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We model the light-curves from radiation-driven clouds near an accreting black hole. Taking into account the multiple images due to strong gravitational lensing, we find that sharp spikes can significantly enhance the observed flux.…
Optical images of transparent three-dimensional objects can be different from a replica of the object's cross section in the image plane due to refraction at the surface or in the body of the object. Simulations of the object's image are…
Light scattering in dense media is a fundamental problem of many-body physics, which is also relevant for the development of optical devices. In this work we investigate experimentally light propagation in a dense sample of randomly…
In this paper, we discuss the problem of determination of light radiation pressure force upon an anisotropic surface. The optical parameters of such a surface are considered to have major and minor axes, so the model is called an…
In recent years, various shadow detection methods from a single image have been proposed and used in vision systems; however, most of them are not appropriate for the robotic applications due to the expensive time complexity. This paper…
Wavefront shaping is a technique to study and control light transport inside scattering media. Wavefront shaping is considered to be applicable to any complex material, yet in most previous studies, the only sample geometries that are…
This work continues the development of the raytracing method of [1] for computing the scattered fields from metasurfaces characterized by locally periodic reflection and transmission coefficients. In this work, instead of describing the…
This paper is concerned with the inverse scattering problem of time-harmonic elastic waves by an unbounded rigid rough surface. A direct imaging method is developed to reconstruct the unbounded rough surface from the elastic scattered…
Surfaces sputtered by ion beam bombardment have been known to exhibit patterns whose behavior is modeled with stochastic partial differential equations. However, we apply a new approach by the use of the famous Lorentz equations to simulate…
Flatbed scanners have emerged as promising devices for high-resolution, single-image material capture. However, existing approaches assume very specific conditions, such as uniform diffuse illumination, which are only available in certain…
The propagation of surface water waves over rough topographical bottoms is investigated by the multiple scattering theory. It is shown that the waves can be localized spatially through the process of multiple scattering and wave…
Many optical measurement techniques, such as light scattering from wavelength-scale particles or detecting motion from a surface with an optical lever, encode information in a complex radiation pattern. Extracting all available information…
Memory-effect-based methods have been demonstrated to be feasible to observe hidden objects through thin scattering layers, even from a single-shot speckle pattern. However, most of the existing methods are performed with narrowband…
Radiation from a charged particle travelling parallel to a rough surface has been considered. Spectral-angular intensity is calculated in the weak scattering regime. It is shown that the main contribution to the radiation intensity is…
Electromagnetic wave scattering from a perfectly reflecting self-affine surface is considered. Within the framework of the Kirchhoff approximation, we show that the scattering cross section can be exactly written as a function of the…
Outdoor scene relighting is a challenging problem that requires good understanding of the scene geometry, illumination and albedo. Current techniques are completely supervised, requiring high quality synthetic renderings to train a…
We numerically study light scattering and absorption in self-similar aggregates of dielectric nanoparticles, as generated by simulated ballistic deposition upon a surface starting from a single seed particle. The resulting structure…
Robust face reconstruction from monocular image in general lighting conditions is challenging. Methods combining deep neural network encoders with differentiable rendering have opened up the path for very fast monocular reconstruction of…
Reconstructing object geometry and material from multiple views typically requires optimization. Differentiable path tracing is an appealing framework as it can reproduce complex appearance effects. However, it is difficult to use due to…
Shadows can originate from occlusions in both direct and indirect illumination. Although most current shadow removal research focuses on shadows caused by direct illumination, shadows from indirect illumination are often just as pervasive,…