English
Related papers

Related papers: High-Fidelity Neural Human Motion Transfer from Mo…

200 papers

Existing multi-person human reconstruction approaches mainly focus on recovering accurate poses or avoiding penetration, but overlook the modeling of close interactions. In this work, we tackle the task of reconstructing closely interactive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Buzhen Huang , Chen Li , Chongyang Xu , Liang Pan , Yangang Wang , Gim Hee Lee

This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance…

Computer Vision and Pattern Recognition · Computer Science 2017-09-15 Yichao Yan , Jingwei Xu , Bingbing Ni , Xiaokang Yang

In 3D Human Motion Prediction (HMP), conventional methods train HMP models with expensive motion capture data. However, the data collection cost of such motion capture data limits the data diversity, which leads to poor generalizability to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Katsuki Shimbo , Hiromu Taketsugu , Norimichi Ukita

We present HRM$^2$Avatar, a framework for creating high-fidelity avatars from monocular phone scans, which can be rendered and animated in real time on mobile devices. Monocular capture with smartphones provides a low-cost alternative to…

Graphics · Computer Science 2025-10-30 Chao Shi , Shenghao Jia , Jinhui Liu , Yong Zhang , Liangchao Zhu , Zhonglei Yang , Jinze Ma , Chaoyue Niu , Chengfei Lv

We present XFormer, a novel human mesh and motion capture method that achieves real-time performance on consumer CPUs given only monocular images as input. The proposed network architecture contains two branches: a keypoint branch that…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Lihui Qian , Xintong Han , Faqiang Wang , Hongyu Liu , Haoye Dong , Zhiwen Li , Huawei Wei , Zhe Lin , Cheng-Bin Jin

Recent advances in video diffusion models have enabled realistic and controllable human image animation with temporal coherence. Although generating reasonable results, existing methods often overlook the need for regional supervision in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Zhongcong Xu , Chaoyue Song , Guoxian Song , Jianfeng Zhang , Jun Hao Liew , Hongyi Xu , You Xie , Linjie Luo , Guosheng Lin , Jiashi Feng , Mike Zheng Shou

Recovering 4D human-object interaction (HOI) from monocular video is a key step toward scalable 3D content creation, embodied AI, and simulation-based learning. Recent methods can reconstruct temporally coherent human and object…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yubo Zhao , Yujin Chai , Yunao Dong , Chengfeng Zhao , Zijiao Zeng , Yuan Liu , Chi-Keung Tang

Recent pose-transfer methods aim to generate temporally consistent and fully controllable videos of human action where the motion from a reference video is reenacted by a new identity. We evaluate three state-of-the-art pose-transfer…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Vaclav Knapp , Matyas Bohacek

This paper addresses the challenge of novel view synthesis for a human performer from a very sparse set of camera views. Some recent works have shown that learning implicit neural representations of 3D scenes achieves remarkable view…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Sida Peng , Yuanqing Zhang , Yinghao Xu , Qianqian Wang , Qing Shuai , Hujun Bao , Xiaowei Zhou

Applying image processing algorithms independently to each video frame often leads to temporal inconsistency in the resulting video. To address this issue, we present a novel and general approach for blind video temporal consistency. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Chenyang Lei , Yazhou Xing , Qifeng Chen

Videos convey richer information than images or text, capturing both spatial and temporal dynamics. However, most existing video customization methods rely on reference images or task-specific temporal priors, failing to fully exploit the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Pengze Zhang , Yanze Wu , Mengtian Li , Xu Bai , Songtao Zhao , Fulong Ye , Chong Mou , Xinghui Li , Zhuowei Chen , Qian He , Mingyuan Gao

Extracting physically plausible 3D human motion from videos is a critical task. Although existing simulation-based motion imitation methods can enhance the physical quality of daily motions estimated from monocular video capture, extending…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Youliang Zhang , Ronghui Li , Yachao Zhang , Liang Pan , Jingbo Wang , Yebin Liu , Xiu Li

Human motion generation is an important area of research in many fields. In this work, we tackle the problem of motion stitching and in-betweening. Current methods either require manual efforts, or are incapable of handling longer…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Michael Adewole , Oluwaseyi Giwa , Favour Nerrise , Martins Osifeko , Ajibola Oyedeji

Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

We present animatable neural radiance fields (animatable NeRF) for detailed human avatar creation from monocular videos. Our approach extends neural radiance fields (NeRF) to the dynamic scenes with human movements via introducing explicit…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Jianchuan Chen , Ying Zhang , Di Kang , Xuefei Zhe , Linchao Bao , Xu Jia , Huchuan Lu

We present a system that allows users to visualize complex human motion via 3D motion sculptures---a representation that conveys the 3D structure swept by a human body as it moves through space. Given an input video, our system computes the…

Human-Computer Interaction · Computer Science 2019-01-03 Xiuming Zhang , Tali Dekel , Tianfan Xue , Andrew Owens , Qiurui He , Jiajun Wu , Stefanie Mueller , William T. Freeman

Learning to capture human motion is essential to 3D human pose and shape estimation from monocular video. However, the existing methods mainly rely on recurrent or convolutional operation to model such temporal information, which limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Wen-Li Wei , Jen-Chun Lin , Tyng-Luh Liu , Hong-Yuan Mark Liao

Undoubtedly, high-fidelity 3D hair is crucial for achieving realism, artistic expression, and immersion in computer graphics. While existing 3D hair modeling methods have achieved impressive performance, the challenge of achieving…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Keyu Wu , Lingchen Yang , Zhiyi Kuang , Yao Feng , Xutao Han , Yuefan Shen , Hongbo Fu , Kun Zhou , Youyi Zheng

The ultimate goal of video generation is to satisfy a fundamental trilemma: achieving high visual quality, maintaining rigorous physical consistency, and enabling precise controllability. While recent models can maintain this balance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Tianshuo Xu , Zhifei Chen , Leyi Wu , Hao Lu , Ying-cong Chen

3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To…

Graphics · Computer Science 2025-06-04 Zhiyuan Yu , Zhe Li , Hujun Bao , Can Yang , Xiaowei Zhou