Related papers: AVECL-UMONS database for audio-visual event classi…
We introduce the first very large detection dataset for event cameras. The dataset is composed of more than 39 hours of automotive recordings acquired with a 304x240 ATIS sensor. It contains open roads and very diverse driving scenarios,…
Multiple-object tracking and behavior analysis have been the essential parts of surveillance video analysis for public security and urban management. With billions of surveillance video captured all over the world, multiple-object tracking…
We collected a new dataset that includes approximately eight hours of audiovisual recordings of a group of students and their self-evaluation scores for classroom engagement. The dataset and data analysis scripts are available on our…
Assembly101 is a new procedural activity dataset featuring 4321 videos of people assembling and disassembling 101 "take-apart" toy vehicles. Participants work without fixed instructions, and the sequences feature rich and natural variations…
Current developments in temporal event or action localization usually target actions captured by a single camera. However, extensive events or actions in the wild may be captured as a sequence of shots by multiple cameras at different…
In the field of audio-visual learning, most research tasks focus exclusively on short videos. This paper focuses on the more practical Dense Audio-Visual Event Localization (DAVEL) task, advancing audio-visual scene understanding for…
Visual crowd counting has been recently studied as a way to enable people counting in crowd scenes from images. Albeit successful, vision-based crowd counting approaches could fail to capture informative features in extreme conditions,…
In this work, we present the development of a new database, namely Sound Localization and Classification (SLoClas) corpus, for studying and analyzing sound localization and classification. The corpus contains a total of 23.27 hours of data…
When humans perceive the world, they naturally integrate multiple audio-visual tasks within dynamic, real-world scenes. However, current works such as event localization, parsing, segmentation and question answering are mostly explored…
Audio-Visual Event Localization (AVEL) is the task of temporally localizing and classifying \emph{audio-visual events}, i.e., events simultaneously visible and audible in a video. In this paper, we solve AVEL in a weakly-supervised setting,…
This paper introduces a new challenge and datasets to foster research toward designing systems that can understand medical videos and provide visual answers to natural language questions. We believe medical videos may provide the best…
This paper describes the AVA-Kinetics localized human actions video dataset. The dataset is collected by annotating videos from the Kinetics-700 dataset using the AVA annotation protocol, and extending the original AVA dataset with these…
We present a dataset with models of 14 articulated objects commonly found in human environments and with RGB-D video sequences and wrenches recorded of human interactions with them. The 358 interaction sequences total 67 minutes of human…
Along with the increasing use of unmanned aerial vehicles (UAVs), large volumes of aerial videos have been produced. It is unrealistic for humans to screen such big data and understand their contents. Hence methodological research on the…
We present an approach to labeling short video clips with English verbs as event descriptions. A key distinguishing aspect of this work is that it labels videos with verbs that describe the spatiotemporal interaction between event…
We live in a world filled with never-ending streams of multimodal information. As a more natural recording of the real scenario, long form audio-visual videos are expected as an important bridge for better exploring and understanding the…
Recognizing sounds is a key aspect of computational audio scene analysis and machine perception. In this paper, we advocate that sound recognition is inherently a multi-modal audiovisual task in that it is easier to differentiate sounds…
As audio-visual systems increasingly bring immersive and interactive capabilities into our work and leisure activities, so the need for naturalistic test material grows. New volumetric datasets have captured high-quality 3D video, but…
Understanding the semantics of human movement -- the what, how and why of the movement -- is an important problem that requires datasets of human actions with semantic labels. Existing datasets take one of two approaches. Large-scale video…
Can our video understanding systems perceive objects when a heavy occlusion exists in a scene? To answer this question, we collect a large-scale dataset called OVIS for occluded video instance segmentation, that is, to simultaneously…