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Related papers: Mediated Persuasion

200 papers

We study linear-quadratic games of incomplete information with Gaussian uncertainty, where each player's payoff depends on a privately observed type and a common state. The designer observes the state, elicits types, and sells action…

Computer Science and Game Theory · Computer Science 2025-11-04 Alessandro Bonatti , Munther A. Dahleh , Thibaut Horel

A sender communicates private information about a hidden state to a receiver who seeks to match his action to that state. The sender strives to appear informed at the receiver's expense. I characterize informative equilibria under a broad…

Theoretical Economics · Economics 2026-03-31 Allen Vong

We study information design settings where the designer controls information about a state, and there are multiple agents interacting in a game who are privately informed about their types. Each agent's utility depends on all agents' types…

Theoretical Economics · Economics 2022-01-31 Ozan Candogan , Philipp Strack

Firms strategically disclose product information in order to attract consumers, but recipients often find it costly to process all of it, especially when products have complex features. We study a model of competitive information disclosure…

Theoretical Economics · Economics 2020-02-04 Vasudha Jain , Mark Whitmeyer

This paper analyzes a cheap-talk model with multiple senders and one receiver. Each sender observes a noisy signal about an unknown state and sends a message; the receiver observes the message tally and chooses a policy. This setting shares…

Theoretical Economics · Economics 2026-05-12 Kailin Chen

The iterated prisoner's dilemma is a game that produces many counter-intuitive and complex behaviors in a social environment, based on very simple basic rules. It illustrates that cooperation can be a good thing even in a competitive world,…

Computer Science and Game Theory · Computer Science 2020-09-07 Robert Prentner

In many real-world scenarios, experts must convey complex information with limited message capacity. This paper explores how the availability of messages influences an expert's persuasive ability. We develop a geometric representation of…

Theoretical Economics · Economics 2024-05-09 Yunus C. Aybas , Eray Turkel

In this paper, we study an extension of the classic long cheap talk equilibrium introduced by Aumann and Hart~\citeN{aumann-hart-03}, and ask how much can the players benefit from having a trusted mediator compared with the standard…

Computer Science and Game Theory · Computer Science 2023-12-27 Itai Arieli , Ivan Geffner , Moshe Tennenholtz

We study a sender-receiver model in which the receiver can commit to a decision rule before the sender determines the information policy. The decision rule can depend on the information structure chosen by the sender and the realized…

Theoretical Economics · Economics 2025-12-19 Dirk Bergemann , Tan Gan , Yingkai Li

This work considers a novel information design problem and studies how the craft of payoff-relevant environmental signals solely can influence the behaviors of intelligent agents. The agents' strategic interactions are captured by an…

Multiagent Systems · Computer Science 2021-02-16 Tao Zhang , Quanyan Zhu

We introduce a model of persuasion in which a sender without any commitment power privately gathers information about an unknown state of the world and then chooses what to verifiably disclose to a receiver. The receiver does not know how…

Theoretical Economics · Economics 2025-11-25 Itai Arieli , Colin Stewart

In Bayesian persuasion, an informed sender strategically discloses information to a receiver so as to persuade them to undertake desirable actions. Recently, a growing attention has been devoted to settings in which sender and receivers…

Computer Science and Game Theory · Computer Science 2024-03-07 Francesco Bacchiocchi , Francesco Emanuele Stradi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

We consider a two-player dynamic information design problem between a principal and a receiver -- a game is played between the two agents on top of a Markovian system controlled by the receiver's actions, where the principal obtains and…

Computer Science and Game Theory · Computer Science 2024-03-20 Dengwang Tang , Vijay G. Subramanian

A mediator is a well-known construct in game theory, and is an entity that plays on behalf of some of the agents who choose to use its services, while the rest of the agents participate in the game directly. We initiate a game theoretic…

Computer Science and Game Theory · Computer Science 2007-09-03 Sudhir Kumar Singh , Vwani P. Roychowdhury , Himawan Gunadhi , Behnam A. Rezaei

We explore whether ambiguous communication can be beneficial to the sender in a persuasion problem, when the receiver (and possibly the sender) is ambiguity averse. Our analysis highlights the necessity of using a collection of experiments…

Theoretical Economics · Economics 2026-02-19 Xiaoyu Cheng , Peter Klibanoff , Sujoy Mukerji , Ludovic Renou

We focus on the scenario in which an agent can exploit his information advantage to manipulate the outcome of an election. In particular, we study district-based elections with two candidates, in which the winner of the election is the…

Computer Science and Game Theory · Computer Science 2020-12-11 Matteo Castiglioni , Nicola Gatti

We consider a sender-receiver game in which the receiver's action is binary and the sender's preferences are state-independent. The state is multidimensional. The receiver can select one dimension of the state to check (i.e., observe)…

Theoretical Economics · Economics 2026-03-12 Ian Ball , Xin Gao

I introduce a model of predictive scoring. A receiver wants to predict a sender's quality. An intermediary observes multiple features of the sender and aggregates them into a score. Based on the score, the receiver makes a decision. The…

Theoretical Economics · Economics 2024-05-17 Ian Ball

Classic mechanism/information design imposes the assumption that agents are fully rational, meaning each of them always selects the action that maximizes her expected utility. Yet many empirical evidence suggests that human decisions may…

Computer Science and Game Theory · Computer Science 2023-11-14 Yiding Feng , Chien-Ju Ho , Wei Tang

In the Bayesian persuasion model, a sender can convince a receiver to choose an alternative action to the one originally preferred by the receiver. A crucial assumption in this model is the sender's commitment to a predetermined information…

Computer Science and Game Theory · Computer Science 2024-12-04 Jiahao Zhang , Shuran Zheng , Renato Paes Leme , Zhiwei Steven Wu