Related papers: Q-Value Weighted Regression: Reinforcement Learnin…
We propose a distributional framework for offline Inverse Reinforcement Learning (IRL) that jointly models uncertainty over reward functions and full distributions of returns. Unlike conventional IRL approaches that recover a deterministic…
Value-based reinforcement learning (RL) can in principle learn effective policies for a wide range of multi-turn problems, from games to dialogue to robotic control, including via offline RL from static previously collected datasets.…
We study value adaptation in offline-to-online reinforcement learning under general function approximation. Starting from an imperfect offline pretrained $Q$-function, the learner aims to adapt it to the target environment using only a…
Reinforcement learning with verifiable rewards (RLVR) has improved the reasoning ability of large language models, yet training remains costly because many rollouts contribute little to optimization, considering the amount of computation…
Learning from datasets without interaction with environments (Offline Learning) is an essential step to apply Reinforcement Learning (RL) algorithms in real-world scenarios. However, compared with the single-agent counterpart, offline…
Reinforcement learning with verifiable rewards (RLVR) is effective for training large language models on deterministic outcome reasoning tasks. Prior work shows RLVR works with few prompts, but prompt selection is often based only on…
Reinforcement Learning (RL) has demonstrated a great potential for automatically solving decision-making problems in complex uncertain environments. RL proposes a computational approach that allows learning through interaction in an…
Can simple algorithms with a good representation solve challenging reinforcement learning problems? In this work, we answer this question in the affirmative, where we take "simple learning algorithm" to be tabular Q-Learning, the "good…
Offline reinforcement learning (RL) is a variant of RL where the policy is learned from a previously collected dataset of trajectories and rewards. In our work, we propose a practical approach to offline RL with large language models…
The exploration of quantum algorithms that possess quantum advantages is a central topic in quantum computation and quantum information processing. One potential candidate in this area is quantum generative adversarial learning (QuGAL),…
In the highly volatile and uncertain global financial markets, traditional quantitative trading models relying on statistical modeling or empirical rules often fail to adapt to dynamic market changes and black swan events due to rigid…
Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…
Offline Reinforcement Learning (RL) aims to turn large datasets into powerful decision-making engines without any online interactions with the environment. This great promise has motivated a large amount of research that hopes to replicate…
This work aims to tackle a major challenge in offline Inverse Reinforcement Learning (IRL), namely the reward extrapolation error, where the learned reward function may fail to explain the task correctly and misguide the agent in unseen…
This paper introduces Meta-Q-Learning (MQL), a new off-policy algorithm for meta-Reinforcement Learning (meta-RL). MQL builds upon three simple ideas. First, we show that Q-learning is competitive with state-of-the-art meta-RL algorithms if…
The offline reinforcement learning (RL) paradigm provides a general recipe to convert static behavior datasets into policies that can perform better than the policy that collected the data. While policy constraints, conservatism, and other…
Most deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has several disadvantages: (1) it is computationally expensive,…
Reinforcement learning (RL) with limited samples is common in real-world applications. However, offline RL performance under this constraint is often suboptimal. We consider an alternative approach to dealing with limited samples by…
In recent years, autonomous networks have been designed with Predictive Quality of Service (PQoS) in mind, as a means for applications operating in the industrial and/or automotive sectors to predict unanticipated Quality of Service (QoS)…
Soft real-time applications are becoming increasingly complex, posing significant challenges for scheduling offloaded tasks in edge computing environments while meeting task timing constraints. Moreover, the exponential growth of the search…