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An inglenook puzzle is a classic shunting (switching) puzzle often found on model railway layouts. A collection of wagons sits in a fan of sidings with a limited length headshunt (lead track). The aim of the puzzle is to rearrange the…

Combinatorics · Mathematics 2019-04-04 Simon R. Blackburn

We consider the problem of determining the minimum number of moves needed to solve a certain one-dimensional peg puzzle. Let N be a positive integer. The puzzle apparatus consists of a block with a single row of 2N+1 equally spaced holes…

Combinatorics · Mathematics 2007-05-23 David M. Bradley , Hugh Thomas

We consider the complexity of problems related to the combinatorial game Free-Flood-It, in which players aim to make a coloured graph monochromatic with the minimum possible number of flooding operations. Our main result is that computing…

Data Structures and Algorithms · Computer Science 2015-03-18 Kitty Meeks , Alexander Scott

Rikudo is a number-placement puzzle, where the player is asked to complete a Hamiltonian path on a hexagonal grid, given some clues (numbers already placed and edges of the path). We prove that the game is complete for NP, even if the…

Discrete Mathematics · Computer Science 2021-01-26 Viet-Ha Nguyen , Kévin Perrot

Nonograms are logic puzzles in which cells in a grid must be colored or left blank according to the numbers that are located in its headers. In this study, we analyze different techniques to solve this type of logical problem using an…

Artificial Intelligence · Computer Science 2025-01-13 José María Buades Rubio , Antoni Jaume-i-Capó , David López González , Gabriel Moyà Alcover

Sumplete is a logic puzzle famous for being developed by ChatGPT. The puzzle consists of a rectangular grid, with each cell containing a number. The player has to cross out some numbers such that the sum of uncrossed numbers in each row and…

Computational Complexity · Computer Science 2024-07-01 Suthee Ruangwises

Jigsaw puzzle solving is an intriguing problem which has been explored in computer vision for decades. This paper focuses on a specific variant of the problem - solving puzzles with eroded boundaries. Such erosion makes the problem…

Image and Video Processing · Electrical Eng. & Systems 2019-12-03 Dov Bridger , Dov Danon , Ayellet Tal

Jigsaw puzzle solving, the problem of constructing a coherent whole from a set of non-overlapping unordered visual fragments, is fundamental to numerous applications, and yet most of the literature of the last two decades has focused thus…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Peleg Harel Ofir Itzhak Shahar , Ohad Ben-Shahar

In the Nikoli pencil-and-paper game Double Choco, a puzzle consists of an m $\times$ n grid of cells of white or gray color, separated by dotted lines where each cell possibly contains an integer. The goal is to partition the grid into…

Computational Complexity · Computer Science 2022-03-08 Dragoljub Đurić

How can a stack of identical blocks be arranged to extend beyond the edge of a table as far as possible? We consider a generalization of this classic puzzle to blocks that differ in width and mass. Despite the seemingly simple premise, we…

Combinatorics · Mathematics 2026-02-13 Simon Gmeiner , Andreas S. Schulz

Consider a $2\times n$ rectangular grid composed of $1\times 1$ squares. Cutting only along the edges between squares, how many ways are there to divide the board into $k$ pieces? Building off the work of Durham and Richmond, who found the…

Combinatorics · Mathematics 2021-07-23 Jacob Brown

A c-coloring of G(n,m)=n x m is a mapping of G(n,m) into {1,...,c} such that no four corners forming a rectangle have the same color. In 2009 a challenge was proposed via the internet to find a 4-coloring of G(17,17). This attracted…

Computational Complexity · Computer Science 2022-12-13 Daniel Apon , William Gasarch , Kevin Lawler

Given a tiling of a 2D grid with several types of tiles, we can count for every row and column how many tiles of each type it intersects. These numbers are called the_projections_. We are interested in the problem of reconstructing a tiling…

Computational Complexity · Computer Science 2009-09-25 Marek Chrobak , Peter Couperus , Christoph Durr , Gerhard Woeginger

In the $15$-puzzle game, $15$ labeled square tiles are reconfigured on a $4\times 4$ board through an escort, wherein each (time) step, a single tile neighboring it may slide into it, leaving the space previously occupied by the tile as the…

Robotics · Computer Science 2023-12-19 Marcus Gozon , Jingjin Yu

We consider a puzzle such that a set of colored cubes is given as an instance. Each cube has unit length on each edge and its surface is colored so that what we call the Surface Color Condition is satisfied. Given a palette of six colors,…

Discrete Mathematics · Computer Science 2015-12-04 Kazuya Haraguchi

In this paper, we show that the solution to a large class of "tiling" problems is given by a polynomial sequence of binomial type. More specifically, we show that the number of ways to place a fixed set of polyominos on an $n\times n$…

Combinatorics · Mathematics 2012-06-28 Jon Schneider

Motivated by a new way of visualizing hypergraphs, we study the following problem. Consider a rectangular grid and a set of colors $\chi$. Each cell $s$ in the grid is assigned a subset of colors $\chi_s \subseteq \chi$ and should be…

Computational Geometry · Computer Science 2017-09-04 Arthur van Goethem , Irina Kostitsyna , Marc van Kreveld , Wouter Meulemans , Max Sondag , Jules Wulms

A survey of enumeration problems arising from the study of graphs formed when the edges of a polygon are marked with evenly spaced points and every pair of points is joined by a line. A few of these problems have been solved, a classical…

Combinatorics · Mathematics 2020-12-24 Lars Blomberg , Scott R. Shannon , N. J. A. Sloane

Inspired by a common technique for shuffling a deck of cards on a table without riffling, we formalize the pile shuffle and investigate its capabilities as a sorting device. Our study is novel in that we consider pile shuffle in three…

Combinatorics · Mathematics 2025-06-03 Kyle B. Treleaven

All roads lead to Rome is the core idea of the puzzle game Roma. It is played on an $n \times n$ grid consisting of quadratic cells. Those cells are grouped into boxes of at most four neighboring cells and are either filled, or to be…

Computational Complexity · Computer Science 2022-07-20 Kevin Goergen , Henning Fernau , Esther Oest , Petra Wolf