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Related papers: Assembling a Pipeline for 3D Face Interpolation

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Image inpainting is the process of taking an image and generating lost or intentionally occluded portions. Inpainting has countless applications including restoring previously damaged pictures, restoring the quality of images that have been…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Eyoel Gebre , Krishna Saxena , Timothy Tran

This paper introduces a method for learning to generate line drawings from 3D models. Our architecture incorporates a differentiable module operating on geometric features of the 3D model, and an image-based module operating on view-based…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Difan Liu , Mohamed Nabail , Aaron Hertzmann , Evangelos Kalogerakis

Creating realistic animations of human faces with computer graphic models is still a challenging task. It is often solved either with tedious manual work or motion capture based techniques that require specialised and costly hardware.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Wolfgang Paier , Anna Hilsmann , Peter Eisert

Three-dimensional (3D) biomedical image sets are often acquired with in-plane pixel spacings that are far less than the out-of-plane spacings between images. The resultant anisotropy, which can be detrimental in many applications, can be…

Computer Vision and Pattern Recognition · Computer Science 2018-12-24 Berkay Kanberoglu , Dhritiman Das , Priya Nair , Pavan Turaga , David Frakes

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

This paper addresses the problem of interpolating visual textures. We formulate this problem by requiring (1) by-example controllability and (2) realistic and smooth interpolation among an arbitrary number of texture samples. To solve it we…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Ning Yu , Connelly Barnes , Eli Shechtman , Sohrab Amirghodsi , Michal Lukac

While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specular albedo. This paper presents a lightweight solution for…

Computer Vision and Pattern Recognition · Computer Science 2019-11-28 Guoxian Song , Jianmin Zheng , Jianfei Cai , Tat-Jen Cham

We present a method for generating video sequences with coherent motion between a pair of input key frames. We adapt a pretrained large-scale image-to-video diffusion model (originally trained to generate videos moving forward in time from…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Xiaojuan Wang , Boyang Zhou , Brian Curless , Ira Kemelmacher-Shlizerman , Aleksander Holynski , Steven M. Seitz

Design tools in the 3D industry, while powerful, are still tedious and labor-intensive when it comes to bringing a creative idea for a visual effect to life. In this position paper, we discussed how an infamous generative synthetic media,…

Human-Computer Interaction · Computer Science 2022-04-28 Julius Girbig , Changkun Ou , Sylvia Rothe

In this paper, we propose a novel fully automatic pipeline to generate text images that are legible and strongly aligned to the desired semantic concept taken from the users' inputs. In our method, users are able to put three inputs into…

Graphics · Computer Science 2025-12-02 Mohammad Javadian Farzaneh , Selim Balcisoy

Caricature is an art form that expresses subjects in abstract, simple and exaggerated view. While many caricatures are 2D images, this paper presents an algorithm for creating expressive 3D caricatures from 2D caricature images with a…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Qianyi Wu , Juyong Zhang , Yu-Kun Lai , Jianmin Zheng , Jianfei Cai

Video frame interpolation typically involves two steps: motion estimation and pixel synthesis. Such a two-step approach heavily depends on the quality of motion estimation. This paper presents a robust video frame interpolation method that…

Computer Vision and Pattern Recognition · Computer Science 2017-03-23 Simon Niklaus , Long Mai , Feng Liu

Recent advances in facial expression synthesis have shown promising results using diverse expression representations including facial action units. Facial action units for an elaborate facial expression synthesis need to be intuitively…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Joanna Hong , Jung Uk Kim , Sangmin Lee , Yong Man Ro

High-level manipulation of facial expressions in images --- such as changing a smile to a neutral expression --- is challenging because facial expression changes are highly non-linear, and vary depending on the appearance of the face. We…

Computer Vision and Pattern Recognition · Computer Science 2016-12-01 Raymond Yeh , Ziwei Liu , Dan B Goldman , Aseem Agarwala

Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…

Graphics · Computer Science 2020-07-21 Eloïse Berson , Catherine Soladié , Vincent Barrielle , Nicolas Stoiber

Reconstructing 3D scenes from multiple views has made impressive strides in recent years, chiefly by correlating isolated feature points, intensity patterns, or curvilinear structures. In the general setting - without controlled…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Anil Usumezbas , Ricardo Fabbri , Benjamin B. Kimia

Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiangyu Liang , Wenlin Zhuang , Tianyong Wang , Guangxing Geng , Guangyue Geng , Haifeng Xia , Siyu Xia

Expressions are fundamental to conveying human emotions. With the rapid advancement of AI-generated content (AIGC), realistic and expressive 3D facial animation has become increasingly crucial. Despite recent progress in speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Yuxiang Mao , Zhijie Zhang , Zhiheng Zhang , Jiawei Liu , Chen Zeng , Shihong Xia

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Diego Thomas