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Related papers: High-Fidelity Neural Human Motion Transfer from Mo…

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While previous years have seen great progress in the 3D reconstruction of humans from monocular videos, few of the state-of-the-art methods are able to handle loose garments that exhibit large non-rigid surface deformations during…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Chen Guo , Tianjian Jiang , Manuel Kaufmann , Chengwei Zheng , Julien Valentin , Jie Song , Otmar Hilliges

We present a new pose transfer method for synthesizing a human animation from a single image of a person controlled by a sequence of body poses. Existing pose transfer methods exhibit significant visual artifacts when applying to a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Jae Shin Yoon , Lingjie Liu , Vladislav Golyanik , Kripasindhu Sarkar , Hyun Soo Park , Christian Theobalt

Human motion copy is an intriguing yet challenging task in artificial intelligence and computer vision, which strives to generate a fake video of a target person performing the motion of a source person. The problem is inherently…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Sifan Wu , Zhenguang Liu , Beibei Zhang , Roger Zimmermann , Zhongjie Ba , Xiaosong Zhang , Kui Ren

3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Zhi Li , Soshi Shimada , Bernt Schiele , Christian Theobalt , Vladislav Golyanik

We introduce D$^3$-Human, a method for reconstructing Dynamic Disentangled Digital Human geometry from monocular videos. Past monocular video human reconstruction primarily focuses on reconstructing undecoupled clothed human bodies or only…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Honghu Chen , Bo Peng , Yunfan Tao , Juyong Zhang

Animating virtual avatars with free-view control is crucial for various applications like virtual reality and digital entertainment. Previous studies have attempted to utilize the representation power of the neural radiance field (NeRF) to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Zhengming Yu , Wei Cheng , Xian Liu , Wayne Wu , Kwan-Yee Lin

Generating and representing human behavior are of major importance for various computer vision applications. Commonly, human video synthesis represents behavior as sequences of postures while directly predicting their likely progressions or…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Andreas Blattmann , Timo Milbich , Michael Dorkenwald , Björn Ommer

From an image of a person in action, we can easily guess the 3D motion of the person in the immediate past and future. This is because we have a mental model of 3D human dynamics that we have acquired from observing visual sequences of…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Angjoo Kanazawa , Jason Y. Zhang , Panna Felsen , Jitendra Malik

In this paper, we address the challenge of generating temporally consistent videos with motion guidance. While many existing methods depend on additional control modules or inference-time fine-tuning, recent studies suggest that effective…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Xinyu Zhang , Zicheng Duan , Dong Gong , Lingqiao Liu

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

We propose a new method for realistic human motion transfer using a generative adversarial network (GAN), which generates a motion video of a target character imitating actions of a source character, while maintaining high authenticity of…

Graphics · Computer Science 2023-05-09 Yang-Tian Sun , Qian-Cheng Fu , Yue-Ren Jiang , Zitao Liu , Yu-Kun Lai , Hongbo Fu , Lin Gao

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

Recent diffusion methods have made significant progress in generating videos from single images due to their powerful visual generation capabilities. However, challenges persist in image-to-video synthesis, particularly in human video…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Tiantian Wang , Chun-Han Yao , Tao Hu , Mallikarjun Byrasandra Ramalinga Reddy , Ming-Hsuan Yang , Varun Jampani

We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

With advances in optical sensor technology, heterogeneous camera systems are increasingly used for high-resolution (HR) video acquisition and analysis. However, motion transfer across multiple cameras poses challenges. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Yaping Zhao , Guanghan Li , Edmund Y. Lam

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

Monocular video human mesh recovery is essential for digital humans, avatar animation, and embodied simulation, where both temporal stability and expressive whole-body motion are required. Existing video HMR methods produce coherent body…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Wenhao Shen , Ming Zhou , Hengyuan Zhang , Siyuan Bian , Youjiang Xu , Xi Lin

Human motion modelling is crucial in many areas such as computer graphics, vision and virtual reality. Acquiring high-quality skeletal motions is difficult due to the need for specialized equipment and laborious manual post-posting, which…

Computer Vision and Pattern Recognition · Computer Science 2020-09-14 Wenheng Chen , He Wang , Yi Yuan , Tianjia Shao , Kun Zhou

Existing video generation models predominantly emphasize appearance fidelity while exhibiting limited ability to synthesize complex human motions, such as whole-body movements, long-range dynamics, and fine-grained human-environment…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Haoyu Wang , Hao Tang , Donglin Di , Zhilu Zhang , Wangmeng Zuo , Feng Gao , Siwei Ma , Shiliang Zhang

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa