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Related papers: SceneFormer: Indoor Scene Generation with Transfor…

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We present a novel approach for indoor scene synthesis, which learns to arrange decomposed cuboid primitives to represent 3D objects within a scene. Unlike conventional methods that use bounding boxes to determine the placement and scale of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Weitao Feng , Hang Zhou , Jing Liao , Li Cheng , Wenbo Zhou

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Sarthak Garg , Helisa Dhamo , Azade Farshad , Sabrina Musatian , Nassir Navab , Federico Tombari

Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Heng Yu , Chaoyang Wang , Peiye Zhuang , Willi Menapace , Aliaksandr Siarohin , Junli Cao , Laszlo A Jeni , Sergey Tulyakov , Hsin-Ying Lee

We present a latent diffusion model over 3D scenes, that can be trained using only 2D image data. To achieve this, we first design an autoencoder that maps multi-view images to 3D Gaussian splats, and simultaneously builds a compressed…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Paul Henderson , Melonie de Almeida , Daniela Ivanova , Titas Anciukevičius

Indoor scene understanding is central to applications such as robot navigation and human companion assistance. Over the last years, data-driven deep neural networks have outperformed many traditional approaches thanks to their…

Computer Vision and Pattern Recognition · Computer Science 2017-07-04 Yinda Zhang , Shuran Song , Ersin Yumer , Manolis Savva , Joon-Young Lee , Hailin Jin , Thomas Funkhouser

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Objects and their relationships are critical contents for image understanding. A scene graph provides a structured description that captures these properties of an image. However, reasoning about the relationships between objects is very…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Sanghyun Woo , Dahun Kim , Donghyeon Cho , In So Kweon

In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Alessandro Simoni , Luca Bergamini , Andrea Palazzi , Simone Calderara , Rita Cucchiara

We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortless editing. SceneFactor enables text-guided 3D scene synthesis through our factored diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Alexey Bokhovkin , Quan Meng , Shubham Tulsiani , Angela Dai

Indoor scene synthesis has become increasingly important with the rise of Embodied AI, which requires 3D environments that are not only visually realistic but also physically plausible and functionally diverse. While recent approaches have…

Graphics · Computer Science 2025-10-28 Yandan Yang , Baoxiong Jia , Shujie Zhang , Siyuan Huang

Despite recent advances in text-conditioned 3D indoor scene generation, there remain gaps in the evaluation of these methods. Existing metrics often measure realism by comparing generated scenes to a set of ground-truth scenes, but they…

Graphics · Computer Science 2026-03-10 Hou In Ivan Tam , Hou In Derek Pun , Austin T. Wang , Angel X. Chang , Manolis Savva

Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui Jia

Recent progress in image and video synthesis has inspired their use in advancing 3D scene generation. However, we observe that text-to-image and -video approaches struggle to maintain scene- and object-level consistency beyond a limited…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Manuel-Andreas Schneider , Angela Dai

We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our proposed scene representation is inspired by recent successes in…

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Martin JJ. Bucher , Iro Armeni

We introduce a method for the generation of images from an input scene graph. The method separates between a layout embedding and an appearance embedding. The dual embedding leads to generated images that better match the scene graph, have…

Computer Vision and Pattern Recognition · Computer Science 2019-11-19 Oron Ashual , Lior Wolf

Indoor scene synthesis aims to automatically produce plausible, realistic and diverse 3D indoor scenes, especially given arbitrary user requirements. Recently, the promising generalization ability of pre-trained large language models (LLM)…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Weilin Sun , Xinran Li , Manyi Li , Kai Xu , Xiangxu Meng , Lei Meng
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