English
Related papers

Related papers: Kinematics-Guided Reinforcement Learning for Objec…

200 papers

We propose a method for object-aware 3D egocentric pose estimation that tightly integrates kinematics modeling, dynamics modeling, and scene object information. Unlike prior kinematics or dynamics-based approaches where the two components…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Zhengyi Luo , Ryo Hachiuma , Ye Yuan , Kris Kitani

Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Jiaman Li , C. Karen Liu , Jiajun Wu

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

We propose the use of a proportional-derivative (PD) control based policy learned via reinforcement learning (RL) to estimate and forecast 3D human pose from egocentric videos. The method learns directly from unsegmented egocentric videos…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Ye Yuan , Kris Kitani

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

In this paper, we propose a novel approach to enhance the 3D body pose estimation of a person computed from videos captured from a single wearable camera. The key idea is to leverage high-level features linking first- and third-views in a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Ameya Dhamanaskar , Mariella Dimiccoli , Enric Corona , Albert Pumarola , Francesc Moreno-Noguer

Understanding the camera wearer's activity is central to egocentric vision, yet one key facet of that activity is inherently invisible to the camera--the wearer's body pose. Prior work focuses on estimating the pose of hands and arms when…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Hao Jiang , Kristen Grauman

Most 3d human pose estimation methods assume that input -- be it images of a scene collected from one or several viewpoints, or from a video -- is given. Consequently, they focus on estimates leveraging prior knowledge and measurement by…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Erik Gärtner , Aleksis Pirinen , Cristian Sminchisescu

We present a unified framework for understanding 3D hand and object interactions in raw image sequences from egocentric RGB cameras. Given a single RGB image, our model jointly estimates the 3D hand and object poses, models their…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Bugra Tekin , Federica Bogo , Marc Pollefeys

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Current deep reinforcement learning (RL) approaches incorporate minimal prior knowledge about the environment, limiting computational and sample efficiency. \textit{Objects} provide a succinct and causal description of the world, and many…

Machine Learning · Computer Science 2021-06-07 William Agnew , Pedro Domingos

Learning articulated object pose is inherently difficult because the pose is high dimensional but has many structural constraints. Most existing work do not model such constraints and does not guarantee the geometric validity of their pose…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Xingyi Zhou , Xiao Sun , Wei Zhang , Shuang Liang , Yichen Wei

We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Yun-Chun Chen , Marco Piccirilli , Robinson Piramuthu , Ming-Hsuan Yang

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

We propose a physics-based method for synthesizing dexterous hand-object interactions in a full-body setting. While recent advancements have addressed specific facets of human-object interactions, a comprehensive physics-based approach…

Robotics · Computer Science 2023-09-15 Jona Braun , Sammy Christen , Muhammed Kocabas , Emre Aksan , Otmar Hilliges

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

The growing interest in embodied intelligence has brought ego-centric perspectives to contemporary research. One significant challenge within this realm is the accurate localization and tracking of objects in ego-centric videos, primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Shengyu Hao , Wenhao Chai , Zhonghan Zhao , Meiqi Sun , Wendi Hu , Jieyang Zhou , Yixian Zhao , Qi Li , Yizhou Wang , Xi Li , Gaoang Wang

The body pose of a person wearing a camera is of great interest for applications in augmented reality, healthcare, and robotics, yet much of the person's body is out of view for a typical wearable camera. We propose a learning-based…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Evonne Ng , Donglai Xiang , Hanbyul Joo , Kristen Grauman

Estimation of 3D human pose from monocular image has gained considerable attention, as a key step to several human-centric applications. However, generalizability of human pose estimation models developed using supervision on large-scale…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Jogendra Nath Kundu , Siddharth Seth , Rahul M , Mugalodi Rakesh , R. Venkatesh Babu , Anirban Chakraborty
‹ Prev 1 2 3 10 Next ›