Related papers: Real-Time High-Resolution Background Matting
In this paper, we propose the first higher frame rate video dataset (called Need for Speed - NfS) and benchmark for visual object tracking. The dataset consists of 100 videos (380K frames) captured with now commonly available higher frame…
Recently, plain vision Transformers (ViTs) have shown impressive performance on various computer vision tasks, thanks to their strong modeling capacity and large-scale pretraining. However, they have not yet conquered the problem of image…
Image dehazing is one of the important and popular topics in computer vision and machine learning. A reliable real-time dehazing method with reliable performance is highly desired for many applications such as autonomous driving, security…
Videos captured by consumer cameras often exhibit temporal variations in color and tone that are caused by camera auto-adjustments like white-balance and exposure. When such videos are sub-sampled to play fast-forward, as in the…
Super-resolution is a fundamental problem in computer vision which aims to overcome the spatial limitation of camera sensors. While significant progress has been made in single image super-resolution, most algorithms only perform well on…
Face video super-resolution algorithm aims to reconstruct realistic face details through continuous input video sequences. However, existing video processing algorithms usually contain redundant parameters to guarantee different…
Image processing and recognition are an important part of the modern society, with applications in fields such as advanced artificial intelligence, smart assistants, and security surveillance. The essential first step involved in almost all…
Video harmonization aims to adjust the foreground of a composite video to make it compatible with the background. So far, video harmonization has only received limited attention and there is no public dataset for video harmonization. In…
Slow motion videos are becoming increasingly popular, but capturing high-resolution videos at extremely high frame rates requires professional high-speed cameras. To mitigate this problem, current techniques increase the frame rate of…
Neural Radiance Field (NeRF) has emerged as a leading technique for novel view synthesis, owing to its impressive photorealistic reconstruction and rendering capability. Nevertheless, achieving real-time NeRF rendering in large-scale scenes…
We describe a hidden surface removal algorithm for two-dimensional layered scenes built from arbitrary primitives, particularly suited to interaction and animation in rich scenes (for example, in illustration). The method makes use of a…
We address the problem of soft color segmentation, defined as decomposing a given image into several RGBA layers, each containing only homogeneous color regions. The resulting layers from decomposition pave the way for applications that…
Capturing images under extremely low-light conditions poses significant challenges for the standard camera pipeline. Images become too dark and too noisy, which makes traditional enhancement techniques almost impossible to apply. Recently,…
In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately 30 frames per second), preventing them from being used for…
Currently, mobile and IoT devices are in dire need of a series of methods to enhance 4K images with limited resource expenditure. The absence of large-scale 4K benchmark datasets hampers progress in this area, especially for dehazing. The…
Accurate and fast extraction of foreground object is a key prerequisite for a wide range of computer vision applications such as object tracking and recognition. Thus, enormous background subtraction methods for foreground object detection…
Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints. Rendering these images is very computationally demanding…
This paper presents a novel approach for background/foreground segmentation of RGBD data with the Gaussian Mixture Models (GMM). We first start by the background subtraction from the colour and depth images separately. The foregrounds…
Compositing is one of the most common operations in photo editing. To generate realistic composites, the appearances of foreground and background need to be adjusted to make them compatible. Previous approaches to harmonize composites have…
We propose a novel method of efficient upsampling of a single natural image. Current methods for image upsampling tend to produce high-resolution images with either blurry salient edges, or loss of fine textural detail, or spurious noise…