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Width-based planning has shown promising results on Atari 2600 games using pixel input, while using substantially fewer environment interactions than reinforcement learning. Recent width-based approaches have computed feature vectors for…

Artificial Intelligence · Computer Science 2022-03-22 Benjamin Ayton , Masataro Asai

Width-based planning has demonstrated great success in recent years due to its ability to scale independently of the size of the state space. For example, Bandres et al. (2018) introduced a rollout version of the Iterated Width algorithm…

Artificial Intelligence · Computer Science 2021-10-06 Miquel Junyent , Anders Jonsson , Vicenç Gómez

Recently, width-based planning methods have been shown to yield state-of-the-art results in the Atari 2600 video games. For this, the states were associated with the (RAM) memory states of the simulator. In this work, we consider the same…

Artificial Intelligence · Computer Science 2018-01-11 Wilmer Bandres , Blai Bonet , Hector Geffner

Width-based search methods have demonstrated state-of-the-art performance in a wide range of testbeds, from classical planning problems to image-based simulators such as Atari games. These methods scale independently of the size of the…

Artificial Intelligence · Computer Science 2022-04-29 Miquel Junyent , Vicenç Gómez , Anders Jonsson

Optimal action selection in decision problems characterized by sparse, delayed rewards is still an open challenge. For these problems, current deep reinforcement learning methods require enormous amounts of data to learn controllers that…

Artificial Intelligence · Computer Science 2018-06-18 Miquel Junyent , Anders Jonsson , Vicenç Gómez

We propose new width-based planning and learning algorithms inspired from a careful analysis of the design decisions made by previous width-based planners. The algorithms are applied over the Atari-2600 games and our best performing…

Artificial Intelligence · Computer Science 2021-10-29 Stefan O'Toole , Nir Lipovetzky , Miquel Ramirez , Adrian Pearce

We present the first deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is a convolutional neural network, trained with a variant of Q-learning,…

Machine Learning · Computer Science 2013-12-20 Volodymyr Mnih , Koray Kavukcuoglu , David Silver , Alex Graves , Ioannis Antonoglou , Daan Wierstra , Martin Riedmiller

Intelligent agents need to generalize from past experience to achieve goals in complex environments. World models facilitate such generalization and allow learning behaviors from imagined outcomes to increase sample-efficiency. While…

Machine Learning · Computer Science 2022-02-15 Danijar Hafner , Timothy Lillicrap , Mohammad Norouzi , Jimmy Ba

Learning-based methods are promising to plan robot motion without performing extensive search, which is needed by many non-learning approaches. Recently, Value Iteration Networks (VINs) received much interest since---in contrast to standard…

Robotics · Computer Science 2019-07-02 Daniel Schleich , Tobias Klamt , Sven Behnke

Unsupervised representation learning holds the promise of exploiting large amounts of unlabeled data to learn general representations. A promising technique for unsupervised learning is the framework of Variational Auto-encoders (VAEs).…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Kamal Gupta , Saurabh Singh , Abhinav Shrivastava

While imitation learning methods have seen a resurgent interest for robotic manipulation, the well-known problem of compounding errors continues to afflict behavioral cloning (BC). Waypoints can help address this problem by reducing the…

Robotics · Computer Science 2023-07-27 Lucy Xiaoyang Shi , Archit Sharma , Tony Z. Zhao , Chelsea Finn

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based…

Machine Learning · Computer Science 2019-03-05 Giuseppe Cuccu , Julian Togelius , Philippe Cudre-Mauroux

Attribute labeling at large scale is typically incomplete and partial, posing significant challenges to model optimization. Existing attribute learning methods often treat the missing labels as negative or simply ignore them all during…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Kongming Liang , Xinran Wang , Rui Wang , Donghui Gao , Ling Jin , Weidong Liu , Xiatian Zhu , Zhanyu Ma , Jun Guo

Evolution Strategy (ES) algorithms have shown promising results in training complex robotic control policies due to their massive parallelism capability, simple implementation, effective parameter-space exploration, and fast training time.…

Robotics · Computer Science 2022-07-28 Kuang-Huei Lee , Ofir Nachum , Tingnan Zhang , Sergio Guadarrama , Jie Tan , Wenhao Yu

State representation learning, or the ability to capture latent generative factors of an environment, is crucial for building intelligent agents that can perform a wide variety of tasks. Learning such representations without supervision…

Machine Learning · Computer Science 2020-11-09 Ankesh Anand , Evan Racah , Sherjil Ozair , Yoshua Bengio , Marc-Alexandre Côté , R Devon Hjelm

Data-efficiency and generalization are key challenges in deep learning and deep reinforcement learning as many models are trained on large-scale, domain-specific, and expensive-to-label datasets. Self-supervised models trained on…

Machine Learning · Computer Science 2021-06-10 Mina Khan , P Srivatsa , Advait Rane , Shriram Chenniappa , Rishabh Anand , Sherjil Ozair , Pattie Maes

The recently proposed identifiable variational autoencoder (iVAE) framework provides a promising approach for learning latent independent components (ICs). iVAEs use auxiliary covariates to build an identifiable generation structure from…

Machine Learning · Statistics 2022-10-17 Young-geun Kim , Ying Liu , Xuexin Wei

Building agents that can perform new skills by composing existing skills is a long-standing goal of AI agent research. Towards this end, we investigate how to efficiently acquire a sequence of skills, formalized as hierarchical neural…

Machine Learning · Computer Science 2026-05-13 Wasu Top Piriyakulkij , Wolfgang Lehrach , Kevin Ellis , Kevin Murphy

Sample efficiency remains a fundamental issue of reinforcement learning. Model-based algorithms try to make better use of data by simulating the environment with a model. We propose a new neural network architecture for world models based…

Machine Learning · Computer Science 2021-03-03 Jan Robine , Tobias Uelwer , Stefan Harmeling

Planning from raw visual input remains a significant challenge for current Vision-Language Models (VLMs), when the complexity of input is beyond their one-step perception capability. Motivated by recent advances in Thinking with Images…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yichang Jian , Boyuan Xiao , Zhenyuan Huang , Yifei Peng , Yao-Xiang Ding
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