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Related papers: FACEGAN: Facial Attribute Controllable rEenactment…

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Generative models have surged in popularity recently due to their ability to produce high-quality images and video. However, steering these models to produce images with specific attributes and precise control remains challenging. Humans,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Tuomas Varanka , Huai-Qian Khor , Yante Li , Mengting Wei , Hanwei Kung , Nicu Sebe , Guoying Zhao

In this paper, we present FaceTuneGAN, a new 3D face model representation decomposing and encoding separately facial identity and facial expression. We propose a first adaptation of image-to-image translation networks, that have…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Nicolas Olivier , Kelian Baert , Fabien Danieau , Franck Multon , Quentin Avril

Motivated by the following two observations: 1) people are aging differently under different conditions for changeable facial attributes, e.g., skin color may become darker when working outside, and 2) it needs to keep some unchanged facial…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Haien Zeng , Hanjiang Lai , Jian Yin

Recent works have shown how realistic talking face images can be obtained under the supervision of geometry guidance, e.g., facial landmark or boundary. To alleviate the demand for manual annotations, in this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Xianfang Zeng , Yusu Pan , Mengmeng Wang , Jiangning Zhang , Yong Liu

Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Bohan Zeng , Xuhui Liu , Sicheng Gao , Boyu Liu , Hong Li , Jianzhuang Liu , Baochang Zhang

Image reenactment is a task where the target object in the source image imitates the motion represented in the driving image. One of the most common reenactment tasks is face image animation. The major challenge in the current face…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Soumya Tripathy , Juho Kannala , Esa Rahtu

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cross-reenactment). Most existing methods are CNN-based and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Andre Rochow , Max Schwarz , Sven Behnke

We present a framework for training GANs with explicit control over generated images. We are able to control the generated image by settings exact attributes such as age, pose, expression, etc. Most approaches for editing GAN-generated…

Computer Vision and Pattern Recognition · Computer Science 2021-10-05 Alon Shoshan , Nadav Bhonker , Igor Kviatkovsky , Gerard Medioni

In this work, we present Facial Identity Controllable GAN (FICGAN) for not only generating high-quality de-identified face images with ensured privacy protection, but also detailed controllability on attribute preservation for enhanced data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-05 Yonghyun Jeong , Jooyoung Choi , Sungwon Kim , Youngmin Ro , Tae-Hyun Oh , Doyeon Kim , Heonseok Ha , Sungroh Yoon

Facial expression synthesis or editing has recently received increasing attention in the field of affective computing and facial expression modeling. However, most existing facial expression synthesis works are limited in paired training…

Computer Vision and Pattern Recognition · Computer Science 2020-01-03 Zhilei Liu , Diyi Liu , Yunpeng Wu

We are interested in attribute-guided face generation: given a low-res face input image, an attribute vector that can be extracted from a high-res image (attribute image), our new method generates a high-res face image for the low-res input…

Computer Vision and Pattern Recognition · Computer Science 2018-11-15 Yongyi Lu , Yu-Wing Tai , Chi-Keung Tang

Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Michail Christos Doukas , Stefanos Zafeiriou , Viktoriia Sharmanska

Face photo-sketch synthesis and recognition has many applications in digital entertainment and law enforcement. Recently, generative adversarial networks (GANs) based methods have significantly improved the quality of image synthesis, but…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Yuke Fang , Jiani Hu , Weihong Deng

Facial action unit (AU) detection in the wild is a challenging problem, due to the unconstrained variability in facial appearances and the lack of accurate annotations. Most existing methods depend on either impractical labor-intensive…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Zhiwen Shao , Jianfei Cai , Tat-Jen Cham , Xuequan Lu , Lizhuang Ma

We present a deep learning-based framework for portrait reenactment from a single picture of a target (one-shot) and a video of a driving subject. Existing facial reenactment methods suffer from identity mismatch and produce inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Sitao Xiang , Yuming Gu , Pengda Xiang , Mingming He , Koki Nagano , Haiwei Chen , Hao Li

Face transfer animates the facial performances of the character in the target video by a source actor. Traditional methods are typically based on face modeling. We propose an end-to-end face transfer method based on Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2017-10-18 Runze Xu , Zhiming Zhou , Weinan Zhang , Yong Yu

We present Face Swapping GAN (FSGAN) for face swapping and reenactment. Unlike previous work, we offer a subject agnostic swapping scheme that can be applied to pairs of faces without requiring training on those faces. We derive a novel…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Yuval Nirkin , Yosi Keller , Tal Hassner

Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Tiankai Hang , Huan Yang , Bei Liu , Jianlong Fu , Xin Geng , Baining Guo

Manipulating human facial images between two domains is an important and interesting problem. Most of the existing methods address this issue by applying two generators or one generator with extra conditional inputs. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-01-15 X G Tu , Y Luo , H S Zhang , W J Ai , Z Ma , M Xie