Related papers: Long Games and $\sigma$-Projective Sets
We propose a proof of the downward L\"owenheim-Skolem that relies on strategies deriving from evaluation games instead of the Skolem normal forms. This proof is simpler, and easily understood by the students, although it requires, when…
This paper develops the category $\mathbf{NCG}$. Its objects are node-and-choice games, which include essentially all extensive-form games. Its morphisms allow arbitrary transformations of a game's nodes, choices, and players, as well as…
Relying on recent generalizations of the Fra\"iss\'e theory to a broader category-theoretic context, we study the class of abstract finite games played between two players and show the existence of an infinitetly countable game which is…
Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…
I prove that a closed $n$-regular set $E \subset \mathbb{R}^{d}$ with plenty of big projections has big pieces of Lipschitz graphs. This answers a question of David and Semmes.
In answer set programming, two groups of rules are considered strongly equivalent if they have the same meaning in any context. Strong equivalence of two programs can be sometimes established by deriving rules of each program from rules of…
We give another proof of ordinal analysis of $I\Sigma_{k}$-fragments of Peano Arithmetic which is free from cut-elimination of $\omega$-logic. Our main tool is a direct witnessing argument utilizing game notion, motivated from the realm of…
Game-theoretic probability uses the structure of gambles to define a concept like probability, but which is more flexible and robust. We show that results in game-theoretic probability can be thought of as minimax theorems for specific…
The main result of this paper is that for any $1/2 \leq s < 2 - \sqrt{2} \approx 0.5858$, there is a number $\sigma = \sigma(s) < s$ with the following property. Let $\delta > 0$ be small, assume that $A \subset [0,1]$ is a…
In this paper we investigate algebraic properties of big Ramsey degrees in categories satisfying some mild conditions. As the first nontrivial consequence of the generalization we advocate in this paper we prove that small Ramsey degrees…
In 2006, Varacca and V\"olzer proved that on finite graphs, omega-regular large sets coincide with omega-regular sets of probability 1, by using the existence of positional strategies in the related Banach-Mazur games. Motivated by this…
We establish relationships between various topological selection games involving the space of minimal cusco maps into the real line and the underlying domain. These connections occur across different topologies, including the topology of…
In previous work on higher-order games, we accounted for finite games of unbounded length by working with continuous outcome functions, which carry implicit game trees. In this work we make such trees explicit. We use concepts from…
We investigate the position that foundational theories should be modelled on ordinary computability. In this context, we investigate the metamathematics of $\Sigma$ formulas. We consider theories whose axioms are implications between…
The first part of this article is devoted to characterizing the cocycles $\alpha$ of a finite group $G$ that give rise to faithful projective representations of $G$. We prove that a $p$-group $G$ admits a faithful irreducible projective…
Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…
Without further ado, we present the P_3-game. The P_3-game is decidable for elementary classes of graphs such as paths and cycles. From an algorithmic point of view, the connected P_3-game is fascinating. We show that the connected P_3-game…
We consider one-round games between a classical verifier and two provers who share entanglement. We show that when the constraints enforced by the verifier are `unique' constraints (i.e., permutations), the value of the game can be well…
Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe the structure of their instances by the following equational…
We introduce good-for-games $\omega$-pushdown automata ($\omega$-GFG-PDA). These are automata whose nondeterminism can be resolved based on the input processed so far. Good-for-gameness enables automata to be composed with games, trees, and…