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Recent advances in artificial intelligence have been driven by the presence of increasingly realistic and complex simulated environments. However, many of the existing environments provide either unrealistic visuals, inaccurate physics, low…

In this paper, we propose a provably convergent and practical framework for multi-objective reinforcement learning with max-min criterion. From a game-theoretic perspective, we reformulate max-min multi-objective reinforcement learning as a…

Machine Learning · Computer Science 2025-10-24 Woohyeon Byeon , Giseung Park , Jongseong Chae , Amir Leshem , Youngchul Sung

Many real-world applications require decision-makers to assess the quality of solutions while considering multiple conflicting objectives. Obtaining good approximation sets for highly constrained many-objective problems is often a difficult…

Artificial Intelligence · Computer Science 2025-08-13 Rodrigo Lankaites Pinheiro , Dario Landa-Silva , Wasakorn Laesanklang , Ademir Aparecido Constantino

In recent years, human behavior simulation has drawn increasing attention from both academia and industry. The reasons fall into two aspects. First, simulation serves as a critical tool for understanding human behaviors, which has become…

Human-Computer Interaction · Computer Science 2024-12-12 Zhang Guozhen , Yu Zihan , Li Nian , Yu Fudan , Long Qingyue , Jin Depeng , Li Yong

We develop a method that integrates the tree of thoughts and multi-agent framework to enhance the capability of pre-trained language models in solving complex, unfamiliar games. The method decomposes game-solving into four incremental tasks…

Artificial Intelligence · Computer Science 2024-10-22 Yunhao Yang , Leonard Berthellemy , Ufuk Topcu

Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence, especially with a focus on expert-level or even super-human play. But real life also pushes human intelligence along a…

Throughout scientific history, overarching theoretical frameworks have allowed researchers to grow beyond personal intuitions and culturally biased theories. They allow to verify and replicate existing findings, and to link is connected…

Artificial Intelligence · Computer Science 2020-06-09 Daniel Hernandez , Kevin Denamganai , Sam Devlin , Spyridon Samothrakis , James Alfred Walker

We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play-through of text games, as well as backend functions like…

Playing video games requires perception, memory, and planning, exactly the faculties modern large language model (LLM) agents are expected to master. We study the major challenges in using popular video games to evaluate modern LLMs and…

Artificial Intelligence · Computer Science 2025-06-04 Lanxiang Hu , Mingjia Huo , Yuxuan Zhang , Haoyang Yu , Eric P. Xing , Ion Stoica , Tajana Rosing , Haojian Jin , Hao Zhang

Model-based reinforcement learning (MBRL) has recently gained immense interest due to its potential for sample efficiency and ability to incorporate off-policy data. However, designing stable and efficient MBRL algorithms using rich…

Machine Learning · Computer Science 2021-03-12 Aravind Rajeswaran , Igor Mordatch , Vikash Kumar

Object-Oriented Programming (OOP) has become a crucial paradigm for managing the growing complexity of modern software systems, particularly in fields like machine learning, deep learning, large language models (LLM), and data analytics.…

Computation and Language · Computer Science 2025-12-24 Tianyang Wang , Ziqian Bi , Keyu Chen , Jiawei Xu , Qian Niu , Junyu Liu , Benji Peng , Ming Li , Sen Zhang , Xuanhe Pan , Jinlang Wang , Pohsun Feng , Yizhu Wen , Xinyuan Song , Ming Liu

Machine learning techniques are currently used extensively for automating various cybersecurity tasks. Most of these techniques utilize supervised learning algorithms that rely on training the algorithm to classify incoming data into…

Cryptography and Security · Computer Science 2019-12-06 Prithviraj Dasgupta , Joseph B. Collins

In order to deploy autonomous agents to domains such as autonomous driving, infrastructure management, health care, and finance, they must be able to adapt safely to unseen situations. The current approach in constructing such agents is to…

Neural and Evolutionary Computing · Computer Science 2020-07-01 Cem C. Tutum , Risto Miikkulainen

In the search for more effective education, there is a widespread effort to develop better approaches to personalize student education. Unassisted, educators often do not have time or resources to personally support every student in a given…

Computers and Society · Computer Science 2024-09-06 Ryan Hare , Ying Tang

Object-goal navigation is a crucial engineering task for the community of embodied navigation; it involves navigating to an instance of a specified object category within unseen environments. Although extensive investigations have been…

Robotics · Computer Science 2025-03-20 Leyuan Sun , Asako Kanezaki , Guillaume Caron , Yusuke Yoshiyasu

The convergence of cross-modal adversarial learning and physics-driven methods represents a cutting-edge direction for tackling challenges in complex multi-modal tasks and scientific computing. This review focuses on systematically…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Hana Satou , Alan Mitkiy

Learning robot manipulation through deep reinforcement learning in environments with sparse rewards is a challenging task. In this paper we address this problem by introducing a notion of imaginary object goals. For a given manipulation…

Machine Learning · Computer Science 2021-11-12 Ozsel Kilinc , Giovanni Montana

Behavior Trees are commonly used to model agents for robotics and games, where constrained behaviors must be designed by human experts in order to guarantee that these agents will execute a specific chain of actions given a specific set of…

Artificial Intelligence · Computer Science 2015-06-09 Renato de Pontes Pereira , Paulo Martins Engel

The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction space is very challenging. Having a model of a system to…

Software Engineering · Computer Science 2022-11-15 Samira Shirzadehhajimahmood , I. S. W. B. Prasetya , Frank Dignum , Mehdi Dastani

This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…

Machine Learning · Computer Science 2023-12-05 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Timo Osterburg , Torsten Bertram
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