Related papers: Gourds: a sliding-block puzzle with turning
In the picture-hanging puzzle we are to hang a picture so that the string loops around $n$ nails and the removal of any nail results in a fall of the picture. We show that the length of a sequence representing an element in the free group…
This paper deals with sliding games, which are a variant of the better known pushpush game. On a given structure (grid, torus...), a robot can move in a specific set of directions, and stops when it hits a block or boundary of the…
We characterize the complexity of the PATS problem for patterns of fixed height and color count in variants of the model where seed glues are either chosen or fixed and identical (so-called non-uniform and uniform variants). We prove that…
This work explores the relationship between solution space and time complexity in the context of the $\textbf{P}$ vs. $\textbf{NP}$ problem, particularly through the lens of the sliding tile puzzle and root finding algorithms. We focus on…
Packing problems are in general NP-hard, even for simple cases. Since now there are no highly efficient algorithms available for solving packing problems. The two-dimensional bin packing problem is about packing all given rectangular items,…
Multi-robot motion planning is a hard problem. We investigate restricted variants of the problem where square robots are allowed to slide over an arbitrary curve to a new position only a constant number of times each. We show that the…
This paper discusses the permutations that are generated by rotating $k \times k$ blocks of squares in a union of overlapping $k \times (k+1)$ rectangles. It is found that the single-rotation parity constraints effectively determine the…
The aim in packing problems is to decide if a given set of pieces can be placed inside a given container. A packing problem is defined by the types of pieces and containers to be handled, and the motions that are allowed to move the pieces.…
A chessboard has the property that every row and every column has as many white squares as black squares. In this mostly methodological note, we address the problem of counting such rectangular arrays with a fixed (numeric) number of rows,…
We study colored coverage and clustering problems. Here, we are given a colored point set where the points are covered by (unknown) $k$ clusters, which are monochromatic (i.e., all the points covered by the same cluster, have the same…
We consider the distributed complexity of the (degree+1)-list coloring problem, in which each node $u$ of degree $d(u)$ is assigned a palette of $d(u)+1$ colors, and the goal is to find a proper coloring using these color palettes. The…
"Solitaire Chess" is a logic puzzle published by Thinkfun, that can be seen as a single person version of traditional chess. Given a chess board with some chess pieces of the same color placed on it, the task is to capture all pieces but…
This paper extends the work started in 2002 by Demaine, Demaine and Verill (DDV) on coin-moving puzzles. These puzzles have a long history in the recreational literature, but were first systematically analyzed by DDV, who gave a full…
A mixed graph is a set of vertices together with an edge set and an arc set. An $(m,n)$-mixed graph $G$ is a mixed graph whose edges are each assigned one of $m$ colours, and whose arcs are each assigned one of $n$ colours. A \emph{switch}…
Let $X=(V,E)$ be a finite simple connected graph with $n$ vertices and $m$ edges. A configuration is an assignment of one of two colors, black or white, to each edge of $X.$ A move applied to a configuration is to select a black edge…
In combinatorial reconfiguration, the reconfiguration problems on a vertex subset (e.g., an independent set) are well investigated. In these problems, some tokens are placed on a subset of vertices of the graph, and there are three natural…
Let $S$ be an independent set of a simple undirected graph $G$. Suppose that each vertex of $S$ has a token placed on it. The tokens are allowed to be moved, one at a time, by sliding along the edges of $G$, so that after each move, the…
Motivated by advances is nanoscale applications and simplistic robot agents, we look at problems based on using a global signal to move all agents when given a limited number of directional signals and immovable geometry. We study a model…
We consider a problem introduced by Mossel and Ross [Shotgun assembly of labeled graphs, arXiv:1504.07682]. Suppose a random $n\times n$ jigsaw puzzle is constructed by independently and uniformly choosing the shape of each "jig" from $q$…
We study the following variant of the 15 puzzle. Given a graph and two token placements on the vertices, we want to find a walk of the minimum length (if any exists) such that the sequence of token swappings along the walk obtains one of…