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We report on a laboratory activity carried out together with secondary school (high-school) students, with the aim of increasing their interest toward historical scientific instruments and stimulate their approach to scientific knowledge.…

Physics Education · Physics 2017-12-27 Aurelio Agliolo Gallitto , Vitalba Pace , Roberto Zingales

Participatory art allows for the spectator to be a participant or a viewer able to engage actively with interactive art. Real-time technologies offer new ways to create participative artworks. We hereby investigate how to engage…

Graphics · Computer Science 2023-06-23 Jean-François Jégo , Margherita Bergamo Meneghini

The emergence of the digital media and computational tools has widened the doors for creativity. The cutting edge in the digital arts and role of new technologies can be explored for the possible creativity. This gives an opportunity to…

Software Engineering · Computer Science 2012-02-10 Murtaza Hussain Shaikh

Teaching color science to Electrical Engineering and Computer Science (EECS) students is critical to preparing them for advanced topics such as graphics, visualization, imaging, Augmented/Virtual Reality. Color historically receive little…

Physics Education · Physics 2023-01-25 Yuhao Zhu

We present an authentic learning task designed for computing students, centred on the creation of data-art visualisations from chosen datasets for a public exhibition. This exhibition was showcased in the cinema foyer for two weeks in June,…

Human-Computer Interaction · Computer Science 2024-08-15 Jonathan C. Roberts

We investigated the use of virtual technologies to digitise and enhance cultural heritage (CH), aligning with Open Science and FAIR principles. Through case studies in museums, we developed reproducible workflows, 3D models, and tools…

Graphics · Computer Science 2024-12-10 Gianluca Genovese , Ivan Heibi , Silvio Peroni , Sofia Pescarin

Virtual museums aim to promote access to cultural artifacts. However, they often face the challenge of getting audiences to read and understand a large amount of information in an uncontrolled online environment. Inspired by successful…

Human-Computer Interaction · Computer Science 2019-02-12 Zhenjie Zhao

Recommendation systems based on image recognition could prove a vital tool in enhancing the experience of museum audiences. However, for practical systems utilizing wearable cameras, a number of challenges exist which affect the quality of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Rui Zhang , Yusuf Tas , Piotr Koniusz

Machine learning and many of its applications are considered hard to approach due to their complexity and lack of transparency. One mission of human-centric machine learning is to improve algorithm transparency and user satisfaction while…

Human-Computer Interaction · Computer Science 2019-10-25 Zhiwei Han , Thomas Weber , Stefan Matthes , Yuanting Liu , Hao Shen

We present an exploratory case study describing the design and realisation of a ''pure mixed reality'' application in a museum setting, where we investigate the potential of using Microsoft's HoloLens for object-centred museum mediation.…

Human-Computer Interaction · Computer Science 2021-06-28 Katrin Glinka , Patrick Tobias Fischer , Claudia Müller-Birn , Silke Krohn

Multidimensional scaling allows visualizing high-dimensional data as 2D maps with the premise that insights in 2D reveal valid information in high-dimensions. However, the resulting projections suffer from artifacts such as bad local…

Human-Computer Interaction · Computer Science 2017-05-16 Nicolas Heulot , Jean-Daniel Fekete , Michael Aupetit

Being aware of the motivation problems observed in many scientific oriented careers, we present two experiences to expose to college students to environments, methodologies and discovery techniques addressing contemporary problems. This…

Physics Education · Physics 2015-01-21 H. Asorey , L. A. Nunez , C. Sarmiento-Cano

In this article, we present the interactive opera project on CD-ROM Virtualis. This project includes a scientific dimension as well as artistic. It gave us the opportunity to design a model of the opera performance using formalisms from…

Human-Computer Interaction · Computer Science 2009-12-25 Alain Bonardi , Francis Rousseaux

This insight paper examines embodied interaction in interactive art, focusing on body embodiment, bodily sensation (i.e., somaesthetic), and audience-artwork interaction. The authors propose a new three-dimensional descriptive model of…

Human-Computer Interaction · Computer Science 2024-09-04 Aven-Le Zhou

This paper presents the development of a system for realizing interactive exhibitions in the context of a science and technology center. The core functionality of the system is provided by a positioning subsystem comprised of a fixed…

Signal Processing · Electrical Eng. & Systems 2017-10-20 Alessio De Angelis , Paolo Carbone , Marco Dionigi , Emilio Di Giacomo , Aurelio Stoppini , Fabio Radicioni , Enrico Tombesi

Establishing affordable, efficient, accessible, innovative, and multidisciplinary methodologies are key to the creation of modern public policies on cultural heritage. Limited access to large-format paintings is a challenge to restoration…

This article addresses the possibility of supporting the construction of emotions in the participants of Interactive Digital Narratives (IDN) by means of colours. The article uses goal models for expressing protostories. The core of the…

Human-Computer Interaction · Computer Science 2021-04-27 Kuldar Taveter , Eliise Marie Taveter

Reproducibility should be a cornerstone of science as it enables validation and reuse. In recent years, the scientific community and the general public became increasingly aware of the reproducibility crisis, i.e. the wide-spread inability…

Human-Computer Interaction · Computer Science 2020-12-07 Sebastian Stefan Feger

This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the…

Human-Computer Interaction · Computer Science 2024-12-13 Laurence Cliffe , James Mansell , Joanne Cormac , Chris Greenhalgh , Adrian Hazzard

Research on interactive narrative experiences in physical spaces is becoming more popular, growing into an established new media art format with the development of technology and evolution of audience aesthetics. However, the methods of…

Human-Computer Interaction · Computer Science 2024-06-06 Yuan Yao , Haipeng Mi
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