Related papers: Serverless Streaming for Emerging Media: Towards 5…
While live 360 degree video streaming delivers immersive viewing experience, it poses significant bandwidth and latency challenges for content delivery networks. Edge servers are expected to play an important role in facilitating live…
The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its…
The arrival of head-mounted displays (HMDs) to the consumer market requires a novel content format that is, first, adapted to the specificities of immersive displays and, second, that takes into account the current reality of multi-display…
We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients.…
In this paper, we present a framework for the dynamic selection of the wireless channels used to deliver information-rich data streams to edge servers. The approach we propose is data-driven, where a predictor, whose output informs the…
This paper presents an Immersive Telepresence system for Entertainment and Meetings (ITEM). The system aims to provide a radically new video communication experience by seamlessly merging participants into the same virtual space to allow a…
Recent advancements in 3D Gaussian Splatting (3DGS) have enabled photorealistic rendering of complex scenes, yet widespread adoption on mobile and Extended Reality (XR) devices is hindered by substantial computational and bandwidth…
Streaming data applications are becoming more common due to the ability of different information sources to continuously capture or produce data, such as sensors and social media. Despite recent advances, most visualization approaches, in…
eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…
Immersive video, namely 180-degree and 360-degree video designed to be viewed through head-mounted displays, constitutes a boundary case between interactive VR and conventional two-dimensional video for reconsidering self-experience in XR.…
360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…
Multiview applications endow final users with the possibility to freely navigate within 3D scenes with minimum-delay. A real feeling of scene navigation is enabled by transmitting multiple high-quality camera views, which can be used to…
The advent of the Metaverse concept has further expedited the evolution of haptic, tactile internet, and multimedia applications with their VR/AR/XR services, and therefore, fully-immersive sensing is most likely to define the next…
Streaming segmented videos over the Hypertext Transfer Protocol (HTTP) is an increasingly popular approach in both live and video-on-demand (VoD) applications. However, designing a scalable and adaptable framework that reduces servers…
Adaptive video streaming over HTTP is becoming omnipresent in our daily life. In the past, dozens of research papers have proposed novel approaches to address different aspects of adaptive streaming and a decent amount of player…
The increase in video streaming has presented a challenge of handling stream request effectively, especially over networks that are variable. This paper describes a new adaptive video streaming architecture capable of changing the video…
Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service…
Recently, considerable research attention has been paid to network embedding, a popular approach to construct feature vectors of vertices. Due to the curse of dimensionality and sparsity in graphical datasets, this approach has become…
Serverless computing is an emerging service model in distributed computing systems. The term captures cloud-based event-driven distributed application design and stems from its completely resource-transparent deployment model, i.e.…
The rise of Extended Reality (XR) requires efficient streaming of 3D online worlds, challenging current 3DGS representations to adapt to bandwidth-constrained environments. This paper proposes LapisGS, a layered 3DGS that supports adaptive…