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We investigate the complexity of the separation problem associated to classes of regular languages. For a class C, C-separation takes two regular languages as input and asks whether there exists a third language in C which includes the…

Formal Languages and Automata Theory · Computer Science 2018-10-23 Thomas Place , Marc Zeitoun

Deciding whether a graph can be embedded in a grid using only unit-length edges is NP-complete, even when restricted to binary trees. However, it is not difficult to devise a number of graph classes for which the problem is polynomial, even…

Data Structures and Algorithms · Computer Science 2012-04-13 Vinícius G. P. de Sá , Guilherme D. da Fonseca , Raphael Machado , Celina M. H. de Figueiredo

PPAD refers to a class of computational problems for which solutions are guaranteed to exist due to a specific combinatorial principle. The most well-known such problem is that of computing a Nash equilibrium of a game. Other examples…

Computer Science and Game Theory · Computer Science 2015-03-19 Paul W. Goldberg

We show NP-completeness for various problems about the existence of arithmetic expression trees. When given a set of operations, inputs, and a target value does there exist an expression tree with those inputs and operations that evaluates…

Computational Complexity · Computer Science 2022-01-31 Jayson Lynch , Yan , Weng

In this paper we show that a generalized version of the Nikoli puzzle Slant is NP-complete. We also give polynomial time algorithms for versions of the puzzle where some constraints are omitted. These problems correspond to simultaneously…

Discrete Mathematics · Computer Science 2025-02-20 Jayson Lynch , Jack Spalding-Jamieson

In this paper, some new criteria for detecting whether a finite game is potential are proposed by solving potential equations. The verification equations with the minimal number for checking a potential game are obtained for the first time.…

Computer Science and Game Theory · Computer Science 2015-04-29 Xinyun Liu , Jiandong Zhu

We show that it is coNP-complete to decide whether a given proof structure of pomset logic is a correct proof net, using the graph-theoretic used in a previous paper of ours (arXiv:1901.10247).

Logic in Computer Science · Computer Science 2023-01-24 Lê Thành Dũng Nguyên

We study a new class of games which generalizes congestion games and its bottleneck variant. We introduce congestion games with mixed objectives to model network scenarios in which players seek to optimize for latency and bandwidths alike.…

Computer Science and Game Theory · Computer Science 2016-12-22 Matthias Feldotto , Lennart Leder , Alexander Skopalik

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…

Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games…

Computational Complexity · Computer Science 2008-02-21 Mihalis Yannakakis

We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. Second we formally introduce and define the CP-games…

Computer Science and Game Theory · Computer Science 2008-11-04 Stéphane Le Roux , Pierre Lescanne , René Vestergaard

We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly. In classic random-turn games, control of each node is…

Computer Science and Game Theory · Computer Science 2026-01-13 Sarvin Bahmani , Rasmus Ibsen-Jensen , Soumyajit Paul , Sven Schewe , Friedrich Slivovsky , Qiyi Tang , Dominik Wojtczak , Shufang Zhu

In this paper we first define a new kind of potential games, called coset weighted potential game, which is a generalized form of weighted potential game. Using semi-tensor product of matrices, an algebraic method is provided to verify…

Optimization and Control · Mathematics 2019-03-01 Yuanhua Wang , Daizhan Cheng

The relationship between the complexity classes P and NP is a question that has not yet been answered by the Theory of Computation. The existence of a language in NP, proven not to belong to P, is sufficient evidence to establish the…

Computational Complexity · Computer Science 2014-07-08 Frank Vega Delgado

In process mining, alignments quantify the degree of deviation between an observed event trace and a business process model and constitute the most important conformance checking technique. We study the algorithmic complexity of computing…

Formal Languages and Automata Theory · Computer Science 2026-03-06 Christopher T. Schwanen , Wied Pakusa , Wil M. P. van der Aalst

We show that the classical game LaserTank is $\mathrm{NP}$-complete, even when the tank movement is restricted to a single column and the only blocks appearing on the board are mirrors and solid blocks. We show this by reducing $3$-SAT…

Computational Complexity · Computer Science 2020-04-21 Per Alexandersson , Petter Restadh

Axioms are presented which encapsulate the properties satisfied by categories of games which form the basis of results on full abstraction for PCF and other programming languages, and on full completeness for various logics and type…

Logic in Computer Science · Computer Science 2014-01-22 Samson Abramsky

It is well known that modal satisfiability is PSPACE-complete (Ladner 1977). However, the complexity may decrease if we restrict the set of propositional operators used. Note that there exist an infinite number of propositional operators,…

Computational Complexity · Computer Science 2008-12-18 Edith Hemaspaandra , Henning Schnoor , Ilka Schnoor

We provide a self-contained introduction to finite extensive games with perfect information. In these games players proceed in turns having, at each stage, finitely many moves to their disposal, each play always ends, and in each play the…

Computer Science and Game Theory · Computer Science 2022-04-20 Krzysztof R. Apt , Sunil Simon

Many popular puzzle and matching games have been analyzed through the lens of computational complexity. Prominent examples include Sudoku, Candy Crush, and Flood-It. A common theme among these widely played games is that their generalized…

Computational Complexity · Computer Science 2026-03-03 Linus Klocker , Simon D. Fink