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Along the design process of interactive system many intermediate artefacts (such as user interface prototypes, task models describing user work and activities, dialog models specifying system behavior, interaction models describing user…

Human-Computer Interaction · Computer Science 2022-05-04 Marco Winckler , Philippe Palanque , Jean-Luc Hak , Eric Barboni , Olivier Nicolas , Laurent Goncalves

This paper reviews published research in the field of computer-aided colorization technology. We argue that the colorization task originates from computer graphics, prospers by introducing computer vision, and tends to the fusion of vision…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Yu Cao , Xin Duan , Xiangqiao Meng , P. Y. Mok , Ping Li , Tong-Yee Lee

There is an increasing worldwide demand for people educated into science and technology. Unfortunately, girls and underprivileged students are often underrepresented in Science, Technology, Engineering and Mathematics (STEM) education…

Computers and Society · Computer Science 2016-08-12 Francis wyffels , Willem Van de Steene , Jelle Roets , Maria-Cristina Ciocci , Juan Pablo Carbajal

This major component of the research described in this thesis is 3D computer graphics, specifically the realistic physics-based softbody simulation and haptic responsive environments. Minor components include advanced human-computer…

Multimedia · Computer Science 2012-12-27 Miao Song

Explainable recommender systems (RS) have traditionally followed a one-size-fits-all approach, delivering the same explanation level of detail to each user, without considering their individual needs and goals. Further, explanations in RS…

Information Retrieval · Computer Science 2023-10-19 Mouadh Guesmi , Mohamed Amine Chatti , Shoeb Joarder , Qurat Ul Ain , Rawaa Alatrash , Clara Siepmann , Tannaz Vahidi

Tour guidance in virtual museums encourages multi-modal interactions to boost user experiences, concerning engagement, immersion, and spatial awareness. Nevertheless, achieving the goal is challenging due to the complexity of comprehending…

Human-Computer Interaction · Computer Science 2024-01-24 Zhan Wang , Lin-Ping Yuan , Liangwei Wang , Bingchuan Jiang , Wei Zeng

In this paper, we describe how we transformed our large-enrollment introductory physics sequence for life-science students to a Lecture/Studio format and aligned the physics concepts with authentic biological applications. We have reformed…

Curiosity-driven learning has shown significant positive effects on students' learning experiences and outcomes. But despite this importance, reports show that children lack this skill, especially in formal educational settings. To address…

Computers and Society · Computer Science 2024-03-14 Rania Abdelghani , Edith Law , Chloé Desvaux , Pierre-Yves Oudeyer , Hélène Sauzéon

In 1997, the very first tour guide robot RHINO was deployed in a museum in Germany. With the ability to navigate autonomously through the environment, the robot gave tours to over 2,000 visitors. Today, RHINO itself has become an exhibit…

This forward-looking paper uses speculative design fiction to explore future museum scenarios where citizen curators design and share immersive virtual reality museums populated with tangible heritage artefacts, intangible virtual elements…

Human-Computer Interaction · Computer Science 2025-10-09 Richard Rhodes , Sandra Woolley

The impact of inquiry-based instruction on the improvement of content knowledge of electricity and wave properties in two studies was the subject of this investigation. Groups of pre-college and undergraduate students performed a series of…

Physics Education · Physics 2020-12-11 Fernando Espinoza

The state of the art review broadly oversees the use of novel research utilized in the creation of virtual environments applied in interactive art experiences, with a specific focus on the application of procedural animation in spatially…

Human-Computer Interaction · Computer Science 2021-05-20 C. Tollola

Active stereo cameras that recover depth from structured light captures have become a cornerstone sensor modality for 3D scene reconstruction and understanding tasks across application domains. Existing active stereo cameras project a…

Computer Vision and Pattern Recognition · Computer Science 2021-05-27 Seung-Hwan Baek , Felix Heide

Color is one of the main visual channels used for highlighting elements of interest in visualization. However, in multi-class scatterplots, color highlighting often comes at the expense of degraded color discriminability. In this paper, we…

Human-Computer Interaction · Computer Science 2023-02-13 Kecheng Lu , Khairi Reda , Oliver Deussen , Yunhai Wang

Prisoners of Nazi concentration camps created paintings as a means to express their daily life experiences and feelings. Several thousand such paintings exist, but a quantitative analysis of them has not been carried out. We created an…

Human-Computer Interaction · Computer Science 2025-02-12 Thea Christoffersen , Annika Tidemand Jensen , Chris Hall , Christofer Meinecke , Stefan Jänicke

We describe in detail an advanced project devised for outstanding High School (or undergraduate) students with appropriate abilities in physical reasoning (rather than with a good standard preparation), centered around the well-known…

Physics Education · Physics 2019-12-20 Salvatore Esposito

We designed three color-coding schemes to identify related information across representations and to differentiate distinct information within a representation in slide-based instruction for calculus-based introductory mechanics. We found…

Physics Education · Physics 2024-11-25 Brianna S. Dillon Thomas , Scott Carr , Siming Guo

The "digital Michelangelo project" was a seminal computer vision project in the early 2000's that pushed the capabilities of acquisition systems and involved multiple people from diverse fields, many of whom are now leaders in industry and…

This paper presents a research through design exploration using tangible interactions in order to seamlessly integrate technology in a historical house museum. The study addresses a longstanding concern in museum exhibition design that…

Human-Computer Interaction · Computer Science 2020-11-24 Mette Muxoll Schou , Anders Sundnes Løvlie

The task of learning the piano has been a centuries-old challenge for novices, experts and technologists. Several innovations have been introduced to support proper posture, movement, and motivation, while sight-reading and improvisation…

Human-Computer Interaction · Computer Science 2022-11-14 Jordan Aiko Deja
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