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We present a computational framework for synthesis of distributed control strategies for a heterogeneous team of robots in a partially observable environment. The goal is to cooperatively satisfy specifications given as Truncated Linear…

Artificial Intelligence · Computer Science 2022-04-07 Ningyuan Zhang , Wenliang Liu , Calin Belta

We select policies for large Markov Decision Processes (MDPs) with compact first-order representations. We find policies that generalize well as the number of objects in the domain grows, potentially without bound. Existing…

Artificial Intelligence · Computer Science 2013-01-07 Sung Wook Yoon , Alan Fern , Robert Givan

We construct a semi-Lagrangian scheme for first-order, time-dependent, and non-local Mean Field Games. The convergence of the scheme to a weak solution of the system is analyzed by exploiting a key monotonicity property. To solve the…

Numerical Analysis · Mathematics 2026-05-12 Elisabetta Carlini , Valentina Coscetti

Satisfiability-based automated reasoning is an approach that is being successfully used in software engineering to validate complex software, including for safety-critical systems. Such reasoning underlies many validation activities, from…

Software Engineering · Computer Science 2024-09-17 Nick Feng , Lina Marsso , Marsha Chechik

Humans achieve efficient learning by relying on prior knowledge about the structure of naturally occurring tasks. There is considerable interest in designing reinforcement learning (RL) algorithms with similar properties. This includes…

Machine Learning · Computer Science 2019-10-23 Jan Humplik , Alexandre Galashov , Leonard Hasenclever , Pedro A. Ortega , Yee Whye Teh , Nicolas Heess

In reinforcement learning (RL), the term self-play describes a kind of multi-agent learning (MAL) that deploys an algorithm against copies of itself to test compatibility in various stochastic environments. As is typical in MAL, the…

Computer Science and Game Theory · Computer Science 2021-07-08 Anthony DiGiovanni , Ethan C. Zell

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one…

Artificial Intelligence · Computer Science 2021-09-21 Philip Osborne , Heido Nõmm , Andre Freitas

The number of quantifiers needed to express first-order (FO) properties is captured by two-player combinatorial games called multi-structural games. We analyze these games on binary strings with an ordering relation, using a technique we…

Logic in Computer Science · Computer Science 2025-08-01 Marco Carmosino , Ronald Fagin , Neil Immerman , Phokion Kolaitis , Jonathan Lenchner , Rik Sengupta

We present syntactic characterisations for the union closed fragments of existential second-order logic and of logics with team semantics. Since union closure is a semantical and undecidable property, the normal form we introduce enables…

Logic in Computer Science · Computer Science 2023-06-22 Matthias Hoelzel , Richard Wilke

This paper deals with a problem from discrete-time robust control which requires the solution of constraints over the reals that contain both universal and existential quantifiers. For solving this problem we formulate it as a program in a…

Logic in Computer Science · Computer Science 2007-05-23 Stefan Ratschan , Luc Jaulin

Recent work (Xu et al., 2020) has suggested that numeral systems in different languages are shaped by a functional need for efficient communication in an information-theoretic sense. Here we take a learning-theoretic approach and show how…

Computation and Language · Computer Science 2024-05-01 Emil Carlsson , Devdatt Dubhashi , Fredrik D. Johansson

We extend answer set semantics to deal with inconsistent programs (containing classical negation), by finding a ``best'' answer set. Within the context of inconsistent programs, it is natural to have a partial order on rules, representing a…

Logic in Computer Science · Computer Science 2007-05-23 Davy Van Nieuwenborgh , Dirk Vermeir

Combinatorial games played between two players, called Spoiler and Duplicator, have often been used to capture syntactic properties of formal logical languages. For instance, the widely used Ehrenfeucht-Fra\"iss\'e (EF) game captures the…

Logic in Computer Science · Computer Science 2025-08-01 Ronald Fagin , Neil Immerman , Phokion Kolaitis , Jonathan Lenchner , Rik Sengupta

We study reinforcement learning (RL) for text-based games, which are interactive simulations in the context of natural language. While different methods have been developed to represent the environment information and language actions,…

Machine Learning · Computer Science 2020-12-29 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Joey Tianyi Zhou , Chengqi Zhang

Understanding and analyzing markets is crucial, yet analytical equilibrium solutions remain largely infeasible. Recent breakthroughs in equilibrium computation rely on zeroth-order policy gradient estimation. These approaches commonly…

Computer Science and Game Theory · Computer Science 2023-03-17 Nils Kohring , Fabian R. Pieroth , Martin Bichler

Reinforcement learning is a powerful technique for learning from trial and error, but it often requires a large number of interactions to achieve good performance. In some domains, such as sparse-reward tasks, an oracle that can provide…

Artificial Intelligence · Computer Science 2023-09-22 Zhourui Guo , Meng Yao , Yang Yu , Qiyue Yin

One of the fundamental challenges in reinforcement learning (RL) is to take a complex task and be able to decompose it to subtasks that are simpler for the RL agent to learn. In this paper, we report on our work that would identify subtasks…

Artificial Intelligence · Computer Science 2024-10-04 Alireza Kheirandish , Duo Xu , Faramarz Fekri

First Order Logic (FOL) is a powerful reasoning tool for program verification. Recent work on Ivy shows that FOL is well suited for verification of parameterized distributed systems. However, specifying many natural objects, such as a ring…

Logic in Computer Science · Computer Science 2019-03-11 Rylo Ashmore , Arie Gurfinkel , Richard Trefler

Learning first-order logic programs (LPs) from relational facts which yields intuitive insights into the data is a challenging topic in neuro-symbolic research. We introduce a novel differentiable inductive logic programming (ILP) model,…

Artificial Intelligence · Computer Science 2022-04-29 Kun Gao , Katsumi Inoue , Yongzhi Cao , Hanpin Wang

The class of first-order Hereditary Harrop formulas ($fohh$) is a well-established extension of first-order Horn clauses. Its operational semantics is based on intuitionistic provability. We propose another operational semantics for $fohh$…

Logic in Computer Science · Computer Science 2015-07-08 Keehang Kwon
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