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Shadows often create unwanted artifacts in photographs, and removing them can be very challenging. Previous shadow removal methods often produce de-shadowed regions that are visually inconsistent with the rest of the image. In this work we…
In the field of optics and nanophotonics, simulation of electromagnetic scattering plays a major role in the study of complex nanostructures and optical devices. The numerical analysis of scattering spectra, even for nanocavities with…
We perceive the world through images formed by scattering. The ability to interpret scattering data mathematically has opened to our scrutiny the constituents of matter, the building blocks of life, and the remotest corners of the universe.…
Imaging through scattering is a pervasive and difficult problem in many biological applications. The high background and the exponentially attenuated target signals due to scattering fundamentally limits the imaging depth of fluorescence…
Two novel classes of spherical invisibility cloaks based on nonlinear transformation have been studied. The cloaking characteristics are presented by segmenting the nonlinear transformation based spherical cloak into concentric isotropic…
In this paper, scattering of incident plane waves from rough surfaces have been modeled in a fractional space. It is shown how wave scattering from a rough surface, could be a simple reflection problem in a fractional space. In the integer…
We consider the process of light scattering by optical solitons in a planar waveguide with homogeneous and inhomogeneous refractive index core. We observe resonant reflection (Fano resonances) as well as resonant transmission of light by…
Based on the convex hull construction algorithm, a new geometrical model of ice crystals is proposed to investigate the scattering properties of cirrus clouds particles. Light scattering matrices involving complete polarization information…
We develop a means for speckle-based phase imaging of the projected thickness of a single-material object, under the assumption of illumination by spatially random time-independent x-ray speckles. These speckles are generated by passing x…
The geometry of a light wavefront, evolving from a initial flat wavefront in the 3-space associated with a post-Newtonian relativistic spacetime, is studied numerically by means of the ray tracing method. For a discretization of the…
The reflectance field of a face describes the reflectance properties responsible for complex lighting effects including diffuse, specular, inter-reflection and self shadowing. Most existing methods for estimating the face reflectance from a…
As light travels through a disordered medium such as biological tissues, it undergoes multiple scattering events. This phenomenon is detrimental to in-depth optical microscopy, as it causes a drastic degradation of contrast, resolution and…
We propose a new smoothing method for obtaining surface densities from discrete particle positions from numerical simulations. This is an essential step for many applications in gravitational lensing. This method is based on the ``scatter''…
We demonstrate a combined magneto-optical trap and imaging system that is suitable for the investigation of cold atoms near surfaces. In particular, we are able to trap atoms close to optically scattering surfaces and to image them with an…
We propose methods that use specular, multibounce lidar returns to detect and map specular surfaces that might be invisible to conventional lidar systems that rely on direct, single-scatter returns. We derive expressions that relate the…
We develop a framework for extracting a concise representation of the shape information available from diffuse shading in a small image patch. This produces a mid-level scene descriptor, comprised of local shape distributions that are…
To enhance the reflectivity of X-ray mirrors beyond the critical angle, multilayer coatings are required. Interface imperfections in the multilayer growth process are known to cause non-specular scattering and degrade the mirror optical…
Designing freeform surfaces to control light based on real-world illumination patterns is challenging, as existing caustic lens designs often assume oversimplified point or parallel light sources. We propose representing surface light…
The visible reflectance spectrum of many solar system bodies changes with changing viewing geometry for reasons not fully understood. It is often observed to redden (increasing spectral slope) with increasing solar phase angle, an effect…
Recovering the intrinsic physical attributes of a scene from images, generally termed as the inverse rendering problem, has been a central and challenging task in computer vision and computer graphics. In this paper, we present GUS-IR, a…