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Scene graph generation has received growing attention with the advancements in image understanding tasks such as object detection, attributes and relationship prediction,~\etc. However, existing datasets are biased in terms of object and…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Jiuxiang Gu , Handong Zhao , Zhe Lin , Sheng Li , Jianfei Cai , Mingyang Ling

Generating controllable and physically plausible indoor scenes is a pivotal prerequisite for constructing high-fidelity simulation environments for embodied AI. However, existing deeplearning-based methods usually treat all objects as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Zini Chen , Junming Huang , Rong Zhang , Jiamin Xu , Cheng Peng , Chi Wang , Weiwei Xu

Learning-based methods for 3D scene reconstruction and object completion require large datasets containing partial scans paired with complete ground-truth geometry. However, acquiring such datasets using real-world scanning systems is…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jelle Vermandere , Maarten Bassier , Maarten Vergauwen

The connection between our 3D surroundings and the descriptive language that characterizes them would be well-suited for localizing and generating human motion in context but for one problem. The complexity introduced by multiple modalities…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zoltán Á. Milacski , Koichiro Niinuma , Ryosuke Kawamura , Fernando de la Torre , László A. Jeni

Recognising in what type of environment one is located is an important perception task. For instance, for a robot operating in indoors it is helpful to be aware whether it is in a kitchen, a hallway or a bedroom. Existing approaches attempt…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Shengyu Huang , Mikhail Usvyatsov , Konrad Schindler

Realistic scene-level multi-agent motion simulations are crucial for developing and evaluating self-driving algorithms. However, most existing works focus on generating trajectories for a certain single agent type, and typically ignore the…

Robotics · Computer Science 2023-11-28 Zhiming Guo , Xing Gao , Jianlan Zhou , Xinyu Cai , Botian Shi

We present Lay-Your-Scene (shorthand LayouSyn), a novel text-to-layout generation pipeline for natural scenes. Prior scene layout generation methods are either closed-vocabulary or use proprietary large language models for open-vocabulary…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Divyansh Srivastava , Xiang Zhang , He Wen , Chenru Wen , Zhuowen Tu

In this paper, we tackle the problem of detecting objects in 3D and forecasting their future motion in the context of self-driving. Towards this goal, we design a novel approach that explicitly takes into account the interactions between…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Lingyun Luke Li , Bin Yang , Ming Liang , Wenyuan Zeng , Mengye Ren , Sean Segal , Raquel Urtasun

Generating higher-resolution human-centric scenes with details and controls remains a challenge for existing text-to-image diffusion models. This challenge stems from limited training image size, text encoder capacity (limited tokens), and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Gwanghyun Kim , Hayeon Kim , Hoigi Seo , Dong Un Kang , Se Young Chun

Recent breakthroughs in text-guided image generation have led to remarkable progress in the field of 3D synthesis from text. By optimizing neural radiance fields (NeRF) directly from text, recent methods are able to produce remarkable…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Dana Cohen-Bar , Elad Richardson , Gal Metzer , Raja Giryes , Daniel Cohen-Or

We present RenderFormer, a neural rendering pipeline that directly renders an image from a triangle-based representation of a scene with full global illumination effects and that does not require per-scene training or fine-tuning. Instead…

Graphics · Computer Science 2025-05-29 Chong Zeng , Yue Dong , Pieter Peers , Hongzhi Wu , Xin Tong

Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

Large-scale capture of human motion with diverse, complex scenes, while immensely useful, is often considered prohibitively costly. Meanwhile, human motion alone contains rich information about the scene they reside in and interact with.…

Graphics · Computer Science 2023-01-05 Sifan Ye , Yixing Wang , Jiaman Li , Dennis Park , C. Karen Liu , Huazhe Xu , Jiajun Wu

Training models to high-end performance requires availability of large labeled datasets, which are expensive to get. The goal of our work is to automatically synthesize labeled datasets that are relevant for a downstream task. We propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-29 Amlan Kar , Aayush Prakash , Ming-Yu Liu , Eric Cameracci , Justin Yuan , Matt Rusiniak , David Acuna , Antonio Torralba , Sanja Fidler

We address the new problem of language-guided semantic style transfer of 3D indoor scenes. The input is a 3D indoor scene mesh and several phrases that describe the target scene. Firstly, 3D vertex coordinates are mapped to RGB residues by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Bu Jin , Beiwen Tian , Hao Zhao , Guyue Zhou

Generating high-fidelity, controllable, and annotated training data is critical for autonomous driving. Existing methods typically generate a single data form directly from a coarse scene layout, which not only fails to output rich data…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Bohan Li , Jiazhe Guo , Hongsi Liu , Yingshuang Zou , Yikang Ding , Xiwu Chen , Hu Zhu , Feiyang Tan , Chi Zhang , Tiancai Wang , Shuchang Zhou , Li Zhang , Xiaojuan Qi , Hao Zhao , Mu Yang , Wenjun Zeng , Xin Jin

To truly understand the visual world our models should be able not only to recognize images but also generate them. To this end, there has been exciting recent progress on generating images from natural language descriptions. These methods…

Computer Vision and Pattern Recognition · Computer Science 2018-04-06 Justin Johnson , Agrim Gupta , Li Fei-Fei

3D scene generation conditioned on text prompts has significantly progressed due to the development of 2D diffusion generation models. However, the textual description of 3D scenes is inherently inaccurate and lacks fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Minglin Chen , Longguang Wang , Sheng Ao , Ye Zhang , Kai Xu , Yulan Guo

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

In this paper, we present a robust method for scene recognition, which leverages Convolutional Neural Networks (CNNs) features and Sparse Coding setting by creating a new representation of indoor scenes. Although CNNs highly benefited the…

Computer Vision and Pattern Recognition · Computer Science 2017-08-28 Guilherme Nascimento , Camila Laranjeira , Vinicius Braz , Anisio Lacerda , Erickson R. Nascimento
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