Related papers: Maker-Breaker Games on Random Hypergraphs
Let $H$ be a fixed graph on $v$ vertices. For an $n$-vertex graph $G$ with $n$ divisible by $v$, an $H$-{\em factor} of $G$ is a collection of $n/v$ copies of $H$ whose vertex sets partition $V(G)$. In this paper we consider the threshold…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
When we try to solve a system of linear equations, we can consider a simple iterative algorithm in which an equation including only one variable is chosen at each step, and the variable is fixed to the value satisfying the equation. The…
In the Avoider-Enforcer convention of positional games, two players, Avoider and Enforcer, take turns selecting vertices from a hypergraph H. Enforcer wins if, by the time all vertices of H have been selected, Avoider has completely filled…
In the Constructor-Blocker game, two players, Constructor and Blocker, alternatively claim unclaimed edges of the complete graph $K_n$. For given graphs $F$ and $H$, Constructor can only claim edges that leave her graph $F$-free, while…
Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each…
We study the two-player game where Maker and Breaker alternately color the edges of a given graph $G$ with $k$ colors such that adjacent edges never get the same color. Maker's goal is to play such that at the end of the game, all edges are…
We study a variant of the classical cop-robber game played on compact metric graphs, where each edge is assigned a positive length and identified with a real interval of corresponding length. In this setting, both the cop and the robber…
In a Take-Away Game on hypergraphs, two players take turns to remove the vertices and the hyperedges of the hypergraphs. In each turn, a player must remove either a single vertex or a hyperedge. When a player chooses to remove one vertex,…
The Maker-Breaker domination game is played on a graph $G$ by Dominator and Staller who alternate turns selecting an unplayed vertex of $G$. The goal of Dominator is that the vertices he selected during the game form a dominating set while…
We study the distribution of the set of copies of some given graph $H$ in the random graph $G(n,p)$, focusing on the case when $H = K_r$. Our main results capture the 'leading term' in the difference between this distribution and the…
The following general variant of deterministic Hats game is analyzed. Several sages wearing colored hats occupy the vertices of a graph, the $k$-th sage can have hats of one of $h(k)$ colors. Each sage tries to guess the color of his own…
The work deals with the threshold probablity for r-colorability in the binomial model H(n,k,p) of a random k-uniform hypergraph. We prove a lower bound for this threshold which improves the previously known results in the wide range of the…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
This paper studies the Manickam-Mikl\'os-Singhi (MMS) property for graphs and hypergraphs. Using the structural characterisation of the $2$-uniform case, we construct new families of regular graphs with the MMS property. We then analyse the…
We study a game on a graph $G$ played by $r$ {\it revolutionaries} and $s$ {\it spies}. Initially, revolutionaries and then spies occupy vertices. In each subsequent round, each revolutionary may move to a neighboring vertex or not move,…
In chomp on graphs, two players alternatingly pick an edge or a vertex from a graph. The player that cannot move any more loses. The questions one wants to answer for a given graph are: Which player has a winning strategy? Can a explicit…
In this paper we study the component structure of random graphs with independence between the edges. Under mild assumptions, we determine whether there is a giant component, and find its asymptotic size when it exists. We assume that the…
Let $H_d(n,p)$ signify a random $d$-uniform hypergraph with $n$ vertices in which each of the ${n}\choose{d}$ possible edges is present with probability $p=p(n)$ independently, and let $H_d(n,m)$ denote a uniformly distributed with $n$…
For two graphs $B$ and $H$ the strong Ramsey game $\mathcal{R}(B,H)$ on the board $B$ and with target $H$ is played as follows. Two players alternately claim edges of $B$. The first player to build a copy of $H$ wins. If none of the players…