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Teleoperation is a key enabler for future mobility, supporting Automated Vehicles in rare and complex scenarios beyond the capabilities of their automation. Despite ongoing research, no open source software currently combines Remote…

Simulators are an essential tool for behavioural and interaction research on driving, due to the safety, cost, and experimental control issues of on-road driving experiments. The most advanced simulators use expensive 360 degree projections…

Human-Computer Interaction · Computer Science 2022-01-10 Gustavo Silvera , Abhijat Biswas , Henny Admoni

Designing and evaluating in-vehicle interfaces requires experimental platforms that combine ecological validity with experimental control. Driving simulators are widely used for this purpose. However, they face a fundamental trade-off:…

Human-Computer Interaction · Computer Science 2026-03-10 Patrick Ebel , Michał Patryk Miazga , Martin Lorenz , Timur Getselev , Pavlo Bazilinskyy , Celine Conzen

Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

Quantitative Methods · Quantitative Biology 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian

To safely navigate intricate real-world scenarios, autonomous vehicles must be able to adapt to diverse road conditions and anticipate future events. World model (WM) based reinforcement learning (RL) has emerged as a promising approach by…

Robotics · Computer Science 2024-07-29 Dechen Gao , Shuangyu Cai , Hanchu Zhou , Hang Wang , Iman Soltani , Junshan Zhang

This paper presents the development of a real-time simulator for the validation of controlling a large vehicle manipulator. The need for this development can be justified by the lack of such a simulator: There are neither open source…

Robotics · Computer Science 2022-11-28 Balint Varga , Selina Meier , Soeren Hohmann

Using head-mounted Virtual Reality (VR) displays to simulate driving is critical to studying driving behavior and designing driver assistance systems. But existing VR driving simulators are often limited to tracking only eye movements. The…

Human-Computer Interaction · Computer Science 2025-08-18 Nishanth Chidambaram , Weichen Liu , Manas Satish Bedmutha , Nadir Weibel , Chen Chen

In this paper, we present CarGameAR: An Integrated AR Car Game Authoring Interface for Custom-Built Car Programed on Arduino Board. The car consists of an Arduino board, an H-bridge, and motors. The objective of the project is to create a…

Human-Computer Interaction · Computer Science 2023-05-02 Dang Bui , Wanwan Li , Hong Huang

Human-level autonomous driving is an ever-elusive goal, with planning and decision making -- the cognitive functions that determine driving behavior -- posing the greatest challenge. Despite a proliferation of promising approaches, progress…

Robotics · Computer Science 2025-03-07 Marc Heim , Francisco Suarez-Ruiz , Ishraq Bhuiyan , Bruno Brito , Momchil S. Tomov

We propose the Extended Reality Universal Planning Toolkit (ERUPT), an extended reality (XR) system for interactive motion planning. Our system allows users to create and dynamically reconfigure environments while they plan robot paths. In…

We propose to build realistic virtual worlds, called 360RVW, for large urban environments directly from 360{\deg} videos. We provide an interface for interactive exploration, where users can freely navigate via their own avatars. 360{\deg}…

Multimedia · Computer Science 2025-10-14 Mizuki Takenawa , Naoki Sugimoto , Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa

Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

Human-Computer Interaction · Computer Science 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

As Extended Reality (XR) systems increasingly map and understand the physical world, interacting with these blended representations remains challenging. The current push for "natural" inputs has its trade-offs: touch is limited by human…

Human-Computer Interaction · Computer Science 2026-03-12 Esen K. Tütüncü , Mar Gonzalez-Franco , Khushman Patel , Eric J. Gonzalez

As semi-automated vehicles (SAVs) become more common, ensuring effective human-vehicle interaction during control handovers remains a critical safety challenge. Existing studies often rely on single-session simulator experiments or…

Human-Computer Interaction · Computer Science 2026-04-02 Yasaman Hakiminejad , Shiva Azimi , Luis Gomero , Elizabeth Pantesco , Irene P. Kan , Meltem Izzetoglu , Arash Tavakoli

We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Reality experiences using LLMs. LLMR leverages novel strategies to tackle difficult cases where ideal…

Human-Computer Interaction · Computer Science 2024-03-25 Fernanda De La Torre , Cathy Mengying Fang , Han Huang , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

The use of machine learning in cyber-physical systems has attracted the interest of both industry and academia. However, no general solution has yet been found against the unpredictable behavior of neural networks and reinforcement learning…

Robotics · Computer Science 2025-05-01 Federico Nesti , Gianluca D'Amico , Mauro Marinoni , Giorgio Buttazzo

This work presents the design, build, control, and preliminary user data of a locomotion interface called ForceBot. It delivers lower-body haptic interaction in virtual reality (VR), enabling users to walk in VR while interacting with…

Robotics · Computer Science 2025-03-04 An-Chi He , Jungsoo Park , Benjamin Beiter , Bhaben Kalita , Alexander Leonessa

As cities evolve toward more complex and multimodal transportation systems, the need for human-centered multi-agent simulation tools has never been more urgent. Yet most existing platforms remain limited - they often separate different…

Multiagent Systems · Computer Science 2025-07-16 Shiva Azimi , Arash Tavakoli

We present nuReality, a virtual reality 'VR' environment designed to test the efficacy of vehicular behaviors to communicate intent during interactions between autonomous vehicles 'AVs' and pedestrians at urban intersections. In this…

Blind users rely on keyboards and assistive technologies like screen readers to interact with user interface (UI) elements. In modern applications with complex UI hierarchies, navigating to different UI elements poses a significant…

Human-Computer Interaction · Computer Science 2024-08-26 Md Touhidul Islam , Noushad Sojib , Imran Kabir , Ashiqur Rahman Amit , Mohammad Ruhul Amin , Syed Masum Billah
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