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Co-designing efficient machine learning based systems across the whole hardware/software stack to trade off speed, accuracy, energy and costs is becoming extremely complex and time consuming. Researchers often struggle to evaluate and…

Machine Learning · Statistics 2018-01-22 Thierry Moreau , Anton Lokhmotov , Grigori Fursin

Humans possess innate meta-learning capabilities, partly attributable to their exceptional color perception. In this paper, we pioneer an innovative viewpoint on few-shot learning by simulating human color perception mechanisms. We propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Chaofei Qi , Zhitai Liu , Jianbin Qiu

This paper explores the potential of generative AI in creating adaptive educational simulations. By leveraging a system of multiple AI agents, simulations can provide personalized learning experiences, offering students the opportunity to…

Computers and Society · Computer Science 2024-07-19 Ethan Mollick , Lilach Mollick , Natalie Bach , LJ Ciccarelli , Ben Przystanski , Daniel Ravipinto

To broaden participation, competitive programming contests may include beginner-level problems that do not require knowledge of advanced Computer Science concepts (e.g., algorithms and data structures). However, since most participants have…

Computers and Society · Computer Science 2024-05-27 Mrigank Pawagi , Viraj Kumar

Artificial intelligence (AI) is reshaping education, scientific training, and materials discovery. In materials science, AI models increasingly support property prediction, experiment prioritization, and hypothesis generation; however, the…

Physics Education · Physics 2026-05-12 Dongming Mei , Katherine Moore , Ben Sayler

With the rise of linked data and knowledge graphs, the need becomes compelling to find suitable solutions to increase the coverage and correctness of datasets, to add missing knowledge and to identify and remove errors. Several approaches -…

Human-Computer Interaction · Computer Science 2018-11-08 Gloria Re Calegari , Andrea Fiano , Irene Celino

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

We present the development process of Bioblox2-5D, an educational biology game aimed at teenagers. The game content refers to protein docking and aims to improve learning about molecular shape complexity, the roles of charges in molecular…

This work introduces Amorphous Fortress Online -- a web-based platform where users can design petri-dish-like environments and games consisting of multi-agent AI characters. Users can play, create, and share artificial life and game…

Artificial Intelligence · Computer Science 2025-02-11 M Charity , Mayu Wilson , Steven Lee , Dipika Rajesh , Sam Earle , Julian Togelius

The recent emergence of generative AI and Large Language Models (LLMs), particularly following the release of ChatGPT in late 2022, has significantly impacted both academic research and industrial practice. This development has vast…

Computers and Society · Computer Science 2026-04-21 Iris Groher , Michael Vierhauser , Markus Weninger

Games can be a powerful tool for learning about statistical methodology. Effective game design involves a fine balance between caricature and realism, to simultaneously illustrate salient concepts in a controlled setting and serve as a…

Other Statistics · Statistics 2018-05-15 Robert B. Gramacy

Decades of research have been invested in making computer programs for playing games such as Chess and Go. This paper focuses on a new game, Tetris Link, a board game that is still lacking any scientific analysis. Tetris Link has a large…

Artificial Intelligence · Computer Science 2020-04-02 Matthias Muller-Brockhausen , Mike Preuss , Aske Plaat

We present a new general board game (GBG) playing and learning framework. GBG defines the common interfaces for board games, game states and their AI agents. It allows one to run competitions of different agents on different games. It…

Artificial Intelligence · Computer Science 2019-07-16 Wolfgang Konen

Online programming communities provide a space for novices to engage with computing concepts, allowing them to learn and develop computing skills using user-generated projects. However, the lack of structured guidance in the informal…

Human-Computer Interaction · Computer Science 2024-12-10 Yunnong Chen , Yishu Shen , Ruiyi Liu , Xinyu Yu , Lingyun Sun , Liuqing Chen

Quantitative data is frequently represented using color, yet designing effective color mappings is a challenging task, requiring one to balance perceptual standards with personal color preference. Current design tools either overwhelm…

Human-Computer Interaction · Computer Science 2024-01-29 Amey Salvi , Kecheng Lu , Michael E. Papka , Yunhai Wang , Khairi Reda

Large language models are rapidly changing how learners acquire and demonstrate cybersecurity skills. However, when human--AI collaboration is allowed, educators still lack validated competition designs and evaluation practices that remain…

We introduce WebGames, a comprehensive benchmark suite designed to evaluate general-purpose web-browsing AI agents through a collection of 50+ interactive challenges. These challenges are specifically crafted to be straightforward for…

Machine Learning · Computer Science 2025-02-26 George Thomas , Alex J. Chan , Jikun Kang , Wenqi Wu , Filippos Christianos , Fraser Greenlee , Andy Toulis , Marvin Purtorab

Explainability is important for the transparency of autonomous and intelligent systems and for helping to support the development of appropriate levels of trust. There has been considerable work on developing approaches for explaining…

Artificial Intelligence · Computer Science 2025-02-17 Michael Winikoff , John Thangarajah , Sebastian Rodriguez

In the last few decades we have witnessed a significant development in Artificial Intelligence (AI) thanks to the availability of a variety of testbeds, mostly based on simulated environments and video games. Among those, roguelike games…

Machine Learning · Computer Science 2025-06-09 Luigi Quarantiello , Simone Marzeddu , Antonio Guzzi , Vincenzo Lomonaco

There are many benefits in providing formal specifications for our software. However, teaching students to do this is not always easy as courses on formal methods are often experienced as dry by students. This paper presents a game called…