Related papers: Classifying CELESTE as NP Complete
Using the notion of visibility representations, our paper establishes a new property of instances of the Nondeterministic Constraint Logic (NCL) problem (a PSPACE-complete problem that is very convenient to prove the PSPACE-hardness of…
The Hanano Puzzle is a one-player game with irreversible gravity, where the goal is to make colored blocks make contact with flowers of the corresponding color. The game Jelly no Puzzle shares similar mechanics. In general, determining if a…
We study the computational complexity of sequences of projective varieties. We define analogues of the complexity classes P and NP for these and prove the NP-completeness of a sequence called the universal circuit resultant. This is the…
We investigate the combinatorial game Slime Trail.This game is played on a graph with a starting piece in a node. Each player's objective is to reach one of their own goal nodes. Every turn the current player moves the piece and deletes the…
Many natural optimization problems derived from $\sf NP$ admit bilevel and multilevel extensions in which decisions are made sequentially by multiple players with conflicting objectives, as in interdiction, adversarial selection, and…
We analyze the computational complexity of two 2-player games involving packing objects into a box. In the first game, players alternate drawing polycubes from a shared pile and placing them into an initially empty box in any available…
We study three problems related to the computational complexity of the popular game Minesweeper. The first is consistency: given a set of clues, is there any arrangement of mines that satisfies it? This problem has been known to be…
We study the computational complexity of the Buttons \& Scissors game and obtain sharp thresholds with respect to several parameters. Specifically we show that the game is NP-complete for $C = 2$ colors but polytime solvable for $C = 1$.…
We study algorithmic complexity of solving subtraction games in a~fixed dimension with a finite difference set. We prove that there exists a game in this class such that any algorithm solving the game runs in exponential time. Also we prove…
This paper investigates the popular card game UNO from the viewpoint of algorithmic combinatorial game theory. We define simple and concise mathematical models for the game, including both cooperative and uncooperative versions, and analyze…
We show that for every fixed $k\geq 3$, the problem whether the termination/counter complexity of a given demonic VASS is $\mathcal{O}(n^k)$, $\Omega(n^{k})$, and $\Theta(n^{k})$ is coNP-complete, NP-complete, and DP-complete, respectively.…
We investigate the complexity of a puzzle that turns out to be NL-complete.
A major open question in algorithmic game theory is whether normal-form correlated equilibria (NFCE) can be computed efficiently in succinct games such as extensive-form games [DFF+25,6PR24,FP23,HvS08,VSF08,PR08]. Motivated by this…
In this paper we show that the Mastermind Satisfiability Problem (MSP) is NP-complete. The Mastermind is a popular game which can be turned into a logical puzzle called Mastermind Satisfiability Problem in a similar spirit to the…
We show that P2T - the problem of deciding whether the edge set of a simple graph can be partitioned into two trees or not - is NP-complete.
We demonstrate that Col is PSPACE-complete on triangular grid graphs via a reduction from Bounded Two-Player Constraint Logic. This is the most structured graph family that Col is known to be computationally hard for.
Sumplete is a logic puzzle famous for being developed by ChatGPT. The puzzle consists of a rectangular grid, with each cell containing a number. The player has to cross out some numbers such that the sum of uncrossed numbers in each row and…
In the Binary Networked Public Goods game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash…
In this brief note, we prove that the existence of Nash equilibria on integer programming games is $\Sigma^p_2$-complete.
We show that it is NP-Complete to decide whether a bimatrix game is degenerate and it is Co-NP-Complete to decide whether a bimatrix game is nondegenerate.