Related papers: Long Games and $\sigma$-Projective Sets
We study the class of potential games that are also graphical games with respect to a given graph $G$ of connections between the players. We show that, up to strategic equivalence, this class of games can be identified with the set of…
A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of~$2^N$ into a set~$\mathcal{L}$ of losing coalitions~$L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…
Cut-and-project sets $\Sigma\subset\mathbb{R}^n$ represent one of the types of uniformly discrete relatively dense sets. They arise by projection of a section of a higher-dimensional lattice to a suitably oriented subspace. Cut-and-project…
We consider a setting in which a principal gets to choose which game from some given set is played by a group of agents. The principal would like to choose a game that favors one of the players, the social preferences of the players, or the…
We study multi-player turn-based games played on (potentially infinite) directed graphs. An outcome is assigned to every play of the game. Each player has a preference relation on the set of outcomes which allows him to compare plays. We…
A set $X \subseteq 2^\omega$ with positive measure contains a perfect subset. We study such perfect subsets from the viewpoint of computability and prove that these sets can have weak computational strength. Then we connect the existence of…
We introduce frame-equivalence games tailored for reasoning about the size, modal depth, number of occurrences of symbols and number of different propositional variables of modal formulae defining a given frame-property. Using these games,…
We establish a generic result concerning order independence of a dominance relation on finite games. It allows us to draw conclusions about order independence of various dominance relations in a direct and simple way.
We generalize H\r{a}stad's long-code test for projection games and show that it remains complete and sound against entangled provers. Combined with a result of Dong et al. \cite{Dong25}, which establishes that $\MIP^*=\RE$ with…
The usual definition of the set of constructible reals is $\Sigma ^1_2$. This set can have a simpler definition if, for example, it is countable or if every real is constructible. H. Friedman asked if the set of constructible reals can be…
We identify the (filter representation of the) logic behind the recent theory of coherent sets of desirable (sets of) things, which generalise coherent sets of desirable (sets of) gambles as well as coherent choice functions, and show that…
Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. Recently, such games with quantitative winning conditions in weak MSO with the unbounding…
There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…
This is an expository article detailing results concerning large arcs in finite projective spaces, which attempts to cover the most relevant results on arcs, simplifying and unifying proofs of known old and more recent theorems. The article…
Given a finite set, $X$, of points in projective space for which the Hilbert function is known, a standard result says that there exists a subset of this finite set whose Hilbert function is ``as big as possible'' inside $X$. Given a finite…
The classes of relativized relation algebras (whose units are not necessarily transitive as binary relations) are known to be finitely axiomatizable. In this article, we give a new proof for this fact that is easier and more transparent…
Candogan et al. (2011) provide an orthogonal direct-sum decomposition of finite games into potential, harmonic and nonstrategic components. In this paper we study the issue of decomposing games that are strategically equivalent from a…
We present and study new definitions of universal and programmable universal unary functions and consider a new simplicity criterion: almost decidability of the halting set. A set of positive integers S is almost decidable if there exists a…
Here, we consider a regularized mean-field game model that features a low-order regularization. We prove the existence of solutions with positive density. To do so, we combine a priori estimates with the continuation method. In contrast…
This paper is a twofold contribution. First, it contributes to the problem of enumerating some classes of simple games and in particular provides the number of weighted games with minimum and the number of weighted games for the dual class…