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In recent years, generative artificial intelligence has achieved significant advancements in the field of image generation, spawning a variety of applications. However, video generation still faces considerable challenges in various…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Yuang Zhang , Jiaxi Gu , Li-Wen Wang , Han Wang , Junqi Cheng , Yuefeng Zhu , Fangyuan Zou

Research in unpaired video translation has mainly focused on short-term temporal consistency by conditioning on neighboring frames. However for transfer from simulated to photorealistic sequences, available information on the underlying…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Dominik Rivoir , Micha Pfeiffer , Reuben Docea , Fiona Kolbinger , Carina Riediger , Jürgen Weitz , Stefanie Speidel

Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Haiwei Xue , Xiangyang Luo , Zhanghao Hu , Xin Zhang , Xunzhi Xiang , Yuqin Dai , Jianzhuang Liu , Zhensong Zhang , Minglei Li , Jian Yang , Fei Ma , Zhiyong Wu , Changpeng Yang , Zonghong Dai , Fei Richard Yu

It is extremely challenging to create an animatable clothed human avatar from RGB videos, especially for loose clothes due to the difficulties in motion modeling. To address this problem, we introduce a novel representation on the basis of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zerong Zheng , Han Huang , Tao Yu , Hongwen Zhang , Yandong Guo , Yebin Liu

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

In this paper, we find that the generation of 3D human motions and 2D human videos is intrinsically coupled. 3D motions provide the structural prior for plausibility and consistency in videos, while pre-trained video models offer strong…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chengfeng Zhao , Jiazhi Shu , Yubo Zhao , Tianyu Huang , Jiahao Lu , Zekai Gu , Chengwei Ren , Zhiyang Dou , Qing Shuai , Yuan Liu

Human reconstruction and synthesis from monocular RGB videos is a challenging problem due to clothing, occlusion, texture discontinuities and sharpness, and framespecific pose changes. Many methods employ deferred rendering, NeRFs and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Rohit Jena , Pratik Chaudhari , James Gee , Ganesh Iyer , Siddharth Choudhary , Brandon M. Smith

Current methods for generating human motion videos rely on extracting pose sequences from reference videos, which restricts flexibility and control. Additionally, due to the limitations of pose detection techniques, the extracted pose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yuhang Zhang , Yuan Zhou , Zeyu Liu , Yuxuan Cai , Qiuyue Wang , Aidong Men , Huan Yang

We propose an approach for forecasting video of complex human activity involving multiple people. Direct pixel-level prediction is too simple to handle the appearance variability in complex activities. Hence, we develop novel intermediate…

Computer Vision and Pattern Recognition · Computer Science 2017-12-07 Mengyao Zhai , Jiacheng Chen , Ruizhi Deng , Lei Chen , Ligeng Zhu , Greg Mori

Unpaired video-to-video translation aims to translate videos between a source and a target domain without the need of paired training data, making it more feasible for real applications. Unfortunately, the translated videos generally suffer…

Computer Vision and Pattern Recognition · Computer Science 2022-12-22 Kaihong Wang , Kumar Akash , Teruhisa Misu

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

We present visual action prompts, a unified action representation for action-to-video generation of complex high-DoF interactions while maintaining transferable visual dynamics across domains. Action-driven video generation faces a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Yuang Wang , Chao Wen , Haoyu Guo , Sida Peng , Minghan Qin , Hujun Bao , Xiaowei Zhou , Ruizhen Hu

The inherent difficulty and limited scalability of collecting manipulation data using multi-fingered robot hand hardware platforms have resulted in severe data scarcity, impeding research on data-driven dexterous manipulation policy…

Robotics · Computer Science 2025-11-17 Wenbin Bai , Qiyu Chen , Xiangbo Lin , Jianwen Li , Quancheng Li , Hejiang Pan , Yi Sun

We propose RoHM, an approach for robust 3D human motion reconstruction from monocular RGB(-D) videos in the presence of noise and occlusions. Most previous approaches either train neural networks to directly regress motion in 3D or learn…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Siwei Zhang , Bharat Lal Bhatnagar , Yuanlu Xu , Alexander Winkler , Petr Kadlecek , Siyu Tang , Federica Bogo

Human video synthesis aims to create lifelike characters in various environments, with wide applications in VR, storytelling, and content creation. While 2D diffusion-based methods have made significant progress, they struggle to generalize…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Liyuan Cui , Xiaogang Xu , Wenqi Dong , Zesong Yang , Hujun Bao , Zhaopeng Cui

In recent years, Neural Radiance Fields (NeRF) have achieved remarkable progress in dynamic human reconstruction and rendering. Part-based rendering paradigms, guided by human segmentation, allow for flexible parameter allocation based on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Yao Lu , Jiawei Li , Ming Jiang

This study introduces an efficient and effective method, MeDM, that utilizes pre-trained image Diffusion Models for video-to-video translation with consistent temporal flow. The proposed framework can render videos from scene position…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Ernie Chu , Tzuhsuan Huang , Shuo-Yen Lin , Jun-Cheng Chen

We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Haixin Shi , Yinlin Hu , Daniel Koguciuk , Juan-Ting Lin , Mathieu Salzmann , David Ferstl

Human motion generation aims to generate natural human pose sequences and shows immense potential for real-world applications. Substantial progress has been made recently in motion data collection technologies and generation methods, laying…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Wentao Zhu , Xiaoxuan Ma , Dongwoo Ro , Hai Ci , Jinlu Zhang , Jiaxin Shi , Feng Gao , Qi Tian , Yizhou Wang

We present a unified perspective on tackling various human-centric video tasks by learning human motion representations from large-scale and heterogeneous data resources. Specifically, we propose a pretraining stage in which a motion…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Wentao Zhu , Xiaoxuan Ma , Zhaoyang Liu , Libin Liu , Wayne Wu , Yizhou Wang
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