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In computer vision, visual arts are often studied from a purely aesthetics perspective, mostly by analysing the visual appearance of an artistic reproduction to infer its style, its author, or its representative features. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Noa Garcia , Benjamin Renoust , Yuta Nakashima

This paper focuses on digitally-supported research methods for an important group of cultural heritage objects, the Greek pottery, especially with figured decoration. The design, development and application of new digital methods for…

Information Retrieval · Computer Science 2025-02-19 Elisabeth Trinkl , Stephan Karl , Stefan Lengauer , Reinhold Preiner , Tobias Schreck

Digital capturing of memorable personal items is a key way to archive personal memories. Although current digitization methods (e.g., photos, videos, 3D scanning) can replicate the physical appearance of an item, they often cannot preserve…

Human-Computer Interaction · Computer Science 2025-02-17 Zisu Li , Jiawei Li , Zeyu Xiong , Shumeng Zhang , Faraz Faruqi , Stefanie Mueller , Chen Liang , Xiaojuan Ma , Mingming Fan

The feasibility of using microcontrollers in real life applications is becoming more widespread. These applications have grown from do-it-yourself (DIY) projects of computer enthusiasts or robotics projects to larger scale efforts and…

Computers and Society · Computer Science 2015-09-28 Lok Wong , Shinji Shimojo , Yuuichi Teranishi , Tomoki Yoshihisa , Jason H. Haga

Museums, which are among the most popular science institutions outside schools, are usually used to display and introduce historical culture and cultural relics to tourists. Text and audio explanations are used by traditional museums to…

Computers and Society · Computer Science 2024-10-25 Zhaokang Li , Qian Zhang , Jiayue Xu , Chuntao Li , Xi Yang

We redesigned an advanced physics laboratory course to include a project component. The intention was to address learning outcomes such as modeling, design of experiments, teamwork, and developing technical skills in using apparatus and…

Physics Education · Physics 2022-07-06 Bei Cai , Lindsay Mainhood , Robert G. Knobel

In this manuscript a joint project between young researchers from all around the world, the Intercultural Science-Art Project, is presented, in which all participants interpreted their own research with art. Art is meant in the most…

The analysis of cylindrical resonators is part of standard physics curricula but, unlike for their rectangular counterpart, their mode structure is hardly ever visualized. The aim of this work is to show a way of doing it, providing a set…

Classical Physics · Physics 2025-12-29 Brais Vila

Drawable electronics attract the attention of both educators and innovative circuit engineers due to their affordability and simplicity. This paper focuses on active learning activities related to conducting lines and presents extensible…

Physics Education · Physics 2021-07-29 Petar Damjanović , Vladimir Veljić , Aleksandra Alorić

Although recent inpainting approaches have demonstrated significant improvements with deep neural networks, they still suffer from artifacts such as blunt structures and abrupt colors when filling in the missing regions. To address these…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Tengfei Wang , Hao Ouyang , Qifeng Chen

Multimedia and creativity software products are being used to edit and control various elements of creative media practices. These days, the technical affordances of mobile multimedia devices and the advent of high-speed 5G internet access…

Human-Computer Interaction · Computer Science 2020-07-20 Mairéad Grogan , Emin Zerman , Gareth W. Young , Aljosa Smolic

One of the main goals of Open Science is to make research more reproducible. There is no consensus, however, on what exactly "reproducibility" is, as opposed for example to "replicability", and how it applies to different research fields.…

Digital Libraries · Computer Science 2024-10-15 Sebastian Barzaghi , Alice Bordignon , Bianca Gualandi , Silvio Peroni

This article presents and discusses the results from visitors' interactions with two audio augmented reality experiences containing audio augmented objects; physical, real-world objects to which virtual audio sources have been attached. It…

Human-Computer Interaction · Computer Science 2024-12-11 Laurence Cliffe

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

Convolutional Neural Networks (CNNs) for visual tasks are believed to learn both the low-level textures and high-level object attributes, throughout the network depth. This paper further investigates the `texture bias' in CNNs. To this end,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Amin Banitalebi-Dehkordi , Yong Zhang

The purpose of this work is to explore a teaching methodology aimed at communicating topics and subjects not typically studied and analyzed in the (Italian) secondary school. We focused specifically on the use of videogames as a…

Physics Education · Physics 2026-01-15 Alessio Focardi , Franco Bagnoli , Andrea Guazzini , Giorgio Gronchi

I describe the design and implementation of a series of university MSc courses in Switzerland and in Italy on the topic of Cosmic Structure Formation whose goal has been to provide to the students a formative experience using interwoven…

Physics Education · Physics 2022-10-26 Sebastiano Cantalupo

Interactive image restoration aims to generate restored images by adjusting a controlling coefficient which determines the restoration level. Previous works are restricted in modulating image with a single coefficient. However, real images…

Image and Video Processing · Electrical Eng. & Systems 2020-09-23 Jingwen He , Chao Dong , Yu Qiao

Creative coding is a rapidly expanding domain for both artistic expression and computational education. Numerous libraries and IDEs support creative coding, however there has been little consideration of how the environments themselves…

Human-Computer Interaction · Computer Science 2023-02-01 Andrew McNutt , Anton Outkine , Ravi Chugh

Explanations for computer vision models are important tools for interpreting how the underlying models work. However, they are often presented in static formats, which pose challenges for users, including information overload, a gap between…

Human-Computer Interaction · Computer Science 2025-04-16 Indu Panigrahi , Sunnie S. Y. Kim , Amna Liaqat , Rohan Jinturkar , Olga Russakovsky , Ruth Fong , Parastoo Abtahi