Related papers: Near-Optimal Two-Pass Streaming Algorithm for Samp…
Consider the following computational problem: given a regular digraph $G=(V,E)$, two vertices $u,v \in V$, and a walk length $t\in \mathbb{N}$, estimate the probability that a random walk of length $t$ from $u$ ends at $v$ to within $\pm…
We study the problem of maximizing the broadcast rate in peer-to-peer (P2P) systems under \emph{node degree bounds}, i.e., the number of neighbors a node can simultaneously connect to is upper-bounded. The problem is critical for supporting…
In this paper, we resolve the one-pass space complexity of $L_p$ sampling for $p \in (0,2)$. Given a stream of updates (insertions and deletions) to the coordinates of an underlying vector $f \in \mathbb{R}^n$, a perfect $L_p$ sampler must…
Parameterized complexity attempts to give a more fine-grained analysis of the complexity of problems: instead of measuring the running time as a function of only the input size, we analyze the running time with respect to additional…
We focus on the problem of performing random walks efficiently in a distributed network. Given bandwidth constraints, the goal is to minimize the number of rounds required to obtain a random walk sample. We first present a fast sublinear…
Given a finite set of points $P \subseteq \mathbb{R}^d$, we would like to find a small subset $S \subseteq P$ such that the convex hull of $S$ approximately contains $P$. More formally, every point in $P$ is within distance $\epsilon$ from…
We consider the Survivable Network Design problem (SNDP) in the single-pass insertion-only streaming model. The input to SNDP is an edge-weighted graph $G = (V, E)$ and an integer connectivity requirement $r(uv)$ for each $u, v \in V$. The…
We provide a deterministic $\tilde{O}(\log N)$-space algorithm for estimating random walk probabilities on undirected graphs, and more generally Eulerian directed graphs, to within inverse polynomial additive error…
We explore the use of local algorithms in the design of streaming algorithms for the Maximum Directed Cut problem. Specifically, building on the local algorithm of Buchbinder et al. (FOCS'12) and Censor-Hillel et al. (ALGOSENSORS'17), we…
In this paper we introduce and study the \textsc{StreamingCycles} problem, a random order streaming version of the Boolean Hidden Hypermatching problem that has been instrumental in streaming lower bounds over the past decade. In this…
Many classical randomized algorithms (e.g., approximation algorithms for #P-complete problems) utilize the following random walk algorithm for {\em almost uniform sampling} from a state space $S$ of cardinality $N$: run a symmetric ergodic…
Graphlets are induced subgraph patterns that are crucial to the understanding of the structure and function of a large network. A lot of efforts have been devoted to calculating graphlet statistics where random walk based approaches are…
In this paper, we present near-optimal space bounds for Lp-samplers. Given a stream of updates (additions and subtraction) to the coordinates of an underlying vector x \in R^n, a perfect Lp sampler outputs the i-th coordinate with…
We study the graph-theoretic properties of the trace of random walks on pseudorandom graphs. We show that for any $\varepsilon>0$, there exists a constant $C$ such that the cover time of an $(n,d,\lambda)$-graph $G$ with $d/\lambda\ge C$ is…
In the \textsc{Waypoint Routing Problem} one is given an undirected capacitated and weighted graph $G$, a source-destination pair $s,t\in V(G)$ and a set $W\subseteq V(G)$, of \emph{waypoints}. The task is to find a walk which starts at the…
This work describes a new algorithm for creating a superposition over the edge set of a graph, encoding a quantum sample of the random walk stationary distribution. The algorithm requires a number of quantum walk steps scaling as…
We investigate the sample-memory-pass trade-offs for pure exploration in multi-pass streaming multi-armed bandits (MABs) with the *a priori* knowledge of the optimality gap $\Delta_{[2]}$. Here, and throughout, the optimality gap…
The girth of a graph, i.e. the length of its shortest cycle, is a fundamental graph parameter. Unfortunately all known algorithms for computing, even approximately, the girth and girth-related structures in directed weighted $m$-edge and…
Diffusion is a fundamental graph procedure and has been a basic building block in a wide range of theoretical and empirical applications such as graph partitioning and semi-supervised learning on graphs. In this paper, we study…
We consider single-source shortest path algorithms that perform a sequence of relaxation steps whose ordering depends only on the input graph structure and not on its weights or the results of prior steps. Each step examines one edge of the…