We study value adaptation in offline-to-online reinforcement learning under general function approximation. Starting from an imperfect offline pretrained Q-function, the learner aims to adapt it to the target environment using only a limited amount of online interaction. We first characterize the difficulty of this setting by establishing a minimax lower bound, showing that even when the pretrained Q-function is close to optimal Q⋆, online adaptation can be no more efficient than pure online RL on certain hard instances. On the positive side, under a novel structural condition on the offline-pretrained value functions, we propose O2O-LSVI, an adaptation algorithm with problem-dependent sample complexity that provably improves over pure online RL. Finally, we complement our theory with neural-network experiments that demonstrate the practical effectiveness of the proposed method.
@article{arxiv.2604.13966,
title = {Provably Efficient Offline-to-Online Value Adaptation with General Function Approximation},
author = {Shangzhe Li and Weitong Zhang},
journal= {arXiv preprint arXiv:2604.13966},
year = {2026}
}