Related papers: AVECL-UMONS database for audio-visual event classi…
Images of realistic scenes often contain intra-class objects that are heavily occluded from each other, making the amodal perception task that requires parsing the occluded parts of the objects challenging. Although important for downstream…
Multimedia anomaly datasets play a crucial role in automated surveillance. They have a wide range of applications expanding from outlier objects/ situation detection to the detection of life-threatening events. For more than 1.5 decades,…
Real-world audio-visual understanding requires chaining evidence that is sparse, temporally dispersed, and split across the visual and auditory streams, whereas existing benchmarks largely fail to evaluate this capability. They restrict…
Remote work and online courses have become important methods of knowledge dissemination, leading to a large number of document-based instructional videos. Unlike traditional video datasets, these videos mainly feature rich-text images and…
The major challenge in audio-visual event localization task lies in how to fuse information from multiple modalities effectively. Recent works have shown that attention mechanism is beneficial to the fusion process. In this paper, we…
Data collection and annotation is a laborious, time-consuming prerequisite for supervised machine learning tasks. Online Active Learning (OAL) is a paradigm that addresses this issue by simultaneously minimizing the amount of annotation…
We present the first large-scale open-set benchmark for multilingual audio-video deepfake detection. Our dataset comprises over 250 hours of real and fake videos across eight languages, with 60% of data being generated. For each language,…
We present a novel dataset for training and benchmarking semantic SLAM methods. The dataset consists of 200 long sequences, each one containing 3000-5000 data frames. We generate the sequences using realistic home layouts. For that we…
In this paper, we introduce a novel large-scale video dataset dubbed MM-SEAL for multi-person multi-grained spatio-temporal action localization among human daily life. We are the first to propose a new benchmark for multi-person…
Thanks to the substantial and explosively inscreased instructional videos on the Internet, novices are able to acquire knowledge for completing various tasks. Over the past decade, growing efforts have been devoted to investigating the…
Using a collection of publicly available links to short form video clips of an average of 6 seconds duration each, 1,275 users manually annotated each video multiple times to indicate both long-term and short-term memorability of the…
Machine learning for data-driven diagnosis has been actively studied in medicine to provide better healthcare. Supporting analysis of a patient cohort similar to a patient under treatment is a key task for clinicians to make decisions with…
Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…
Advances in neural fields are enabling high-fidelity capture of the shape and appearance of dynamic 3D scenes. However, their capabilities lag behind those offered by conventional representations such as 2D videos because of algorithmic…
Observation of classroom interactions can provide concrete feedback to teachers, but current methods rely on manual annotation, which is resource-intensive and hard to scale. This work explores AI-driven analysis of classroom recordings,…
Attention is a vital cognitive process in the learning and memory environment, particularly in the context of online learning. Traditional methods for classifying attention states of online learners based on behavioral signals are prone to…
Most of the existing isolated sound event datasets comprise a small number of sound event classes, usually 10 to 15, restricted to a small domain, such as domestic and urban sound events. In this work, we introduce GISE-51, a dataset…
Entities Object Localization (EOL) aims to evaluate how grounded or faithful a description is, which consists of caption generation and object grounding. Previous works tackle this problem by jointly training the two modules in a framework,…
This work presents mEBAL, a multimodal database for eye blink detection and attention level estimation. The eye blink frequency is related to the cognitive activity and automatic detectors of eye blinks have been proposed for many tasks…
Every moment counts in action recognition. A comprehensive understanding of human activity in video requires labeling every frame according to the actions occurring, placing multiple labels densely over a video sequence. To study this…