Related papers: Evaluating Soccer Player: from Live Camera to Deep…
The introduction of optical tracking data across sports has given rise to the ability to dissect athletic performance at a level unfathomable a decade ago. One specific area that has seen substantial benefit is sports science, as high…
Soccer ball detection is identified as one of the critical challenges in the RoboCup competition. It requires an efficient vision system capable of handling the task of detection with high precision and recall and providing robust and low…
In fluid team sports such as soccer and basketball, analyzing team formation is one of the most intuitive ways to understand tactics from domain participants' point of view. However, existing approaches either assume that team formation is…
A fundamental task in detecting foreground objects in both static and dynamic scenes is to take the best choice of color system representation and the efficient technique for background modeling. We propose in this paper a non-parametric…
In this paper, I introduce RisingBALLER, the first publicly available approach that leverages a transformer model trained on football match data to learn match-specific player representations. Drawing inspiration from advances in language…
Text-based games provide an interactive way to study natural language processing. While deep reinforcement learning has shown effectiveness in developing the game playing agent, the low sample efficiency and the large action space remain to…
Tackling is a fundamental defensive move in American football, with the main purpose of stopping the forward motion of the ball-carrier. However, current tackling metrics are manually recorded outcomes that are inherently flawed due to…
Reinforcement learning is an active research area with a vast number of applications in robotics, and the RoboCup competition is an interesting environment for studying and evaluating reinforcement learning methods. A known difficulty in…
This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…
This paper introduces a score-driven rating system, a generalization of the classical Elo rating system that employs the score, i.e. the gradient of the log-likelihood, as the updating mechanism for player and team ratings. The proposed…
In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…
We address the problem of unsupervised classification of players in a team sport according to their team affiliation, when jersey colours and design are not known a priori. We adopt a contrastive learning approach in which an embedding…
Team Recommendation has always been a challenging aspect in team sports. Such systems aim to recommend a player combination best suited against the opposition players, resulting in an optimal outcome. In this paper, we propose a…
Understanding broadcast videos is a challenging task in computer vision, as it requires generic reasoning capabilities to appreciate the content offered by the video editing. In this work, we propose SoccerNet-v2, a novel large-scale corpus…
Learning dexterous locomotion policy for legged robots is becoming increasingly popular due to its ability to handle diverse terrains and resemble intelligent behaviors. However, joint manipulation of moving objects and locomotion with…
We consider the task of determining the number of chances a soccer team creates, along with the composite nature of each chance-the players involved and the locations on the pitch of the assist and the chance. We propose an interpretable…
In this article we revise the football's performance score called PlayeRank, designed and evaluated by Pappalardo et al.\ in 2019. First, we analyze the weights extracted from the Linear Support Vector Machine (SVM) that solves the…
Sports analytics has become both more professional and sophisticated, driven by the growing availability of detailed performance data. This progress enables applications such as match outcome prediction, player scouting, and tactical…
Reinforcement learning has seen increasing applications in real-world contexts over the past few years. However, physical environments are often imperfect and policies that perform well in simulation might not achieve the same performance…
Recent advances in reinforcement learning (RL) have made it possible to develop sophisticated agents that excel in a wide range of applications. Simulations using such agents can provide valuable information in scenarios that are difficult…