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The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

Multimedia · Computer Science 2021-02-17 Federico Chiariotti

Enabling users to interactively navigate through different viewpoints of a static scene is a new interesting functionality in 3D streaming systems. While it opens exciting perspectives towards rich multimedia applications, it requires the…

Multimedia · Computer Science 2015-06-11 Thomas Maugey , Ismael Daribo , Gene Cheung , Pascal Frossard

The Multi-user Immersive Reality (MIR) landscape is evolving rapidly, with applications spanning virtual collaboration, entertainment, and training. However, wireless network limitations create a critical bottleneck, struggling to meet the…

Networking and Internet Architecture · Computer Science 2025-07-29 Rohail Asim , Ankit Bhardwaj , Lakshmi Suramanian , Yasir Zaki

The rapid growth of 5G video streaming is intensifying energy consumption across access, core, and data-center networks, underscoring the critical need for energy and carbon-efficient solutions. While reducing streaming bitrates improves…

Emerging Technologies · Computer Science 2026-01-30 Konstantinos Varsos , Adamantia Stamou , George D. Stamoulis , Vasillios A. Siris

In this paper, we propose a new framework for online 3D scene perception. Conventional 3D scene perception methods are offline, i.e., take an already reconstructed 3D scene geometry as input, which is not applicable in robotic applications…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Xiuwei Xu , Chong Xia , Ziwei Wang , Linqing Zhao , Yueqi Duan , Jie Zhou , Jiwen Lu

Volumetric video has emerged as a key medium for immersive telepresence and augmented/virtual reality, enabling six-degrees-of-freedom (6DoF) navigation and realistic spatial interactions. However, delivering high-quality dynamic volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Houqiang Zhong , Zihan Zheng , Qiang Hu , Yuan Tian , Ning Cao , Lan Xu , Xiaoyun Zhang , Zhengxue Cheng , Li Song , Wenjun Zhang

Immersive video offers a 6-Dof-free viewing experience, potentially playing a key role in future video technology. Recently, 4D Gaussian Splatting has gained attention as an effective approach for immersive video due to its high rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Hao Li , Sicheng Li , Xiang Gao , Abudouaihati Batuer , Lu Yu , Yiyi Liao

Real-time video surveillance has become a crucial technology for smart cities, made possible through the large-scale deployment of mobile and fixed video cameras. In this paper, we propose situation-aware streaming, for real-time…

Networking and Internet Architecture · Computer Science 2022-04-06 Suvadip Batabyal , Ozgur Ercetin

Current diffusion-based portrait animation models predominantly focus on enhancing visual quality and expression realism, while overlooking generation latency and real-time performance, which restricts their application range in the live…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Zhiyuan Li , Chi-Man Pun , Chen Fang , Jue Wang , Xiaodong Cun

The introduction of Dynamic Adaptive Streaming over HTTP (DASH) helped reduce the consumption of resource in video delivery, but its client-based rate adaptation is unable to optimally use the available end-to-end network bandwidth. We…

Networking and Internet Architecture · Computer Science 2015-01-20 Francesco Bronzino , Dragoslav Stojadinovic , Cedric Westphal , Dipankar Raychaudhuri

Empowered by today's rich tools for media generation and distribution, and the convenient Internet access, crowdsourced streaming generalizes the single-source streaming paradigm by including massive contributors for a video channel. It…

Multimedia · Computer Science 2015-02-24 Fei Chen , Cong Zhang , Feng Wang , Jiangchuan Liu

Processing sensory data close to the data source, often involving Edge devices, promises low latency for pervasive applications, like smart cities. This commonly involves a multitude of processing services, executed with limited resources;…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-20 Boris Sedlak , Víctor Casamayor Pujol , Schahram Dustdar

This article proposes an innovative framework to explore large audiovisual archives using Immersive Environments to place users inside a dataset and create an embodied experience. It starts by outlining the need for such a novel interface…

Digital Libraries · Computer Science 2023-10-11 Giacomo Alliata , Sarah Kenderdine , Lily Hibberd , Ingrid Mason

Compressive displays are an emerging technology exploring the co-design of new optical device configurations and compressive computation. Previously, research has shown how to improve the dynamic range of displays and facilitate…

Emerging Technologies · Computer Science 2015-06-19 Felix Heide , James Gregson , Gordon Wetzstein , Ramesh Raskar , Wolfgang Heidrich

Generative conversational interfaces powered by large language models (LLMs) typically stream output token-by-token at a rate determined by computational budget, often neglecting actual human reading speeds and the cognitive load associated…

Human-Computer Interaction · Computer Science 2025-07-25 Chang Xiao , Brenda Yang

Video streaming often requires transcoding content into different resolutions and bitrates to match the recipient's internet speed and screen capabilities. Video encoders like x264 offer various presets, each with different tradeoffs…

Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Erfan Entezami , Hui Guan

Modern image files are usually progressively transmitted and provide a preview before downloading the entire image for improved user experience to cope with a slow network connection. In this paper, with a similar goal, we propose a…

Machine Learning · Computer Science 2021-10-05 Youngsoo Lee , Sangdoo Yun , Yeonghun Kim , Sunghee Choi

Recently, we have witnessed the rise of novel ``event-based'' camera sensors for high-speed, low-power video capture. Rather than recording discrete image frames, these sensors output asynchronous ``event'' tuples with microsecond…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Andrew Hamara , Benjamin Kilpatrick , Alex Baratta , Brendon Kofink , Andrew C. Freeman

The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…

Multimedia · Computer Science 2018-03-23 Jacob Chakareski , Ridvan Aksu , Xavier Corbillon , Gwendal Simon , Viswanathan Swaminathan