Related papers: Gamified Crowdsourcing for Idiom Corpora Construct…
Natural language is perhaps the most flexible and intuitive way for humans to communicate tasks to a robot. Prior work in imitation learning typically requires each task be specified with a task id or goal image -- something that is often…
In this paper, we propose Tutoring bot, a generative chatbot trained on a large scale of tutor-student conversations for English-language learning. To mimic a human tutor's behavior in language education, the tutor bot leverages diverse…
Crowdsourcing is an online outsourcing mode which can solve the current machine learning algorithm's urge need for massive labeled data. Requester posts tasks on crowdsourcing platforms, which employ online workers over the Internet to…
Adopting contextually appropriate, audience-tailored linguistic styles is critical to the success of user-centric language generation systems (e.g., chatbots, computer-aided writing, dialog systems). While existing approaches demonstrate…
We demonstrate, in this study, that an open-domain conversational system trained on idioms or figurative language generates more fitting responses to prompts containing idioms. Idioms are part of everyday speech in many languages, across…
More and more learning apps like Duolingo are using some form of gamification (e.g., badges, points, and leaderboards) to enhance user learning. However, they are not always successful. Gamification misuse is a phenomenon that occurs when…
Translating wordplay across languages presents unique challenges that have long confounded both professional human translators and machine translation systems. This research proposes a novel approach for translating puns from English to…
We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…
We improve the informativeness of models for conditional text generation using techniques from computational pragmatics. These techniques formulate language production as a game between speakers and listeners, in which a speaker should…
Sentiment classification is a fundamental task in content analysis. Although deep learning has demonstrated promising performance in text classification compared with shallow models, it is still not able to train a satisfying classifier for…
Crafting a rich and unique environment is crucial for fictional world-building, but can be difficult to achieve since illustrating a world from scratch requires time and significant skill. We investigate the use of recent multi-modal image…
A learning dialogue agent can infer its behaviour from interactions with the users. These interactions can be taken from either human-to-human or human-machine conversations. However, human interactions are scarce and costly, making…
Crowdsourcing has become a popular method for collecting labeled training data. However, in many practical scenarios traditional labeling can be difficult for crowdworkers (for example, if the data is high-dimensional or unintuitive, or the…
Authoring realistic behaviors to populate a large virtual city can be a cumbersome, time-consuming and error-prone task. Believable crowds require the effort of storytellers and programming experts working together for long periods of time.…
Data crowdsourcing is a data acquisition process where groups of voluntary contributors feed platforms with highly relevant data ranging from news, comments, and media to knowledge and classifications. It typically processes user-generated…
Language-conditioned robot behavior plays a vital role in executing complex tasks by associating human commands or instructions with perception and actions. The ability to compose long-horizon tasks based on unconstrained language…
This paper explores the prospect of creating engaging user experiences and collecting leads through an interactive and gamified platform. We introduce Vocalize, an end-to-end system for increasing user engagement and lead acquisition…
Word embeddings are usually derived from corpora containing text from many individuals, thus leading to general purpose representations rather than individually personalized representations. While personalized embeddings can be useful to…
Crowdsourcing has evolved as an organizational approach to distributed problem solving and innovation. As contests are embedded in online communities and evaluation rights are assigned to the crowd, community members face a tension: they…
Social Media provides researchers with an unprecedented opportunity to gain insight into various facets of human life. Health practitioners put a great emphasis on pinpointing socioeconomic status (SES) of individuals as they can use to it…