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Estimating camera wearer's body pose from an egocentric view (egopose) is a vital task in augmented and virtual reality. Existing approaches either use a narrow field of view front facing camera that barely captures the wearer, or an…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Hao Jiang , Vamsi Krishna Ithapu

We present HOI4D, a large-scale 4D egocentric dataset with rich annotations, to catalyze the research of category-level human-object interaction. HOI4D consists of 2.4M RGB-D egocentric video frames over 4000 sequences collected by 4…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yunze Liu , Yun Liu , Che Jiang , Kangbo Lyu , Weikang Wan , Hao Shen , Boqiang Liang , Zhoujie Fu , He Wang , Li Yi

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Joao Pedro Araujo , Jiaman Li , Karthik Vetrivel , Rishi Agarwal , Deepak Gopinath , Jiajun Wu , Alexander Clegg , C. Karen Liu

Egocentric human motion estimation is essential for AR/VR experiences, yet remains challenging due to limited body coverage from the egocentric viewpoint, frequent occlusions, and scarce labeled data. We present EgoPoseFormer v2, a method…

Salient human detection (SHD) in dynamic 360{\deg} immersive videos is of great importance for various applications such as robotics, inter-human and human-object interaction in augmented reality. However, 360{\deg} video SHD has been…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Yi Zhang , Lu Zhang , Kang Wang , Wassim Hamidouche , Olivier Deforges

In a wearable camera video, we see what the camera wearer sees. While this makes it easy to know roughly what he chose to look at, it does not immediately reveal when he was engaged with the environment. Specifically, at what moments did…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Yu-Chuan Su , Kristen Grauman

Human comprehension of a video stream is naturally broad: in a few instants, we are able to understand what is happening, the relevance and relationship of objects, and forecast what will follow in the near future, everything all at once.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Giuseppe Averta

The body pose of a person wearing a camera is of great interest for applications in augmented reality, healthcare, and robotics, yet much of the person's body is out of view for a typical wearable camera. We propose a learning-based…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Evonne Ng , Donglai Xiang , Hanbyul Joo , Kristen Grauman

While on-body device-based human motion estimation is crucial for applications such as XR interaction, existing methods often suffer from poor wearability, expensive hardware, and cumbersome calibration, which hinder their adoption in daily…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Siqi Zhu , Yixuan Li , Junfu Li , Qi Wu , Zan Wang , Haozhe Ma , Wei Liang

Smart glass is emerging as an useful device since it provides plenty of insights under hands-busy, eyes-on-task situations. To understand the context of the wearer, 6D object pose estimation in egocentric view is becoming essential.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Taegyoon Yoon , Yegyu Han , Seojin Ji , Jaewoo Park , Sojeong Kim , Taein Kwon , Hyung-Sin Kim

In this paper, we address the problem of forecasting the trajectory of an egocentric camera wearer (ego-person) in crowded spaces. The trajectory forecasting ability learned from the data of different camera wearers walking around in the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-08 Jianing Qiu , Lipeng Chen , Xiao Gu , Frank P. -W. Lo , Ya-Yen Tsai , Jiankai Sun , Jiaqi Liu , Benny Lo

We present a solution to egocentric 3D body pose estimation from monocular images captured from downward looking fish-eye cameras installed on the rim of a head mounted VR device. This unusual viewpoint leads to images with unique visual…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Denis Tome , Thiemo Alldieck , Patrick Peluse , Gerard Pons-Moll , Lourdes Agapito , Hernan Badino , Fernando De la Torre

We introduce a novel task of reconstructing a time series of second-person 3D human body meshes from monocular egocentric videos. The unique viewpoint and rapid embodied camera motion of egocentric videos raise additional technical barriers…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Miao Liu , Dexin Yang , Yan Zhang , Zhaopeng Cui , James M. Rehg , Siyu Tang

Egocentric cameras are becoming increasingly popular and provide us with large amounts of videos, captured from the first person perspective. At the same time, surveillance cameras and drones offer an abundance of visual information, often…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Shervin Ardeshir , Ali Borji

We present a new solution to egocentric 3D body pose estimation from monocular images captured from a downward looking fish-eye camera installed on the rim of a head mounted virtual reality device. This unusual viewpoint, just 2 cm. away…

Computer Vision and Pattern Recognition · Computer Science 2019-07-24 Denis Tome , Patrick Peluse , Lourdes Agapito , Hernan Badino

Complex physical tasks entail a sequence of object interactions, each with its own preconditions -- which can be difficult for robotic agents to learn efficiently solely through their own experience. We introduce an approach to discover…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Tushar Nagarajan , Kristen Grauman

Predicting future human behavior from egocentric videos is a challenging but critical task for human intention understanding. Existing methods for forecasting 2D hand positions rely on visual representations and mainly focus on hand-object…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Masashi Hatano , Ryo Hachiuma , Hideo Saito

We are interested in anticipating as early as possible the target location of a person's object manipulation action in a 3D workspace from egocentric vision. It is important in fields like human-robot collaboration, but has not yet received…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Yiming Li , Ziang Cao , Andrew Liang , Benjamin Liang , Luoyao Chen , Hang Zhao , Chen Feng

Human children far exceed modern machine learning algorithms in their sample efficiency, achieving high performance in key domains with much less data than current models. This ''data gap'' is a key challenge both for building intelligent…

Learning action models from real-world human-centric interaction datasets is important towards building general-purpose intelligent assistants with efficiency. However, most existing datasets only offer specialist interaction category and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Liang Xu , Chengqun Yang , Zili Lin , Fei Xu , Yifan Liu , Congsheng Xu , Yiyi Zhang , Jie Qin , Xingdong Sheng , Yunhui Liu , Xin Jin , Yichao Yan , Wenjun Zeng , Xiaokang Yang