and w adjacent…

Combinatorics · Mathematics 2007-07-31 Christopher Belford , Nandor Sieben

For approximate nearest neighbor search, graph-based algorithms have shown to offer the best trade-off between accuracy and search time. We propose the Dynamic Exploration Graph (DEG) which significantly outperforms existing algorithms in…

Information Retrieval · Computer Science 2023-07-25 Nico Hezel , Kai Uwe Barthel , Konstantin Schall , Klaus Jung

A temporal graph is a graph in which edges are assigned a time label. Two nodes u and v of a temporal graph are connected one to the other if there exists a path from u to v with increasing edge time labels. We consider the problem of…

Data Structures and Algorithms · Computer Science 2023-04-04 Alkida Balliu , Filippo Brunelli , Pierluigi Crescenzi , Dennis Olivetti , Laurent Viennot

We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal…

Data Structures and Algorithms · Computer Science 2026-05-18 Ivan Lahtin , Viktor Zamaraev

We consider the problem of timely exchange of updates between a central station and a set of ground terminals $V$, via a mobile agent that traverses across the ground terminals along a mobility graph $G = (V, E)$. We design the trajectory…

Information Theory · Computer Science 2019-01-09 Vishrant Tripathi , Rajat Talak , Eytan Modiano
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