Related papers: interface : Electronic Chamber Ensemble
SIREN is a flexible, extensible, and customizable web-based general-purpose interface for auditory data display (sonification). Designed as a digital audio workstation for sonification, synthesizers written in JavaScript using the Web Audio…
While the ambient intelligence (AmI) systems we encounter in our daily lives, including security monitoring and energy-saving systems, typically serve pragmatic purposes, we wonder how we can design and implement ambient artificial…
The NIME conference traditionally focuses on interfaces for music and musical expression. In this paper we reverse this tradition to ask, can interfaces developed for music be successfully appropriated to non-musical applications? To help…
Musicians produce individualized, expressive performances by manipulating parameters such as dynamics, tempo and articulation. This manipulation of expressive parameters is informed by elements of score information such as pitch, meter, and…
Live interactions have the potential to meaningfully engage audiences during musical performances, and modern technologies promise unique ways to facilitate these interactions. This work presents findings from three co-design sessions with…
Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…
Recent advances in target sound extraction (TSE) utilize directional clues derived from direction of arrival (DoA), which represent an inherent spatial property of sound available in any acoustic scene. However, previous DoA-based methods…
Innovations in interaction design are increasingly driven by progress in machine learning fields. Automatic speech emotion recognition (SER) is such an example field on the rise, creating well performing models, which typically take as…
User Satisfaction Estimation is an important task and increasingly being applied in goal-oriented dialogue systems to estimate whether the user is satisfied with the service. It is observed that whether the user's needs are met often…
In this paper I elaborated on the idea of David Harel and Amir Pnueli to think systems and their interaction from the point of view of their compositional behaviour. The obvious idea to base the composition of systems on the concept of…
Using open-source and creative coding frameworks, a teamof artist-engineers from Portland Community College work-ing with artists who experience Intellectual/Developmentaldisabilities prototyped an ensemble of adapted instrumentsand…
Although 360\textdegree{} cameras ease the capture of panoramic footage, it remains challenging to add realistic 360\textdegree{} audio that blends into the captured scene and is synchronized with the camera motion. We present a method for…
This paper describes some of the challenges set within SPHERE, a large-scale Interdisciplinary Research Collaboration that aims to develop sensor systems to monitor people's health and wellbeing in the home. In particular we discuss the…
This paper introduces LIMITER, a gamified digital musical instrument for harnessing and performing microtonal and justly intonated sounds. While microtonality in Western music remains a niche and esoteric system that can be difficult both…
The pleasure that often comes with eating can be further enhanced with intelligent technology, as the field of human-food interaction suggests. However, knowledge on how to design such pleasure-supporting eating systems is limited. To begin…
There is an increasing interest from ML and HCI communities in empowering creators with better generative models and more intuitive interfaces with which to control them. In music, ML researchers have focused on training models capable of…
In spoken conversations, spontaneous behaviors like filled pause and prolongations always happen. Conversational partner tends to align features of their speech with their interlocutor which is known as entrainment. To produce human-like…
Interactions between mesoscopic devices induced by interface acoustic phonons propagating in the plane of a two-dimensional electron system (2DES) are investigated by phonon-spectroscopy. In our experiments ballistic electrons injected from…
Computational musicology enables systematic analysis of performative and structural traits in recorded music, yet existing approaches remain largely tailored to notated, score-based repertoires. This study advances a methodology for…
Humans rely on multimodal perception to form representations of the world. This implies that environmental stimuli must remain consistent and predictable throughout their journey to our sensory organs. When it comes to vision,…