Related papers: Optimally reconnecting graphs against an edge-dest…
Say that an edge of a graph G dominates itself and every other edge adjacent to it. An edge dominating set of a graph G = (V,E) is a subset of edges E' of E which dominates all edges of G. In particular, if every edge of G is dominated by…
The classic technique of Baker [J. ACM '94] is the most fundamental approach for designing approximation schemes on planar, or more generally topologically-constrained graphs, and it has been applied in a myriad of different variants and…
We introduce and study Maker/Breaker-type positional games on random graphs. Our main concern is to determine the threshold probability $p_{F}$ for the existence of Maker's strategy to claim a member of $F$ in the unbiased game played on…
The problem of worst case edge deletion from a network is considered. Suppose that you have a communication network and you can delete a single edge. Which edge deletion causes the largest disruption? More formally, given a graph, which…
We introduce and study two Maker-Breaker-like games for constructing planar graphs: the edge drawing game, where two players take turns drawing non-intersecting edges between points in the plane, and the circle packing game, where the…
This paper introduces a model based upon games on an evolving network, and develops three clustering algorithms according to it. In the clustering algorithms, data points for clustering are regarded as players who can make decisions in…
We explore a reconfiguration version of the dominating set problem, where a dominating set in a graph $G$ is a set $S$ of vertices such that each vertex is either in $S$ or has a neighbour in $S$. In a reconfiguration problem, the goal is…
In a cost sharing problem on a weighted undirected graph, all other nodes want to connect to the source node for some service. Each edge has a cost denoted by a weight and all the connected nodes should share the total cost for the…
In this paper, we give simple optimal lower bounds on the one-way two-party communication complexity of approximate Maximum Matching and Minimum Vertex Cover with deletions. In our model, Alice holds a set of edges and sends a single…
We consider a cost sharing problem to connect all nodes in a weighted undirected graph, where the weight of each edge represents the cost to use the edge for the connectivity and the cost has to be shared among all connected nodes. There is…
We present a data structure that, given a graph $G$ of $n$ vertices and $m$ edges, and a suitable pair of nested $r$-divisions of $G$, preprocesses $G$ in $O(m+n)$ time and handles any series of edge-deletions in $O(m)$ total time while…
With the rapid growth of online social networks, strengthening their stability has emerged as a key research focus. This study aims to identify influential relationships that significantly impact community stability. In this paper, we…
In the swap game (SG) selfish players, each of which is associated to a vertex, form a graph by edge swaps, i.e., a player changes its strategy by simultaneously removing an adjacent edge and forming a new edge (Alon et al., 2013). The cost…
We present an algorithm for maintaining maximal matching in a graph under addition and deletion of edges. Our data structure is randomized that takes O(log n) expected amortized time for each edge update where n is the number of vertices in…
We introduce the problem of finding a spanning tree along with a partition of the tree edges into fewest number of feasible sets, where constraints on the edges define feasibility. The motivation comes from wireless networking, where we…
Given a graph $G$ and $k \in \mathbb{N}$, we introduce the following game played in $G$. Each round, Alice colours an uncoloured vertex of $G$ red, and then Bob colours one blue (if any remain). Once every vertex is coloured, Alice wins if…
In the game of Graph Nimors, two players alternately perform graph minor operations (deletion and contraction of edges) on a graph until no edges remain, at which point the player who last moved wins. We present theoretical and experimental…
This paper considers the classic Online Steiner Forest problem where one is given a (weighted) graph $G$ and an arbitrary set of $k$ terminal pairs $\{\{s_1,t_1\},\ldots ,\{s_k,t_k\}\}$ that are required to be connected. The goal is to…
Cops and robbers is a game between two players, where one tries to catch the other by moving along the edges of a graph. It is well known that on a finite graph the cop has a winning strategy if and only if the graph is constructible and…
Edge bundling reduces the visual clutter in a drawing of a graph by uniting the edges into bundles. We propose a method of edge bundling drawing each edge of a bundle separately as in metro-maps and call our method ordered bundles. To…