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Related papers: Mediated Persuasion

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There has been a recent surge of interest in the role of information in strategic interactions. Much of this work seeks to understand how the realized equilibrium of a game is influenced by uncertainty in the environment and the information…

Computer Science and Game Theory · Computer Science 2014-07-22 Shaddin Dughmi

Suppose X and Y are binary exposure and outcome variables, and we have full knowledge of the distribution of Y, given application of X. From this we know the average causal effect of X on Y. We are now interested in assessing, for a case…

Statistics Theory · Mathematics 2019-07-02 Philip Dawid , Macartan Humphreys , Monica Musio

We consider a Bayesian persuasion or information design problem where the sender tries to persuade the receiver to take a particular action via a sequence of signals. This we model by considering multi-phase trials with different…

Theoretical Economics · Economics 2021-11-24 Shih-Tang Su , Vijay G. Subramanian , Grant Schoenebeck

We study optimal information provision in transportation networks when users are strategic and the network state is uncertain. An omniscient planner observes the network state and discloses information to the users with the goal of…

Computer Science and Game Theory · Computer Science 2023-12-01 Leonardo Cianfanelli , Alexia Ambrogio , Giacomo Como

Humans have come to rely on machines for reducing excessive information to manageable representations. But this reliance can be abused -- strategic machines might craft representations that manipulate their users. How can a user make good…

Machine Learning · Computer Science 2022-06-20 Vineet Nair , Ganesh Ghalme , Inbal Talgam-Cohen , Nir Rosenfeld

Distributed decision-makers are modeled as players in a game with two levels. High level decisions concern the game environment and determine the willingness of the players to form a coalition (or group). Low level decisions involve the…

Computer Science and Game Theory · Computer Science 2013-02-28 Edward A. Billard

It is shown in recent studies that in a Stackelberg game the follower can manipulate the leader by deviating from their true best-response behavior. Such manipulations are computationally tractable and can be highly beneficial for the…

Computer Science and Game Theory · Computer Science 2023-02-28 Yurong Chen , Xiaotie Deng , Jiarui Gan , Yuhao Li

Information asymmetry in games enables players with the information advantage to manipulate others' beliefs by strategically revealing information to other players. This work considers a double-sided information asymmetry in a Bayesian…

Computer Science and Game Theory · Computer Science 2023-08-29 Tao Li , Quanyan Zhu

When users lack specific knowledge of various system parameters, their uncertainty may lead them to make undesirable deviations in their decision making. To alleviate this, an informed system operator may elect to signal information to…

Computer Science and Game Theory · Computer Science 2023-03-31 Bryce L. Ferguson , Philip N. Brown , Jason R. Marden

A principal delegates decisions to a biased agent. Payoffs depend on a state that the principal cannot observe. Initially, the agent does not observe the state, but he can acquire information about it at a cost. We characterize the…

Theoretical Economics · Economics 2023-11-21 Ian Ball , Xin Gao

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

Cryptography and Security · Computer Science 2018-10-02 Tao Zhang , Quanyan zhu

How should an agent (the sender) observing multi-dimensional data (the state vector) persuade another agent to take the desired action? We show that it is always optimal for the sender to perform a (non-linear) dimension reduction by…

Machine Learning · Statistics 2022-10-05 Semyon Malamud , Andreas Schrimpf

We analyze how dynamic information should be provided to uniquely implement the largest equilibrium in binary-action coordination games. The designer offers an informational put: she stays silent if players choose her preferred action, but…

Theoretical Economics · Economics 2024-12-31 Andrew Koh , Sivakorn Sanguanmoo , Kei Uzui

We study the design of information acquisition games-environments where a designer contracts their action on Sender's choice of experiment and the realized signals about some state-and identify which predictions can be made absent knowledge…

Theoretical Economics · Economics 2026-01-22 Eric Gao , Daniel Luo

This paper analyzes the information disclosure problems originated in economics through the lens of information theory. Such problems are radically different from the conventional communication paradigms in information theory since they…

Information Theory · Computer Science 2016-11-15 Emrah Akyol , Cedric Langbort , Tamer Basar

We consider the information design problem in spatial resource competition settings. Agents gather at a location deciding whether to move to another location for possibly higher level of resources, and the utility each agent gets by moving…

Computer Science and Game Theory · Computer Science 2019-09-30 Pu Yang , Krishnamurthy Iyer , Peter Frazier

Mediation analysis is a strategy for understanding the mechanisms by which treatments or interventions affect later outcomes. Mediation analysis is frequently applied in randomized trial settings, but typically assumes: a) that randomized…

Methodology · Statistics 2021-12-30 Kara E. Rudolph , Nicholas Williams , Ivan Diaz

We frame dynamic persuasion in a partial observation stochastic control Leader-Follower game with an ergodic criterion. The Receiver controls the dynamics of a multidimensional unobserved state process. Information is provided to the…

Optimization and Control · Mathematics 2025-06-23 René Aïd , Ofelia Bonesini , Giorgia Callegaro , Luciano Campi

We characterize epistemic consequences of truthful communication among rational agents in a game-theoretic setting. To this end we introduce normal-form games equipped with an interaction structure, which specifies which groups of players…

Computer Science and Game Theory · Computer Science 2011-08-19 Andreas Witzel , Krzysztof R. Apt , Jonathan A. Zvesper

A game is introduced to study the effect of privacy in strategic communication between well-informed senders and a receiver. The receiver wants to accurately estimate a random variable. The sender, however, wants to communicate a message…

Computer Science and Game Theory · Computer Science 2015-09-21 Farhad Farokhi , Girish Nair
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