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Conventional sequential recommendation models have achieved remarkable success in mining implicit behavioral patterns. However, these architectures remain structurally blind to explicit user intent: they struggle to adapt when a user's…

Information Retrieval · Computer Science 2026-03-06 Fuyuan Lyu , Chenglin Luo , Qiyuan Zhang , Yupeng Hou , Haolun Wu , Xing Tang , Xue Liu , Jin L. C. Guo , Xiuqiang He

AI assistants can now carry out tasks for users by directly interacting with website UIs. Current semantic parsing and slot-filling techniques cannot flexibly adapt to many different websites without being constantly re-trained. We propose…

Computation and Language · Computer Science 2021-04-15 Sahisnu Mazumder , Oriana Riva

Grassroots platforms are distributed systems with multiple instances that can (1) operate independently of each other and of any global resource other than the network, and (2) coalesce into ever larger instances, possibly resulting in a…

Programming Languages · Computer Science 2026-02-10 Ehud Shapiro

Graphical User Interface (GUI) Agents powered by Multimodal Large Language Models (MLLMs) show significant potential for automating tasks. However, they often struggle with long-horizon tasks, leading to frequent failures. Process Reward…

Artificial Intelligence · Computer Science 2025-10-06 Tao Xiong , Xavier Hu , Yurun Chen , Yuhang Liu , Changqiao Wu , Pengzhi Gao , Wei Liu , Jian Luan , Shengyu Zhang

Reinforcement learning systems rely on environment interfaces that specify observations and reward functions, yet constructing these interfaces for new tasks often requires substantial manual effort. While recent work has automated reward…

Machine Learning · Computer Science 2026-05-06 Akshat Singh Jaswal , Ashish Baghel , Paras Chopra

Rollback recovery strategies are well-known in concurrent and distributed systems. In this context, recovering from unexpected failures is even more relevant given the non-deterministic nature of execution, which means that it is…

Programming Languages · Computer Science 2024-01-08 Germán Vidal

Reactivity is an essential property of a synchronous program. Informally, it guarantees that at each instant the program fed with an input will `react' producing an output. In the present work, we consider a refined property that we call `…

Logic in Computer Science · Computer Science 2011-11-09 Roberto Amadio , Frederique Dabrowski

The recurrent theme of this paper is that sequences of long temporal patterns as opposed to sequences of simple statements are to be fed into computation devices, being them (new proposed) models for brain activity or multi-core/many-core…

Programming Languages · Computer Science 2008-12-17 Gheorghe Stefanescu , Camelia Chira

Dynamic logic is a powerful framework for reasoning about imperative programs. An extension with a concurrent operator [18] was introduced to formalise programs running in parallel. In other direction, other authors proposed a systematic…

Logic in Computer Science · Computer Science 2019-11-04 Leandro Gomes

We introduce a language for formally reasoning about programs that combine differential constructs with probabilistic ones. The language harbours, for example, such systems as adaptive cruise controllers, continuous-time random walks, and…

Logic in Computer Science · Computer Science 2025-07-23 Renato Neves , José Proença , Juliana Souza

We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Reality experiences using LLMs. LLMR leverages novel strategies to tackle difficult cases where ideal…

Human-Computer Interaction · Computer Science 2024-03-25 Fernanda De La Torre , Cathy Mengying Fang , Han Huang , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

An interactive robot framework accomplishes long-horizon task planning and can easily generalize to new goals and distinct tasks, even during execution. However, most traditional methods require predefined module design, making it hard to…

Robotics · Computer Science 2025-02-11 Boyi Li , Philipp Wu , Pieter Abbeel , Jitendra Malik

Reactive programs combine traditional sequential programming constructs with primitives to allow communication with other concurrent agents. They are ubiquitous in modern applications, ranging from components systems and web services, to…

Logic in Computer Science · Computer Science 2021-04-19 Simon Foster , Kangfeng Ye , Ana Cavalcanti , Jim Woodcock

Layout-sensitive grammars have been adopted in many modern programming languages. However, tool support for this kind of grammars still remains limited and immature. In this paper, we present Lay-it-out, an interactive framework for…

Programming Languages · Computer Science 2022-03-31 Fengmin Zhu , Jiangyi Liu , Fei He

Graphical User Interface (GUI) agents, driven by Multi-modal Large Language Models (MLLMs), have emerged as a promising paradigm for enabling intelligent interaction with digital systems. This paper provides a structured survey of recent…

Artificial Intelligence · Computer Science 2025-05-14 Jiahao Li , Kaer Huang

Complex software systems often feature distinct modes of operation, each designed to handle a particular scenario that may require the system to respond in a certain way. Breaking down system behavior into mutually exclusive modes and…

Programming Languages · Computer Science 2023-01-24 Alexander Schulz-Rosengarten , Reinhard von Hanxleden , Marten Lohstroh , Soroush Bateni , Edward A. Lee

Enforcing state and input constraints during reinforcement learning (RL) in continuous state spaces is an open but crucial problem which remains a roadblock to using RL in safety-critical applications. This paper leverages invariant sets to…

Systems and Control · Electrical Eng. & Systems 2019-06-28 Ankush Chakrabarty , Rien Quirynen , Claus Danielson , Weinan Gao

Asynchronous programming is a ubiquitous systems programming idiom to manage concurrent interactions with the environment. In this style, instead of waiting for time-consuming operations to complete, the programmer makes a non-blocking call…

Logic in Computer Science · Computer Science 2015-03-17 Pierre Ganty , Rupak Majumdar

Developing robotic manipulation policies is iterative and hypothesis-driven: researchers test tactile sensing, gripper geometries, and sensor placements through real-world data collection and training. Yet even minor end-effector changes…

Robotics · Computer Science 2026-02-09 Zi Yin , Fanhong Li , Shurui Zheng , Jia Liu

Scalable learning for planning research generally involves juggling between different programming languages for handling learning and planning modules effectively. Interpreted languages such as Python are commonly used for learning routines…

Artificial Intelligence · Computer Science 2024-11-04 Dillon Z. Chen
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