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GPUs rely on large register files to unlock thread-level parallelism for high throughput. Unfortunately, large register files are power hungry, making it important to seek for new approaches to improve their utilization. This paper…

Hardware Architecture · Computer Science 2020-12-10 Alexandra Angerd , Erik Sintorn , Per Stenström

Graphics Processing Units (GPUs) maintain a large register file to increase the thread level parallelism (TLP). To increase the TLP further, recent GPUs have increased the number of on-chip registers in every generation. However, with the…

Hardware Architecture · Computer Science 2018-03-30 Vishwesh Jatala , Jayvant Anantpur , Amey Karkare

Modern GPUs require an enormous register file (RF) to store the context of thousands of active threads. It consumes considerable energy and contains multiple large banks to provide enough throughput. Thus, a RF caching mechanism can…

Hardware Architecture · Computer Science 2023-10-27 Mojtaba Abaie Shoushtary , Jose Maria Arnau , Jordi Tubella Murgadas , Antonio Gonzalez

The continued growth of the computational capability of throughput processors has made throughput processors the platform of choice for a wide variety of high performance computing applications. Graphics Processing Units (GPUs) are a prime…

Hardware Architecture · Computer Science 2018-05-01 Rachata Ausavarungnirun

GPU utilization, measured as occupancy, is limited by the parallel threads' combined usage of on-chip resources, such as registers and the programmer-managed shared memory. Higher resource demand means lower effective parallel thread count,…

Performance · Computer Science 2019-07-08 Putt Sakdhnagool , Amit Sabne , Rudolf Eigenmann

Graphics Processing Units (GPUs) consisting of Streaming Multiprocessors (SMs) achieve high throughput by running a large number of threads and context switching among them to hide execution latencies. The number of thread blocks, and hence…

Hardware Architecture · Computer Science 2015-06-08 Vishwesh Jatala , Jayvant Anantpur , Amey Karkare

The deployment of Machine Learning (ML) applications at the edge on resource-constrained devices has accentuated the need for efficient ML processing on low-cost processors. While traditional CPUs provide programming flexibility, their…

Hardware Architecture · Computer Science 2025-03-25 Vasileios Titopoulos , George Alexakis , Kosmas Alexandridis , Chrysostomos Nicopoulos , Giorgos Dimitrakopoulos

Not only with the large host memory for supporting large scale graph processing, GPU-accelerated heterogeneous architecture can also provide a great potential for high-performance computing. However, few existing heterogeneous systems can…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-06-05 Xianliang Li

GPU hash tables are increasingly used to accelerate data processing, but their limited functionality restricts adoption in large-scale data processing applications. Current limitations include incomplete concurrency support and missing…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-24 Hunter McCoy , Prashant Pandey

The ever-increasing parallelism demand of General-Purpose Graphics Processing Unit (GPGPU) applications pushes toward larger and more energy-hungry register files in successive GPU generations. Reducing the supply voltage beyond its safe…

Hardware Architecture · Computer Science 2021-05-11 Yamilka Toca-Díaz , Alejandro Valero , Rubén Gran-Tejero , Darío Suárez-Gracia

Massive multi-threading in GPU imposes tremendous pressure on memory subsystems. Due to rapid growth in thread-level parallelism of GPU and slowly improved peak memory bandwidth, the memory becomes a bottleneck of GPU's performance and…

Hardware Architecture · Computer Science 2019-06-17 Bing Li , Mengjie Mao , Xiaoxiao Liu , Tao Liu , Zihao Liu , Wujie Wen , Yiran Chen , Hai , Li

Retrieval-Augmented Generation (RAG) systems enhance the performance of large language models (LLMs) by incorporating supplementary retrieved documents, enabling more accurate and context-aware responses. However, integrating these external…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-25 Wenfeng Wang , Xiaofeng Hou , Peng Tang , Hengyi Zhou , Jing Wang , Xinkai Wang , Chao Li , Minyi Guo

This article features extended summaries and retrospectives of some of the recent research done by our research group, SAFARI, on (1) various critical problems in memory systems and (2) how memory system bottlenecks affect graphics…

Hardware Architecture · Computer Science 2018-05-30 Onur Mutlu , Saugata Ghose , Rachata Ausavarungnirun

Contemporary GPUs are designed to handle long-latency operations effectively; however, challenges such as core occupancy (number of warps in a core) and pipeline width can impede their latency management. This is particularly evident in…

Hardware Architecture · Computer Science 2024-04-10 Diya Joseph , Juan Luis Aragón , Joan-Manuel Parcerisa , Antonio Gonzalez

Processing large graphs with memory-limited GPU needs to resolve issues of host-GPU data transfer, which is a key performance bottleneck. Existing GPU-accelerated graph processing frameworks reduce the data transfers by managing the active…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-01 Qiange Wang , Xin Ai , Yanfeng Zhang , Jing Chen , Ge Yu

Registers are the fastest memory components within the GPU's complex memory hierarchy, accessed by names rather than addresses. They are managed entirely by the compiler through a process called register allocation, during which the…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-28 Deniz Elbek , Kamer Kaya

In modern systems, DRAM-based main memory is significantly slower than the processor. Consequently, processors spend a long time waiting to access data from main memory, making the long main memory access latency one of the most critical…

Hardware Architecture · Computer Science 2016-11-01 Donghyuk Lee

DRAM is the prevalent main memory technology, but its long access latency can limit the performance of many workloads. Although prior works provide DRAM designs that reduce DRAM access latency, their reduced storage capacities hinder the…

Hardware Architecture · Computer Science 2020-05-27 Haocong Luo , Taha Shahroodi , Hasan Hassan , Minesh Patel , Abdullah Giray Yaglikci , Lois Orosa , Jisung Park , Onur Mutlu

In modern GPU inference, cache efficiency remains a major bottleneck, and heuristic policies such as \textsc{LRU} can perform far worse than the offline optimum. Existing learning-based caching systems improve hit rates mainly through…

In a modern GPU architecture, all threads within a warp execute the same instruction in lockstep. For a memory instruction, this can lead to memory divergence: the memory requests for some threads are serviced early, while the remaining…

Hardware Architecture · Computer Science 2018-05-01 Rachata Ausavarungnirun , Saugata Ghose , Onur Kayıran , Gabriel H. Loh , Chita R. Das , Mahmut T. Kandemir , Onur Mutlu
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