Related papers: interface : Electronic Chamber Ensemble
This software project based paper is for a vision of the near future in which computer interaction is characterized by natural face-to-face conversations with lifelike characters that speak, emote, and gesture. The first step is speech. The…
Musical professionals who produce material for non-musical stakeholders often face communication challenges in the early ideation stage. Expressing musical ideas can be difficult, especially when domain-specific vocabulary is lacking. This…
In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled with a long term potential for virtuosity, minimal and low…
The paper describes a flexible and modular platform to create multimodal interactive agents. The platform operates through an event-bus on which signals and interpretations are posted in a sequence in time. Different sensors and…
The aim of this workshop is two-fold. First, it aims to establish a research community focused on design and evaluation of synthetic speech (TTS) interfaces that are tailored not only to goal oriented tasks (e.g., food ordering, online…
The 9th Semantic Ambient Media Experience (SAME) proceedings where based on the academic contributions to a two day workshop that was held at Curtin University, Perth, WA, Australia. The symposium was held to discuss visualisation, emerging…
We present STUDIES, a new speech corpus for developing a voice agent that can speak in a friendly manner. Humans naturally control their speech prosody to empathize with each other. By incorporating this "empathetic dialogue" behavior into…
Smart space management can be done in many ways. On one hand, there are conversational assistants such as the Google Assistant or Amazon Alexa that enable users to comfortably interact with smart spaces with only their voice, but these have…
People feel emotions when listening to music. However, emotions are not tangible objects that can be exploited in the music composition process as they are difficult to capture and quantify in algorithms. We present a novel musical…
Live music provides a uniquely rich setting for studying creativity and interaction due to its spontaneous nature. The pursuit of live music agents--intelligent systems supporting real-time music performance and interaction--has captivated…
The central role of the face in social interaction and non-verbal communication suggests we explore facial action as a means of musical expression. This paper presents the design, implementation, and preliminary studies of a novel system…
This paper reviews the existing literature on input device evaluation and design in human-computer interaction (HCI) and discusses possible applications of this knowledge to the design and evaluation of new interfaces for musical…
We present a demo of UltrasonicSpheres, a novel system for location-specific audio delivery using wearable earphones that decode ultrasonic signals into audible sound. Unlike conventional beamforming setups, UltrasonicSpheres relies on…
Layering information spaces is a promising strategy to design intuitive and engaging interactive experiences. Although multi-layer displays enable promising interaction techniques through limited depth perception - achieved via slight…
This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…
The paper describes the speech to speech translation system INTARC, developed during the first phase of the Verbmobil project. The general design goals of the INTARC system architecture were time synchronous processing as well as…
Interactive communication (IC), i.e., the reciprocal exchange of information between two or more interactive partners, is a fundamental part of human nature. As such, it has been studied across multiple scientific disciplines with different…
Device-guided music transfer adapts playback across unseen devices for users who lack them. Existing methods mainly focus on modifying the timbre, rhythm, harmony, or instrumentation to mimic genres or artists, overlooking the diverse…
Virtual musicians have become a remarkable phenomenon in the contemporary multimedia arts. However, most of the virtual musicians nowadays have not been endowed with abilities to create their own behaviors, or to perform music with human…
In this paper, we introduce our research challenges for creating new musical instruments using everyday-life media with intimate interfaces, such as the self-body, clothes, water and stuffed toys. Various sensor technologies including image…