Related papers: Space-Efficient Algorithms for Reachability in Geo…
We propose a new algorithm for finding the center of a graph, as well as the rank of each node in the hierarchy of distances to the center. In other words, our algorithm allows to partition the graph according to nodes distance to the…
Evaluating graphs learned by causal discovery algorithms is difficult: The number of edges that differ between two graphs does not reflect how the graphs differ with respect to the identifying formulas they suggest for causal effects. We…
Read-only memory model is a classical model of computation to study time-space tradeoffs of algorithms. One of the classical results on the ROM model is that any sorting algorithm that uses O(s) words of extra space requires $\Omega…
To solve many problems on graphs, graph traversals are used, the usual variants of which are the depth-first search and the breadth-first search. Implementing a graph traversal we consequently reach all vertices of the graph that belong to…
The $3$-admissibility of a graph is a promising measure to identify real-world networks that have an algorithmically favourable structure. We design an algorithm that decides whether the $3$-admissibility of an input graph~$G$ is at…
We study fundamental graph parameters such as the Diameter and Radius in directed graphs, when distances are measured using a somewhat unorthodox but natural measure: the distance between $u$ and $v$ is the minimum of the shortest path…
Given a connected undirected weighted graph, we are concerned with problems related to partitioning the graph. First of all we look for the closest disconnected graph (the minimum cut problem), here with respect to the Euclidean norm. We…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
The discrete Fr\'echet distance is a popular measure for comparing polygonal curves. An important variant is the discrete Fr\'echet distance under translation, which enables detection of similar movement patterns in different spatial…
In this paper, we propose a deterministic algorithm that approximates the optimal path cover on weighted undirected graphs. Based on the 1/2-Approximation Path Cover Algorithm by Moran et al., we add a procedure to remove the redundant…
A ride sharing problem is considered where we are given a graph, whose edges are equipped with a travel cost, plus a set of objects, each associated with a transportation request given by a pair of origin and destination nodes. A vehicle…
We study the balanced $k$-way hypergraph partitioning problem, with a special focus on its practical applications to manycore scheduling. Given a hypergraph on $n$ nodes, our goal is to partition the node set into $k$ parts of size at most…
Many real-world phenomena exhibit strong hierarchical structure. Consequently, in many real-world directed social networks vertices do not play equal role. Instead, vertices form a hierarchy such that the edges appear mainly from upper…
In the rendezvous problem, two computing entities (called \emph{agents}) located at different vertices in a graph have to meet at the same vertex. In this paper, we consider the synchronous \emph{neighborhood rendezvous problem}, where the…
For a finite set $\mathcal{F}$ of graphs, the $\mathcal{F}$-Hitting problem aims to compute, for a given graph $G$ (taken from some graph class $\mathcal{G}$) of $n$ vertices (and $m$ edges) and a parameter $k\in\mathbb{N}$, a set $S$ of…
In this article, we revisit the complexity of the reconfiguration of independent sets under the token sliding rule on chordal graphs. In the \textsc{Token Sliding-Connectivity} problem, the input is a graph $G$ and an integer $k$, and the…
Two kinds of approximation algorithms exist for the k-BALANCED PARTITIONING problem: those that are fast but compute unsatisfying approximation ratios, and those that guarantee high quality ratios but are slow. In this paper we prove that…
Recently we presented the first algorithm for maintaining the set of nodes reachable from a source node in a directed graph that is modified by edge deletions with $o(mn)$ total update time, where $m$ is the number of edges and $n$ is the…
Reachability queries checking the existence of a path from a source node to a target node are fundamental operators for querying and processing graph data. Current approaches for index-based evaluation of reachability queries either focus…
In the 1970s, Gy\H{o}ri and Lov\'{a}sz showed that for a $k$-connected $n$-vertex graph, a given set of terminal vertices $t_1, \dots, t_k$ and natural numbers $n_1, \dots, n_k$ satisfying $\sum_{i=1}^{k} n_i = n$, a connected vertex…