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Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen…

Artificial Intelligence · Computer Science 2024-04-26 Ken Hasselmann , Quentin Lurkin

This article proposes and discusses qualitatively the use of a didactic board game in Science Education for high school students. The game contemplates in an interdisciplinary way the areas of Physics, Biology, Chemistry and Astronomy and…

Physics Education · Physics 2021-09-23 M. A. M. Souza , V. Dutra , T. B. Menezes , J. W. Silva

Game AI competitions are important to foster research and development on Game AI and AI in general. These competitions supply different challenging problems that can be translated into other contexts, virtual or real. They provide…

Artificial Intelligence · Computer Science 2020-10-20 Ana Salta , Rui Prada , Francisco S. Melo

Drawing supports learning by externalizing mental models, but providing timely feedback at scale remains challenging. We present Draw2Learn, a system that explores how AI can act as a supportive teammate during drawing-based learning. The…

Human-Computer Interaction · Computer Science 2026-02-03 Yuqi Hang

Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning outcomes. Existing authoring environments reduce the need for…

Human-Computer Interaction · Computer Science 2026-03-05 Daijin Yang , Erica Kleinman , Casper Harteveld

Educational simulations have long been recognized as powerful tools for enhancing learning outcomes, yet their creation has traditionally required substantial resources and technical expertise. This paper introduces MicroSims a novel…

Artificial Intelligence · Computer Science 2025-11-26 Valerie Lockhart , Dan McCreary , Troy A. Peterson

Contract bridge, a cooperative game characterized by imperfect information and multi-agent dynamics, poses significant challenges and serves as a critical benchmark in artificial intelligence (AI) research. Success in this domain requires…

Artificial Intelligence · Computer Science 2024-06-18 Haruka Kita , Sotetsu Koyamada , Yotaro Yamaguchi , Shin Ishii

The goal of this paper is to share our experience in designing and organizing educational competitions with anonymous and (near) real-time leaderboards in both academic and industrial settings. While such competitions serve as a great…

Human-Computer Interaction · Computer Science 2024-02-14 Serdar Kadıoğlu , Bernard Kleynhans

Playing games is inherently human, and a lot of games are created to challenge different human characteristics. However, these tasks are often left out when evaluating the human-like nature of artificial models. The objective of this work…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Nuria Alabau-Bosque , Jorge Vila-Tomás , Paula Daudén-Oliver , Pablo Hernández-Cámara , Jose Manuel Jaén-Lorites , Valero Laparra , Jesús Malo

This research category full paper investigates how community college instructors evaluate interactive, no-code AI literacy resources designed for non-STEM learners. As artificial intelligence becomes increasingly integrated into everyday…

Computers and Society · Computer Science 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher A Bogart , Heather Burte

In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games. This competition fills a gap in existing game AI…

Artificial Intelligence · Computer Science 2019-01-25 Timothy Atkinson , Hendrik Baier , Tara Copplestone , Sam Devlin , Jerry Swan

The Hearthstone AI framework and competition motivates the development of artificial intelligence agents that can play collectible card games. A special feature of those games is the high variety of cards, which can be chosen by the players…

Artificial Intelligence · Computer Science 2019-06-12 Alexander Dockhorn , Sanaz Mostaghim

In recent years, instruction tuning has gained increasing attention and emerged as a crucial technique to enhance the capabilities of Large Language Models (LLMs). To construct high-quality instruction datasets, many instruction processing…

Computation and Language · Computer Science 2024-06-25 Yixin Ou , Ningyu Zhang , Honghao Gui , Ziwen Xu , Shuofei Qiao , Yida Xue , Runnan Fang , Kangwei Liu , Lei Li , Zhen Bi , Guozhou Zheng , Huajun Chen

The issue of fairness in decision-making is a critical one, especially given the variety of stakeholder demands for differing and mutually incompatible versions of fairness. Adopting a strategic interaction of perspectives provides an…

Machine Learning · Computer Science 2025-04-24 Tina Behzad , Mithilesh Kumar Singh , Anthony J. Ripa , Klaus Mueller

This paper investigates how large language models (LLMs) are reshaping competitive programming. The field functions as an intellectual contest within computer science education and is marked by rapid iteration, real-time feedback,…

Human-Computer Interaction · Computer Science 2026-02-09 Dongyijie Primo Pan , Lan Luo , Ji Zhu , Zhiqi Gao , Xin Tong , Pan Hui

Interdisciplinary studies often require researchers to explore literature in diverse branches of knowledge. Yet, navigating through the highly scattered knowledge from unfamiliar disciplines poses a significant challenge. In this paper, we…

Human-Computer Interaction · Computer Science 2024-08-02 Chengbo Zheng , Yuanhao Zhang , Zeyu Huang , Chuhan Shi , Minrui Xu , Xiaojuan Ma

Software is one of the most powerful tools that we humans have at our disposal; it allows a skilled programmer to interact with the world in complex and profound ways. At the same time, thanks to improvements in large language models…

The use of generative AI in education is a controversial topic. Current technology offers the potential to create educational content from text, speech, to images based on simple input prompts. This can enhance productivity by summarizing…

Artificial Intelligence · Computer Science 2023-12-18 Joern Ploennigs , Markus Berger , Eva Carnein

Fairlearn is an open source project to help practitioners assess and improve fairness of artificial intelligence (AI) systems. The associated Python library, also named fairlearn, supports evaluation of a model's output across affected…

Machine Learning · Computer Science 2023-03-30 Hilde Weerts , Miroslav Dudík , Richard Edgar , Adrin Jalali , Roman Lutz , Michael Madaio

Creating fair AI systems is a complex problem that involves the assessment of context-dependent bias concerns. Existing research and programming libraries express specific concerns as measures of bias that they aim to constrain or mitigate.…

Machine Learning · Computer Science 2024-05-30 Emmanouil Krasanakis , Symeon Papadopoulos
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