Related papers: A Gap-ETH-Tight Approximation Scheme for Euclidean…
We show new applications of the nearest-neighbor chain algorithm, a technique that originated in agglomerative hierarchical clustering. We apply it to a diverse class of geometric problems: we construct the greedy multi-fragment tour for…
We present time-space trade-offs for computing the Euclidean minimum spanning tree of a set $S$ of $n$ point-sites in the plane. More precisely, we assume that $S$ resides in a random-access memory that can only be read. The edges of the…
In this paper we reassess the parameterized complexity and approximability of the well-studied Steiner Forest problem in several graph classes of bounded width. The problem takes an edge-weighted graph and pairs of vertices as input, and…
The geometric transportation problem takes as input a set of points $P$ in $d$-dimensional Euclidean space and a supply function $\mu : P \to \mathbb{R}$. The goal is to find a transportation map, a non-negative assignment $\tau : P \times…
We consider the design of sublinear space and query complexity algorithms for estimating the cost of a minimum spanning tree (MST) and the cost of a minimum traveling salesman (TSP) tour in a metric on $n$ points. We first consider the…
We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected…
We present a randomized approximation algorithm for computing traveling salesperson tours in undirected regular graphs. Given an $n$-vertex, $k$-regular graph, the algorithm computes a tour of length at most $\left(1+\frac{7}{\ln…
We give algorithms with running time $2^{O({\sqrt{k}\log{k}})} \cdot n^{O(1)}$ for the following problems. Given an $n$-vertex unit disk graph $G$ and an integer $k$, decide whether $G$ contains (1) a path on exactly/at least $k$ vertices,…
The many-visits traveling salesperson problem (MV-TSP) asks for an optimal tour of $n$ cities that visits each city $c$ a prescribed number $k_c$ of times. Travel costs may be asymmetric, and visiting a city twice in a row may incur a…
We study streaming algorithms for the fundamental geometric problem of computing the cost of the Euclidean Minimum Spanning Tree (MST) on an $n$-point set $X \subset \mathbb{R}^d$. In the streaming model, the points in $X$ can be added and…
We describe the first strongly subquadratic time algorithm with subexponential approximation ratio for approximately computing the Fr\'echet distance between two polygonal chains. Specifically, let $P$ and $Q$ be two polygonal chains with…
In this work, we study the trade-off between the running time of approximation algorithms and their approximation guarantees. By leveraging a structure of the `hard' instances of the Arora-Rao-Vazirani lemma [JACM'09], we show that the…
We consider the problem of approximate counting of triangles and longer fixed length cycles in directed graphs. For triangles, T\v{e}tek [ICALP'22] gave an algorithm that returns a $(1 \pm \eps)$-approximation in…
A Euclidean noncrossing Steiner $(1+\epsilon)$-spanner for a point set $P\subset\mathbb{R}^2$ is a planar straight-line graph that, for any two points $a, b \in P$, contains a path whose length is at most $1+\epsilon$ times the Euclidean…
We give a nearly linear time randomized approximation scheme for the Held-Karp bound [Held and Karp, 1970] for metric TSP. Formally, given an undirected edge-weighted graph $G$ on $m$ edges and $\epsilon > 0$, the algorithm outputs in $O(m…
We examine the possibility of approximating Maximum Vertex-Disjoint Shortest Paths. In this problem, the input is an edge-weighted (directed or undirected) $n$-vertex graph $G$ along with $k$ terminal pairs…
We study the $d$-dimensional knapsack problem. We are given a set of items, each with a $d$-dimensional cost vector and a profit, along with a $d$-dimensional budget vector. The goal is to select a set of items that do not exceed the budget…
We study the Euclidean minimum weight perfect matching problem for $n$ points in the plane. It is known that any deterministic approximation algorithm whose approximation ratio depends only on $n$ requires at least $\Omega(n \log n)$ time.…
The girth of a graph, i.e. the length of its shortest cycle, is a fundamental graph parameter. Unfortunately all known algorithms for computing, even approximately, the girth and girth-related structures in directed weighted $m$-edge and…
In this paper, we consider the Cycle Packing problem on unit disk graphs defined as follows. Given a unit disk graph G with n vertices and an integer k, the goal is to find a set of $k$ vertex-disjoint cycles of G if it exists. Our…